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twinturbonet (DayZ)

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Everything posted by twinturbonet (DayZ)

  1. twinturbonet (DayZ)

    Grass is worthless eye candy

    I would totally be okay with the devs removing ALL grass and leaving just bushes and trees. Not even sure if they could do that, but if they did, I'd be okay with it.
  2. twinturbonet (DayZ)

    Does the game become worse every update?

    With the zombies, you can also run them in a circle and they won't hit you. However, the hit box on your melee weapon is all screwed up. I know it sounds or feels like the game has gotten worse, but it hasn't. You just have to get used to it and figure out the tricks behind certain things. Once you do, you'll come to peace with it :)
  3. twinturbonet (DayZ)

    I want to get back into the Mod for Nostalgia

    I wasn't saying anything was Breaking Point. I'm just suggesting it because I like it... lol.
  4. twinturbonet (DayZ)

    I want to get back into the Mod for Nostalgia

    I would suggest trying Breaking Point for Arma 3.
  5. twinturbonet (DayZ)

    Plan for release of 0.45 to Stable

    I haven't been on the forums in a week, anyone know if they are fixing the (or fixed) the swaying bug looking through the scope?
  6. twinturbonet (DayZ)

    Feature or Bug?

    Yea, if you are out of breath, the scope is useless. However, the scope is still dumb when your character has been lying down for 20+ minutes. It's HAS to be a bug.
  7. twinturbonet (DayZ)

    Plan for release of 0.45 to Stable

    Looking through the scope gives me a headache now lol.
  8. twinturbonet (DayZ)

    Feature or Bug?

    This bug needs to be fixed. Lol, it's terrible sniping at the moment.
  9. twinturbonet (DayZ)

    Looking for Server With Friendly or No Zombies

    I don't get it, so you just want a server for PVP'ing and no zombie interaction at all?
  10. twinturbonet (DayZ)

    Still Blurry Screen After Thirsty

    If your blurry, try going into the video settings/quality settings and then exit out of it (no need to change anything) and it should work. I've done it before.
  11. twinturbonet (DayZ)

    FPS @ 137 in Elecktro?

    So I was on Facebook and someone had said they are hitting 137 FPS in Elecktro using Razer Game Booster. Now, I use Razer as well and I have a pretty decent rig and I only get like 35/42 at most in the middle of a city. Plus, my FPS display from Razer looks different. anyway, can anyone see this pic and tell me what those numbers mean in the top left? Or maybe that "1" is a forward slash? LOL 17/37
  12. twinturbonet (DayZ)

    FPS @ 137 in Elecktro?

    Yea, I basically called him out on it and told him that wasn't his FPS. Lol, because like the rest of you, I have a pretty decent rig and the max I get in cities are 40. AND, he was on a laptop... smh.
  13. twinturbonet (DayZ)

    Rolling Update Rev - 0.43.116251

    They should have a service where you can leave your phone number and the devs send out text messages in regards to updates and developments. That way you can know what's going on and not have to sift through 123 pages of bullshit. ;)
  14. twinturbonet (DayZ)

    Rolling Update Rev - 0.43.116251

    Not sure, but I went to my settings and when I lowered the smoothing to nothing my mouse felt 100x better and had a better reaction. This was on Stable.
  15. twinturbonet (DayZ)

    Rolling Update Rev - 0.43.116251

    I'm not sure what has been released since I don't follow the forums as much as I used to, but I played last night on a stable server with a buddy of mine and I wanted to share a few things. 1. Mouse movement - Finally, my mouse feels normal and is working great. No lag, or issues with "smoothing". I was able to turn this feature off which was great! 2. FPS - My FPS seems to get better and better. Running in certain forests or plains, I average about 45. I went to the ship off the east coast and was at 90 FPS lol. In cities like Berenzino, I average about 35... which isn't the best, but it's an improvement and is playable. 3. Desync - I had a few desync issues (according to the colored chain-link that comes up) on last nights server I was on. Every so often I'd get the red link and occasional yellow link. I also noticed a slight lag when I shot my gun. I shot it and it took a sec or so to actually hit the wall. 4. Loot - It would appear that loot is spawning in houses where I never found loot before. I'm glad to see this, even though I only found some rotten fruit and useless clothing types. Regardless, it's still nice to see some kind of loot. Overall - My buddy and I died last night, but not before taking out 4 people in the apartments of Berenzino which was an intense fire fight. It all occurred on the 3rd floor in between rooms. Lol craziness. Devs are doing a great job! Thanks. :beans:
  16. twinturbonet (DayZ)

    Rolling Update Rev - 0.43.116251

    *gasp* I would love to throw a gas canister and shoot it so it blows up! lol. I'll put a gas canister in the middle of the road and wait for some unlucky person to go grab it or run near it and BOOM.
  17. twinturbonet (DayZ)

    Pending Changelog: Experimental Branch: 0.42.116002

    So I went to the tumblr and saw the crossbow which looks very nice. I hope that they allow us to take the bolt or arrow from the dead body.
  18. twinturbonet (DayZ)

    Viewing PBO files

    May not be a hack, but definitely an exploit.
  19. twinturbonet (DayZ)

    Rolling Update Rev - 0.43.116251

    The best is to let them run at you and side step out of their way when they lunge, then SMACK em' with the axe, boom, zombie down. When you have a several, just run in circles, zombies never hit you and you can still swing at them and smack them as you're running in circles.
  20. twinturbonet (DayZ)

    Rolling Update Rev - 0.43.116251

    They were probably trying to fix something small and were testing if this last mini-patch would do the trick. It obvious did not based on all the posts here. They weren't sure if it would actually work so they didn't want to post what it was for until they were certain. Of course, this is all based on my assumption.
  21. twinturbonet (DayZ)

    Rolling Update Rev - 0.43.116251

    All part of testing, simmer down. After all, this is A _ _ _ A. <-- can you guess what I was about to say here? Edit: Oh and one more thing, you should try to get used to losing your gear or at least expect to lose it from time to time. Life would be less stressful. :thumbsup:
  22. twinturbonet (DayZ)

    Rolling Update Rev - 0.43.116251

    Freakiest rubber band moment. I was with a buddy and I was checking a house, I left the house and ran into the street and decided to go use the restroom, when I came back I was in the house again. I sat there for a good 15 seconds saying... what the fu*k just happened? This was like a week or so again... too funny. I played last night and all was well. I haven't gotten on today though.
  23. twinturbonet (DayZ)

    Bought the game yesterday

    See answers in red and always remember... alpha. :)
  24. twinturbonet (DayZ)

    Dumb questions on reloads

    With the latest update, you don't want to shoot a gun anyway lol.
  25. twinturbonet (DayZ)

    Rolling Update Rev - 0.43.116251

    Lol, yea I would say 4 of the 10 zombies I encounter are "ninja kills". The other 6 are like SUPER zombies that see me from 500m away and automatically start running at me. They scare the shit out of me, because I don't hear them scream since they are soooooooo far away when they aggro.
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