Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

twinturbonet (DayZ)

Members
  • Content Count

    810
  • Joined

  • Last visited

Everything posted by twinturbonet (DayZ)

  1. twinturbonet (DayZ)

    DayZ Developer Blog 7th September 2013

    Just saw this... "DayZ SA appears in Steam Database as "early access". READ before getting your pants wet. http://www.pcgamer.com/2013/10/23/dayz-standalone-appears-in-steam-database-as-early-access/
  2. twinturbonet (DayZ)

    DayZ Developer Blog 7th September 2013

    Yea, I like the leans, but I don't think that is AS realistic as hugging the wall.
  3. twinturbonet (DayZ)

    DayZ Developer Blog 7th September 2013

    You know what I would love to see in DayZ SA, the ability to place my back on a wall and able to peek out from the sides.
  4. twinturbonet (DayZ)

    DayZ Developer Blog 7th September 2013

    Yea, I saw this post earlier this week and to answer your question ...dev blog. lol
  5. twinturbonet (DayZ)

    DayZ Developer Blog 7th September 2013

    You know what they are gonna say, right? "It's done when it's done." Lol. Yea, I've been playing GTA here n there. I like Multiplayer.
  6. twinturbonet (DayZ)

    DayZ Standalone Discussion

    Lol, didn't get it. :)
  7. twinturbonet (DayZ)

    DayZ Standalone Discussion

    Yea, I kind of just let the mod go and stopped thinking about DayZ, that way I'm not sitting here F5'ing all day thinking about the SA. I see HL3 coming out before the SA though. Nah JK...or am I? <_<
  8. twinturbonet (DayZ)

    where should we spawn in standalone?

    I would prefer a selection of a city and then a random spot within that city. ONLY reason for this, is to make it easier to meet up with friends and not spend all night running to them.
  9. twinturbonet (DayZ)

    DayZ Developer Blog 7th September 2013

    Sooooooo... Did another thread start and I didn't know about it? *crickets*
  10. twinturbonet (DayZ)

    DayZ Developer Blog 7th September 2013

    Yea this recent devblog was great. Lots of improvements. I could literally play the game as is and be happy until they roll out patches.
  11. twinturbonet (DayZ)

    DayZ Standalone Discussion

    Not sure if you saw this? http://dayzdev.tumblr.com/post/60493075597/another-video-devblog-the-showcase-this-time-is
  12. twinturbonet (DayZ)

    August Round-up: DevBlog, #DayZDaily, Gamescom

    Just finished voting. I got sucked in to voting for the rest of the categories, with the exception of "youtube gamer" which I find to be stupid. Thanks for the link!
  13. twinturbonet (DayZ)

    August Round-up: DevBlog, #DayZDaily, Gamescom

    Wow, for a minute there I thought all the damn threads were locked in regards to devblogs etc.
  14. twinturbonet (DayZ)

    DayZ Standalone Discussion

    ... I project the SA will be out in time for Steam's summer sale 2019.
  15. twinturbonet (DayZ)

    DayZ Developer Blog 3rd August 2013

    So is this the latest discussion thread on the SA?
  16. twinturbonet (DayZ)

    DayZ Standalone Discussion

    Ever since the hack on the forums, when I select notifications and click on the top-most link to a thread, it takes me to the first page of that thread as opposed to taking me where I last left off or where the comment left off? idk if it's just me or anyone else notice that? Sorry, that was kind of off-topic. On topic, I liked the humanity system and sucks that it has been ruled out. However, I hope they have some way of being able to distinguish between "heroes" and "bandits" beside remembering a player's outfit, doing it this way could be too late :(
  17. twinturbonet (DayZ)

    Why Thanks...

    Yea, I much rather be a bandit. More fun :)
  18. twinturbonet (DayZ)

    DayZ Standalone Discussion

    I basically don't even think about the SA anymore. I come to the forums Monday through Friday during work to see if there are any developments and to watch people complain. :thumbsup: I figured that eventually I'll stumble upon a thread saying it's released or I'll see it on Steam. Although, by the time it's available it will be well over a year, I'll still buy it.
  19. twinturbonet (DayZ)

    Stockpiling for log-outs.

    Yea... sorry, but Real Life > DayZ.
  20. twinturbonet (DayZ)

    Being a spy in DayZ

    Great read!
  21. awesome, thanks for this crash course on Reddit. :beans:
  22. To be honest, it kind of is for me. Lol... my job frowns upon some links in reddit. I spend most of my dayz forum time while at work. That is why I really appreciate when people copy n paste what is said on other sites to the forums. I do not use reddit, twatter, or anything other than FB. :thumbsup:
  23. Thanks for the screens, Fraggle. Looking pretty good.
  24. twinturbonet (DayZ)

    DayZ Forum Downtime

    I thought the forums being down was going to bring good news a/b the Stand Alone. B O O H O O.
×