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Everything posted by snafuu (DayZ)
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Don't un-nerf the damage changed by Arma II patch
snafuu (DayZ) replied to Obsolescence's topic in DayZ Mod Suggestions
Yet another 'don't un-nerf' thread failing to consider that while you're happy about your zombie headshots, I'll be using guns that weren't nerfed against you. -
It not only does half the damage it did before, it's also quieter. So much for a dinner bell.
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Crazy murderer tries to deceive me.
snafuu (DayZ) replied to MythCell's topic in DayZ Mod General Discussion
Now you know that Elektro is entirely full of people who spawn, find an axe, then run around with it. -
Rather than trying to get closer to an outhouse, try getting further away, or even looting from the other side of one of its walls.
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Yeah, he thinks you're cute.
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Food and drink status do affect character speed. What kind of weapon you have drawn also affects it. As for performance, I've heard it has an impact, but I haven't noticed personally.
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UPDATED DAILY: I'm Issuing a Warning to Any Snipers
snafuu (DayZ) replied to ZombieSpecialist's topic in DayZ Mod General Discussion
You go, girl! -
Count yourself lucky that your clip killed him.
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I think we should reply with this every time someone complains about player killing
snafuu (DayZ) replied to Lepryy's topic in DayZ Mod General Discussion
Yes, definitely. I mean no. -
Return of the CZ 550?
snafuu (DayZ) replied to Ruthless Raptor's topic in DayZ Mod General Discussion
I found them last on 1.7.1.5, but none since. -
There are ways to do that with your own server, but I'm pretty sure telling you would be against the rules.
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vehicle "hoarding", what the hell is it?
snafuu (DayZ) replied to Daddy'o (DayZ)'s topic in DayZ Mod General Discussion
When you said 'casuals', I knew this was going somewhere good. -
When you kill someone and hide their body, flowers should grow on top of it. That way, bandits gardeners will have more to do and stop getting such a bad name. You will be feeding the earth.
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So I think I'm about the point of throwing in the towel 3x combat log story.
snafuu (DayZ) replied to LuCiDiTy (DayZ)'s topic in DayZ Mod General Discussion
shhh, say you were testing if he would combat log. He did: congratulations, you're an alpha tester! -
It didn't take very long for me to kill my friend, but that was because it was late and he was running around like a headless (coughing) chicken so he ran into my bullet.
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How much revenue has Dayz pulled in for Bohemia Interactive Studio?
snafuu (DayZ) replied to Flurf's topic in DayZ Mod General Discussion
Okay, to the folks asking, here's my sourcing. Rocket also said "sales hurt developers." (and you'd better believe Steam isn't miraculously different; it's the same business model (but then we're talking degrees of douchebaggery and I don't actually know Steam's numbers because they like to keep secrets)) -
How much revenue has Dayz pulled in for Bohemia Interactive Studio?
snafuu (DayZ) replied to Flurf's topic in DayZ Mod General Discussion
Hundreds of thousands have bought the game (not even just one game, technically) for DayZ. No doubt there. It's just easy to overestimate how much money you get from old games selling. Steam has the upper hand in negotiations, because you could sell your game and get peanuts, or you could not sell your game on Steam and get nothing. Margins shrink like Costanzas when sales are involved. -
Tons and tons and tons of 1.7.2.4 servers LOCKED
snafuu (DayZ) replied to chaossound's topic in DayZ Mod General Discussion
Servers are never supposed to be locked. It's your guess as to why server admins with the update are locking them. (hint: YEP IT'S HELICOPTERS) -
How much revenue has Dayz pulled in for Bohemia Interactive Studio?
snafuu (DayZ) replied to Flurf's topic in DayZ Mod General Discussion
Yeah. It's a notable amount of money, and massive publicity, but when the game was on sale on Amazon, each copy bought gave Bohemia 8 cents on a $16 purchase. -
How much revenue has Dayz pulled in for Bohemia Interactive Studio?
snafuu (DayZ) replied to Flurf's topic in DayZ Mod General Discussion
They actually haven't made a whole lot of money off of it, I'm sure, because the amount they get from most sales is tiny. They'll make a lot shit load of money if they convince Rocket to port the game to ARMA 3. As for the man, he was an employee before making the mod. -
Tracks & Trails - the ways of a hunter
snafuu (DayZ) replied to ponc's topic in DayZ Mod Suggestions
Certainly should be expanded upon at some point, but rather than a skill dictating how well you see (ideally faint) tracks, proficiency at not leaving tracks would be better. -
I was hoping to read something about naked crouching. Also, I was distracted by the theme song playing in my head.
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Search the forums. Feel embarassed. Edit: fuck, I missed the "Steve's delicious" joke.
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Hatchet as Secondary, Add Fireman's Axe
snafuu (DayZ) replied to Archon (DayZ)'s topic in DayZ Mod General Discussion
... AND MY AXE! -
He meant PMC full. Also, it's from barbed wire, and it's not new. The problem comes and goes, and I don't really know why, but it's happened for a long time now on any patch - just not at any time.