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30 GoodAbout snafuu (DayZ)
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Canada
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It's simple; you need to save the tent after you destroy it. It just so happens that's not possible, but that's a small detail. Not that tents are reliable anyway. Destroyed tents could be intended to respawn empty, yet they're just about as likely to turn into a goat or something. ARMA wasn't designed for persistence and Rocket doesn't have source access. This won't be fixed.
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Rest assured that we have no reason to believe ARMA 3 won't also use Battleye.
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No, there is no way to estimate your temperature unless you get sick without being hit by a zombie or the thermometer starts flashing.
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Marine Corps Vet looking for clan/team/platoon
snafuu (DayZ) replied to Dominisi's topic in DayZ Mod General Discussion
Are you trained in gorilla warfare? -
Dirt bike riding NW Airfield! (Includes funny glitch!!!)
snafuu (DayZ) replied to nathanielflury@gmail.com's topic in DayZ Mod Gallery
inbefore someone mentions the wheel fixing itself. -
Flashing thermometer doesn't mean you're sick, it means you're at or below 30. You just have no idea when that's going to happen, and luckily for all of us, random illnesses start much higher than that.
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Tents being placed inside of other peoples tents.
snafuu (DayZ) replied to dms (DayZ)'s topic in DayZ Mod General Discussion
It's also exploited, not just tents being buggy in every which way. The first time I saw it I was sort of excited because I couldn't tell what I was looking at. So many tents on top of each other. I called it the tentagram. -
Apparently you aren't supposed to know. I mean, it wasn't part of the changelog.
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My flares and chemlights do that all the time, and once it happens, it takes a lot of throwing and several restarts to get rid of it. Even then, it seems like they got bugged permanently or something. It first happened after a hacker teleported me to beartrapisland, but these aren't even the same stack so it probably just comes from the ammo refill on quit bug.
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Not legit.
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If you don't have anything nice to say...
snafuu (DayZ) replied to Slyguy65's topic in DayZ Mod General Discussion
Don't go making threads and then not giving credit to your inspiration. I see what you're doing. -
Apparently Makarov ammo was stronger than it should be, but only in the same way that all 9mm ammo was too strong and also nerfed. Also, Bohemia appears to have a sudden and severe problem with 5.45 rounds. Boy, I had no idea that they are scientifically half as effective against armor as NATO rounds.
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Doesn't work in ARMA 2 (and won't be added), is a feature of ARMA 3.
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If I could press a button to take your beans I would.
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US1298 Admins kicking all players.
snafuu (DayZ) replied to Vertisce's topic in Mod Servers & Private Hives
PROTIP: when your server is "testing" for more than a day, consult your nearest banhammer.