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Everything posted by snafuu (DayZ)
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It's simple; you need to save the tent after you destroy it. It just so happens that's not possible, but that's a small detail. Not that tents are reliable anyway. Destroyed tents could be intended to respawn empty, yet they're just about as likely to turn into a goat or something. ARMA wasn't designed for persistence and Rocket doesn't have source access. This won't be fixed.
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Rest assured that we have no reason to believe ARMA 3 won't also use Battleye.
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No, there is no way to estimate your temperature unless you get sick without being hit by a zombie or the thermometer starts flashing.
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Marine Corps Vet looking for clan/team/platoon
snafuu (DayZ) replied to Dominisi's topic in DayZ Mod General Discussion
Are you trained in gorilla warfare? -
Dirt bike riding NW Airfield! (Includes funny glitch!!!)
snafuu (DayZ) replied to nathanielflury@gmail.com's topic in DayZ Mod Gallery
inbefore someone mentions the wheel fixing itself. -
Flashing thermometer doesn't mean you're sick, it means you're at or below 30. You just have no idea when that's going to happen, and luckily for all of us, random illnesses start much higher than that.
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Tents being placed inside of other peoples tents.
snafuu (DayZ) replied to dms (DayZ)'s topic in DayZ Mod General Discussion
It's also exploited, not just tents being buggy in every which way. The first time I saw it I was sort of excited because I couldn't tell what I was looking at. So many tents on top of each other. I called it the tentagram. -
Apparently you aren't supposed to know. I mean, it wasn't part of the changelog.
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My flares and chemlights do that all the time, and once it happens, it takes a lot of throwing and several restarts to get rid of it. Even then, it seems like they got bugged permanently or something. It first happened after a hacker teleported me to beartrapisland, but these aren't even the same stack so it probably just comes from the ammo refill on quit bug.
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Not legit.
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If you don't have anything nice to say...
snafuu (DayZ) replied to Slyguy65's topic in DayZ Mod General Discussion
Don't go making threads and then not giving credit to your inspiration. I see what you're doing. -
Apparently Makarov ammo was stronger than it should be, but only in the same way that all 9mm ammo was too strong and also nerfed. Also, Bohemia appears to have a sudden and severe problem with 5.45 rounds. Boy, I had no idea that they are scientifically half as effective against armor as NATO rounds.
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Doesn't work in ARMA 2 (and won't be added), is a feature of ARMA 3.
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If I could press a button to take your beans I would.
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US1298 Admins kicking all players.
snafuu (DayZ) replied to Vertisce's topic in Mod Servers & Private Hives
PROTIP: when your server is "testing" for more than a day, consult your nearest banhammer. -
Why do regular/recruit servers exist?
snafuu (DayZ) replied to TheMachine's topic in DayZ Mod General Discussion
Are you sure that's how polls work? -
Raising Gamma/Brightness an Exploit?
snafuu (DayZ) replied to ratfever's topic in DayZ Mod General Discussion
It's exploitative, but I won't call it an exploit because that implies I care and think anything can be done about it. -
No, that's the thing, they can't. Just like they can't just 'add' ghillie suits to female characters. The movements won't work with female zombies and making new animations for them isn't a priority.
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Not added because female animations are more work to add and more work for something like this isn't a priority. Honestly, there are about a million things that won't be added (before standalone) because they're more work than they're worth. Those aren't nuns, those are Orthodox priest dudes.
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A few questions about server locking ect.
snafuu (DayZ) replied to wbe886's topic in Mod Servers & Private Hives
As was said, locking is never allowed. At this point, you don't have your own server unless it's actually private. When you start a DayZ server, you're donating it to be used to help meet the number of people who want to play. Changing difficulty is still allowed, and admin abuse is still rampant, but neither those nor locking is going to be possible (on most servers, at least) in the future. -
Server admins keeping server locked for PvE sessions and kicking people that kill them.
snafuu (DayZ) replied to - RnK - Arcani Victus's topic in Mod Servers & Private Hives
No, not really. Taking a look at the list should answer it. -
Best items in zombie infested areas, not at deer stands...
snafuu (DayZ) replied to subvision's topic in DayZ Mod Suggestions
I had no idea good things spawn at deer stands. I was under the impression that 99 empty cans, 5 smoke grenades, and an AK didn't qualify as good. It's not exactly hard to find anywhere else. (yeah, villages shouldn't suck) -
this game is turning into a death match because zombies are easy.
snafuu (DayZ) replied to A Zombie's topic in DayZ Mod General Discussion
lol, "turning into" That's like saying 4chan used to be good. Yeah, I went there. -
Why do regular/recruit servers exist?
snafuu (DayZ) replied to TheMachine's topic in DayZ Mod General Discussion
Why are there 'expert' servers that have third person enabled? Then you've got 'hardcore' servers which is just hilarious. Don't worry, eventually there will be no difficulty settings. -
It's not any louder than a bunch of weapons anymore. That was reduced too. also, homocide