Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by twinturbonet (DayZ)
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No DevBlog this week but here is some screens
twinturbonet (DayZ) replied to rocket's topic in Mod Announcements & Info
Oh wow. I had no idea... lol, thanks for the update! Kind of silly considering it's all over the web, but alright. :beans: -
No DevBlog this week but here is some screens
twinturbonet (DayZ) replied to rocket's topic in Mod Announcements & Info
I did, but why exactly? The "leaked video" is all over the place on the web...? Kotaku, PCGamer etc. -
No DevBlog this week but here is some screens
twinturbonet (DayZ) replied to rocket's topic in Mod Announcements & Info
So what's with this leaked stand alone video? Who's leaking shit!? <_< -
No DevBlog this week but here is some screens
twinturbonet (DayZ) replied to rocket's topic in Mod Announcements & Info
^ lol. Death Dealer, love the avatar pic man. -
DayZ Double Developer Blog 14th May 2013
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Yea, Rocket can post wherever he wants, but I depend on some of you to update the forums (like you usually do) so I (& others like me) can see what's going on. So thank you! :beans: I'm the 5% of the world that only uses 1 social media, which is Facebook. :D -
Disagreement between a friend
twinturbonet (DayZ) replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
Arma 2's graphics really isn't all that. lol, not to say I'm agreeing with your friend, but... well that's it I guess. It's good considering the size of the map you play on. Arma 3 looks pretty damn good. -
DayZ Double Developer Blog 14th May 2013
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Not new. I don't disagree that the mod has lost players, but do you really think your friends are not going to come back when this shit drops? Lol please, you know damn well they will. Bitching about how long the game takes and pretty much threatening that your friends won't play the game now won't make the game come faster. You might as well stand in the line with the rest of the haters. -
DayZ Double Developer Blog 14th May 2013
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
I don't understand peoples "friends". Sure my friends stopped playing the mod (shit even I did until recently), but they are always asking me "bro, when is the SA coming out??" so they can come back. I'm actually embarassed when they do because I have to explain to them that it's being worked out and they want a good product VS rushing it etc etc etc... Are my friends the only friends that leave and want to come back? I highly doubt it, but it seems like all the people bitching about the game taking forever and it losing all interest are just speakingfor themselves and blaming it on their so called "friends". -
DayZ Double Developer Blog 14th May 2013
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Yea, I just got excited about the public alpha around June statement. I knew about what you said, but I guess I thought that had already happened. sigh. -
DayZ Double Developer Blog 14th May 2013
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
http://kotaku.com/in-a-lengthy-interview-published-friday-at-gamasutra-d-510117833 "Dean Hall says that a handful of people are already playing an alpha of the standalone version of the game, and that the public alpha will begin in or around June." -
DayZ Double Developer Blog 14th May 2013
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Sound is everything in DayZ. I'm not sure I'll be using the radio much, unless I absolutely have to. -
DayZ Double Developer Blog 14th May 2013
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Lol, what's WarZ? (enter sarcasm here ______.) Nah, but seriously... Is that game still active at this moment? I would rather wait another whole year to play DayZ than play WarZ for 5 minutes. Christmas sales or not, take my money BI/Rocket Team! :D -
DayZ Double Developer Blog 14th May 2013
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
I've been playing a pre-t2a UO free shard. Love it so far, but I want to jump back into DayZ Origins though. -
DayZ Developer blog 26th April, Video from PAX and our latest "building"
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
Checking in... we having a dev blog or update tomorrow? Man, I can't believe we are close to June already. I don't know how "June" is relevant to DayZ, but I could of sworn I saw a whole bunch of "June" posts back in December lol. -
DayZ Developer blog 26th April, Video from PAX and our latest "building"
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
I really hope it takes a while for community sites to upload detailed maps once the SA releases. Exploring is part of the fun with the mod. -
DayZ Developer Blog 15th April Highest one ever
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
I'm not going to lie, I find myself only checking the forums barely once a week now. I literally used to be on here like it was a chat room. That turned into twice a day, then once, then once a week and now barely once a week. Not to say I'm losing interest in DayZ or the development, but I guess I'm just bored and tired of seeing the same crap over and over here on the forums. No matter how much interest I lose, I'll still throw my money the day of release though :) -
DayZ Developer Blog 15th April Highest one ever
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
I use both and they have the same clarity for me. Both are great. -
Need testers for website about stories from DayZ
twinturbonet (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
:beans: -
DAYZ Developer MINI Blog April 10th
twinturbonet (DayZ) replied to OrLoK's topic in Mod Announcements & Info
I agree with you in the same sense that they aren't special and shouldn't be included in testing just because they are known youtube streamers. I probably do more gaming then they do, but I keep it to myself. The most I ever do is give thanks to a youtube streamer because they have helped me figure somethings out that I couldn't do on my own. For instance, I'm playing a game right now called Defiance. In the game you could mod weapons, but I had no idea how. I did a quick search on youtube and found out how to do it. I gave this guy a thanks since he took the time to record his game-play and talk about modding weapons. With that said, I have the same amount of respect to those who post on forums on how to do things as well. No more, no less. -
DAYZ Developer MINI Blog April 10th
twinturbonet (DayZ) replied to OrLoK's topic in Mod Announcements & Info
I care about clothes. -
DAYZ Developer MINI Blog April 10th
twinturbonet (DayZ) replied to OrLoK's topic in Mod Announcements & Info
Sweet, new info. Thanks Matt. -
DayZ Developer Blog 8th March
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! lol -
DayZ Developer Blog 8th March
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
I basically skipped pages 68 thru 74. I am now at 75. New dev blog would be great today! -
DayZ Developer Blog 8th March
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
So I got to work and see about 96 posts on this thread since I last visited. Simple question so I don't have to sift through 5 pages of BS, did we get any other updates? Thanks in advance :beans: -
DayZ Developer Blog 8th March
twinturbonet (DayZ) replied to mattlightfoot's topic in Mod Announcements & Info
...if you're bored. Sir Rocket talks to PC Gamer a/b design complexity. Side note: I love that he is wearing a "Anyone in Cherno?" shirt. http://www.pcgamer.c...panel-gdc-2013/