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Halsfield

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About Halsfield

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  1. Loaded poll. Where's my option for "Rocket has been working on more than just dogs in the past 2 months".
  2. Halsfield

    FPS Coincidence?

    After seeing a few other people with similar fps problems and fantastic computers I think I may have found a possible cause. In an earlier patch they made a change that was to fix a problem where the game wasn't detecting the proper amount of memory for video cards with more than 512mb. Setting your video memory option in game to default was supposed to fix this. However, I think in a recent patch they may have accidentally undone this change or overwrote it or who knows what. This bug was only for windows 7 x64 version users. Currently when I go into the in-game settings changing my vid memory options does nothing. It can be high , default, or low and it changes my FPS by absolutely zero. So I think this bug is still in effect and causing FPS problems for a lot of us. This would explain why some people with worse computers get more FPS (because their computers are reading their full vid memory instead of 1/2 or less), why people that were fine before the patch are now seeing single digit FPS numbers where before they were fine(I noticed many of them have win 7 and 1gb+ vid cards which this bug was supposed to effect), and some of the other FPS problems that I see on this forum constantly. Maybe Rocket or someone familiar with the system can see this and confirm/deny or at the very least double check it. I have windows 7 and a video card with 1gb of mem and my FPS went down to single digits from 40+ on ALL servers with some of the recent patches and the actual Arma II official 1.6.2 patch. I was running everything on high or very high settings beforehand. Now I can set everything to low (with a dual core i3 CPU, ie not the best of the best) which is supposed to let the CPU help out more and it actually increases my FPS (up to about 20-25 in normal circumstances). Edit: Still trying to find a program to determine CPU/GPU load to confirm my theory, but I do know my GPU fans were going crazy before this FPS dip, and now they are very quiet even when ingame in towns where it should be under a decent load.
  3. Are you sure it isn't the patch? The last couple patches have all had this problem for me and it only started when I updated on steam to 1.6.2.
  4. Halsfield

    FPS drop

    Do you by chance use windows 7 x64 version and do you have a 1gb+ nvidia card? Just curious b/c I have similar problems and there is a recent change to how the game detects your video ram. I know that's what people say, but that really isnt what I've found in experience. Lowering my graphical settings helps my FPS and I have a worse CPU than my GPU (dual core i3 vs 560 ti 1gb nvidia). I also don't think the video memory setting works at all atm. I put it on all the different settings and got no change whatsoever including on default.
  5. Halsfield

    FPS Problems - Possible Reason?

    Well, I'm all ears for other reasons. There have been ~5 beta patches in quick succession over the past few weeks. Maybe one of the recent patches undid one of the previous ones. It just lines up perfectly with what is going on. I have windows 7 x64, many others don't which would be why not everyone is having trouble. My in-game options for video mem is not working whatsoever and that would account for why my fps dipped heavily if its only reading 1/2 of my 1g @ 512mb.
  6. Obviously a lot of people are reporting FPS problems with the latest set of patches. I think I might have found one of the culprits. I found this line in the changelog that must have been added somewhat recently: "[94912] Fixed: Video memory detection on W7/x64 sometimes wrong because of bug in IDirect3DDevice9::GetAvailableTextureMem." Now, when I go into the game and mess with the video memory settings (from low/medium/high/very high/default I think) it does nothing. Default should be the best option and provide the most performance b/c it will use the proper amount of video memory (1gb for my video card) instead of the 512mb that "very high" is capped at. I also use windows 7 x64 so this fits perfectly into why I'm having problems. Of course the changelog says it is fixed but maybe it was added to the changelog and not the live version? Backstory: Have been playing on very high settings across the board for many weeks now and not had a single thought about FPS problems. Then steam updated Arma II and my fps went into the toilet. I can get it to a meager 20-30fps if I crank everything way down and use some other shenanigans like command line parameters and changing .cfg files. PC specs: GPU: EVGA GeForce GTX 560 Ti 1GB 256-bit GDDR5 CPU: Intel Core i3-2120 3.3GHz LGA 1155 65W Dual-Core RAM: G.SKILL Ripjaws Series 8GB (2 x 4GB) 240-Pin DDR3 SDRAM DDR3 1600 Motherboard: ASRock Z68 PRO3 GEN3 LGA 1155 Intel Z68 HDMI SATA 6Gb/s HDD: Seagate 7200rpm 250gb Power Supply: 430w OS: Win 7 x64
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