BodyBaggins
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Spawning as a bandit (Havent killed anyone)
BodyBaggins replied to Sheldomaus's topic in DayZ Mod Troubleshooting
First I spawn as bandit with 0 humanity (DayZ hive), after five minutes I become a survivor. When I shoot someone I become a bandit once again, but still with 0 humanity. This results in me becoming a survivor once again after appr. five minutes. This goes on and on, resulting in lost of backpack once in a while. -
Should we remove barbed wire in the next update
BodyBaggins replied to mattlightfoot's topic in Mod Announcements & Info
Remove barb wire and add more sandbags, like a lot... -
Hotfix Build 1.7.2.5 Rolling Update
BodyBaggins replied to rocket's topic in Mod Announcements & Info
Am I the only one who actually enjoy this game, despite the bugs? I visit this website a couple of times every day to see if there are some news regarding the new update and all I see in every thread, regardless of topic, are the same complains over and over again. Can we please have a locked thread with updates on the progress with the upcoming patches? It's quite annoying to scan through pages of rage to find any sound information.- 2513 replies
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Hotfix Build 1.7.2.5 Rolling Update
BodyBaggins replied to rocket's topic in Mod Announcements & Info
Please just lock this topic until any news appears. This topic is running on repeat for the last 100 pages. -
600$?! That's what a good GPU, like 670 GTX costs in Sweden. I dont know where you live?
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Complaining about 30$? If this game will be running on the ARMA 3 engine I have to spend 2000$ on a new computer… Some games make it worth the investment, DayZ is the next one.
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Looking for swedish players to group up with
BodyBaggins replied to danni (DayZ)'s topic in DayZ Mod General Discussion
I am interested. PM me with skype name! -
Law to Lawless Lands
BodyBaggins replied to *Regulator* Oldtribe's topic in DayZ Mod General Discussion
See it as roleplaying. This is not for eradicating the bandits, it's to add some safety for new people in the game. Bandits nor Regulators will win. It is not possible to win more than a battle. But it will add some diversity to the game itself. It is hard to find a player you can trust, but this will make it possible for one person to trust another. Players can always say that they are regulators, but you can also cheat and betray players in other ways. No one can prevent a bandit to add a [REGULATOR] tag to their name. They same way no one can prevent you from adding a clan tag to your name... It is a matter of good manners. -
Law to Lawless Lands
BodyBaggins replied to *Regulator* Oldtribe's topic in DayZ Mod General Discussion
I want to join the regulators. Maybe we can gather a team for EU and US? Any way to organize this? -
Are you tired of all bandits constantly camping in the cities and other high loot areas, waiting for a random person to kill? Are you tired of being shot when not posing any threat, being unarmed? So am I! Are you well armed and in a team of skilled players? Do you have a camp, possesss vehicles? Looking for something else to do exept looting and ambushing other players? So do I... It's time to enforce some order in this country! My plan: Gather a team and visit high player density areas. Once there, kill the bandits and other pvp menaces. Now that the bandit skins are out, it is hard to tell who is a bandit or not. By sending a scout first attracting the attention of other players, it's easy to tell who has intentions to kill. Once the scout is being shot at, send in the rest of the team and clear the area. Rinse and repeat! Let us show those bandits that they are not safe anymore. That they should not kill newcomers just for fun, and that it shall not pass without consequenses. We have one common emeny, the zombies... Now who do you think you are??? Bandits... Yours sincerly, Body Baggins
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