Since the first 1.7.1 updates, and still existing with 1.7.1.5, the following major player movement bugs now occur: 1) Pressing Shift to enable sneak mode sometimes causes the sneaking to become permanent, preventing walking/running away from zombies. This is a serious fault and needs urgent attention! 2) Upon spawning or regaining consciousness the player will move automatically in one direction, as if the direction key is being held down; pressing the respective direction key will stop this (e.g. pressing forward will stop auto-forward movement). 3) It is no longer possible when crawling to hold down Shift for slower crawling. 4) The player is no longer able to lean left or right. 5) Large white dots appear on the edges of the screen to represent moving entities (zombies, insects, players, vehicles etc.) that are just out of view. This is a feature (possibly for debugging?) that I've noticed in the single player ArmA2 campaign. Could these dot markers please be removed. 6) The player crouch-sneak speed is now painfully slow. I realise this was an intentional decrease, but could it please be increased a tad? In my opinion these are all serious problems which mar the enjoyability of the zombie survival experience. I certainly hope these issues are resolved in the coming updates. Thanks Rocket and team (Team Rocket?). :) Much respect. Drekinn