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Your DayZ Team
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Everything posted by Ozelot (DayZ)
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no one is going to use drugs in game that don't do shit, other than cause debilitating addictions, derp so for the sake of it they have to have some useful side effects
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I'm pretty sure a drug that makes you run faster for a period of time is definitely something people would use for example.
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All drugs are medicine and all medicines are drugs, so of course it would.
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Can only see russian servers ?
Ozelot (DayZ) replied to Burnzy860's topic in DayZ Mod General Discussion
in soviet russia, server log in to YOU -
What's the most unrealistic thing you've ever survived?
Ozelot (DayZ) replied to colekern's topic in DayZ Mod General Discussion
I was on Namalsk today and hopped inside a MH6J. Someone had some how parked a an Mi-17 RIGHT next to it, and it's blades stood just above mine. I figured they wouldn't stop me from taking off but as soon as I tried to go air borne my MH6J did a little stop and I tried to wiggle my way out. Next thing I know my chopper tilts ninety degrees to the side. And explodes. The whole wreck cork screws in the air with me still inside, and the Mi-17 next to me oblirates itself in a hail of fire and metal. I suddenly appear on the ground next to both of these flaming wrecks. Not dead. No broken bones. Just bleeding a bit. I bandage up and I'm good to go! -
What is the difference between a bandit and a coward?
Ozelot (DayZ) replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
Being mean and being a coward are two different things entirely. While I agree that bandits are 'bad' people that doesn't make them all without honor. What says they can't ascribe to their own personal code of honor? After all, many bandits are FORCED by the nature of the world of DayZ to act the way they do. Just because they're dangerous and mean doesn't make them scum-licking toads, afraid of every weaker player that comes a long. -
Time After Zombie Virus Started
Ozelot (DayZ) replied to forsakenspirit's topic in New Player Discussion
The thing about a zombie outbreak from a realistic standpoint is that the zombies would all be dead from the combined forces of exposure/malnutrition/rampant disease in at least under a month. Once human beings start acting like retarded zerg-rush lemmings they become subject to lowering themselves on the food chain below the animals that are better equipped to handle direct physical altercations. At least that's how I see it. So I always figure the zombie outbreak has started a week ago at most. -
What is the difference between a bandit and a coward?
Ozelot (DayZ) replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
I think YOU'RE butthurt. I made a thread calling out precisely your type of behavior and explained why it makes you an honorless fart-smear to act that way. It's easy to tell how much a man respects themselves when you insult them directly for the type of things they do. If they know it's true and they have no real justification they respond defensively, otherwise they ignore it. No one's really getting mad-- except maybe yourself. The real outlaws and bandits here are simply disappointed with your utter lack of self-respect. We may not respect or trust much, but at least some of us respect ourselves. And it's people like you who give the rest of us a bad image. You want to look like a hard ass bandit out there in the wastes, but the best you can do is take on bambis? Such a shame. Tsk. But if you want to keep hiding behind the 'u mad bro?' approach to shield your fragile ego, go ahead, I won't waste my time any longer. -
What is the difference between a bandit and a coward?
Ozelot (DayZ) replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
I think you're missing the point entirely, lul. I choose not to kill non-threats because I don't have to, I am not so unaware of my environment that they will suddenly get the drop on me. If your confidence in your abilities are so poor that you have to stoop to that, it's pretty pathetic. "Oh no this person with a flashlight might kill me if I don't break both their legs!" -
What is the difference between a bandit and a coward?
Ozelot (DayZ) replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
equal levels of cowardice more likely these types lack the self-confidence to confront people, so they just shoot them -
What is the difference between a bandit and a coward?
Ozelot (DayZ) replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
I mean if you have to shoot someone with no weapon at all or someone who stands no chance against you, you really must not respect your own abilities very much. If you're that afraid of weaker players you might as well just give up and lay down in the middle of Cherno and wait for someone to take you out with a DMR. You'd probably just cower and die as soon as an actually skilled player comes along to challenge you in that case, it doesn't matter how much gear you get. A coward will always die like one. -
It feels like an actual post-apocolyptic-zombie wasteland unlike Charnarus which mostly just built out of terrain/models that were frankensteined from Arma 2. The color palette is also different and I don't know who did the soundtrack for Namalsk but it's some of the most lonely sounding music I've ever heard. I also hate how ALL the good guns are up north for the better part of an hour in Charnarus, yet the stuff you actually need to survive is plentiful and everywhere-- It's the exact reverse in Namalsk. You can easily get high-grade military hard ware as easily as you get tin-cans on Charnarus, and ammo is plentiful. But if you need heatpacks, or just a little bit of food you're in for a hunt. There's also not this dearth of morphine like in Charnarus. Worst of all, the animal spawns you see -everywhere- in Charnarus that let you get your blood back up right away if you have box matches? You can spend entire HOURS searching for one animal spawn on Namalsk. TL;dr: It's not actually hard to SURVIVE on Charnarus, (until the inevitable hacker shows up) just hard to get ARMED. On Namalsk it's the exact opposite. Guns everywhere, but finding food and water is a bitch.
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I make a particular effort to shoot them first.
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it was parked in the cherno firehouse. didn't have anything in it but I've since filled it with vehicle parts and even an m4 from nw airfield how lucky am I? I hid it in some woods where I hope no one can see it. Normally when I find vehicles I just ride em around until they get trashed, but I like this one. It's nice and quiet and makes me feel like an MIB who's killing off survivors of the zombie apocolypse so they can't tell people that the government is responsible for the virus B)
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Question for standalone discussion: Hand-loaded guns.
Ozelot (DayZ) posted a topic in DayZ Mod General Discussion
I read somewhere on the dev blog that ammo clips are now going to be used like attachments in stand alone. Which meant you had to load a clip and then load your gun with the clip to get it ready to shoot. That's fine and great, but what about hand-loaded guns. Guns like revolvers, certain rifles, and most shotguns do not necessarily REQUIRE a clip to be loaded. You can use a thing called a speed-loader for most of these weapons to load the gun faster, but you CAN manually put in one bullet at a time. And besides these guns, it's in fact possible to put at least one bullet in the chamber of almost any firearm by pulling back the slide and inserting a single round into the priming chamber. If there's going to be a lot of revolver types (and consequently a lot of possible caliber-revolver combinations) this would make revolvers very handy, because you wouldn't need any clip at all to load them. Is this being taken into consideration at all? -
What is Your First Instinctive Reaction When Spotting a Player?
Ozelot (DayZ) replied to DemonGroover's topic in DayZ Mod General Discussion
I run him over with my bike. -
If you want to be a friendly player, here are some tips.
Ozelot (DayZ) replied to dusty926's topic in DayZ Mod General Discussion
If you want to be a friendly player, here's a tip: Don't. -
I use them as dead drops.
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two dudes gave me a car on my first day
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because I'm tired of being shot first
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I hid it pretty good and it's not very close to the shoreline. I even lost it when I moved away from it to check a spawn and had to refind it before I aborted. It's so dark that it actually blends well in forest environment. But I guess a hacker will probably blow it up.
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Killing a bandit does not make you a savior. In fact, it makes you part of the 'bandit' problem. You are merely killing another killer. You are no better than they are. That is why even kills made in self-defense reduce humanity, and should continue to do so.
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DayZ discourages grouping with strangers
Ozelot (DayZ) replied to 1337bobbarker's topic in DayZ Mod Suggestions
Strangers IRL would just shoot you. Go figure. -
Big deal. He will just wander around a little and find some interesting parts of the map. Like everyone in this game does? It's not cruel at all. In fact it's kind of nice of you. You drove him around and gave him a little view of the countryside.
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Humanity-What is it good for?
Ozelot (DayZ) replied to [email protected]'s topic in DayZ Mod Suggestions
It's a matter of opinion. If you think killing zeds is right or wrong is up to you, the player to decide. Same thing with killing survivors or bandits or little bunny rabbits. The game shouldn't have to tell you these things.