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Everything posted by SixZoSeven
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905 Clan Recruiting Skilled Bandits (Currently recruiting for origins/overpoch)!
SixZoSeven replied to 905Tristan's topic in Clan / Group Recruitment
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How active is the vanilla DayZ mod community?
SixZoSeven posted a topic in DayZ Mod General Discussion
Old time player here (from August 2012) of the DayZ mod. The past year or so, I've been busy with the large amount of new mods, especially the popular ones like Epoch and Origins. I'll admit, they were fun, however it got to the point where if I died, I could just go back to base and gear up with anti-material rifles and such, only to drive around in my HMMV GPK. I miss the thrill of encountering another player, wondering if they are friendly or not. The adrenaline rush of knowing there is a chance of losing the gear you worked for. It made firefights intense. What's the vanilla mod like now? If you'd think it would appeal to me, please write below. I'm wondering whether or not it's worth the re-download. -
Rallying together Vanilla DayZ Players
SixZoSeven replied to BC_Hawke's topic in DayZ Mod General Discussion
Sounds good! Ahh, I remember the last time I played on a public hive server well over a year ago...logged out by the river wayyy northeast on the map. Just finished raiding a bandit camp with my group. Hopefully vanilla dayz servers get a bit more populated. -
How active is the vanilla DayZ mod community?
SixZoSeven replied to SixZoSeven's topic in DayZ Mod General Discussion
Hmm. Sounds like the mod is finally moving away from a "PvP with zombies on the side" to "Both players, zombies, and the environment are a threat." Glad to see it ramping up the survival aspect. When I played epoch, it was really just ---> buy weapons ----> kill/be killed -----> repeat -
Any good Chernarus Epoch servers?
SixZoSeven replied to victusmortuus's topic in DayZ Mod General Discussion
I used to play on Trainwreck, but moved on for various reasons. I now play on an excellent server with the most active admins I have ever seen. Website: http://www.biagaming.org/ Come join! -
Random Crashing When Joining and/or Playing DayZ Epoch
SixZoSeven posted a topic in DayZ Mod Troubleshooting
For the past month or so, Arma 2 OA has been crashing randomly. I am playing the DayZ Epoch mod. Sometimes, the game crashes while I am loading into the server. Other times, it will crash when I do something specific like check the player list by using the 'p' button. Other crashes are random. For example, I was playing on my main server and about 35 minutes into the session, I crashed while flying my new helicopter back to base. (Very frustrating) -I run everything as admin -I have tried verifying game cache -I have done complete reinstall of all arma files and the epoch mod -My computer specs are sufficient: 16 GB ram, 2500k, sli 770's etc. -I have tried multiple different nvidia drivers. -I am using the correct mod version and beta version Any suggestions would be greatly appreciated seeing as I have been dealing with this for far too long. Thanks in advance! :) -
This: Needs to be more like this:
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Hey; I am trying to change the following in my ARma2OA.cfg file GPU_MaxFramesAhead=1000;GPU_DetectedFramesAhead=3; I am trying to change them both to one. Unfortunately, whenever I launch my game through commander it changes back to 1000 and 2.How to keep it from changing? thanks in advance
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New Server [300 VEHICLES|CARE PACKAGES|WRECKS|ACTIVE & FRIENDLY STAFF!
SixZoSeven posted a topic in Mod Servers & Private Hives
*Please disregard my previous post* Anyways, I have a new server up and running! You can find us at 50.97.49.84:3153 or by searching "Ultimate DayZ" We can rollback if needed and have friendly and active admins! Stop by and say hi! -
Brand New Server! [FRIENDLY/ACTIVE ADMINS] Chernarus
SixZoSeven posted a topic in Mod Servers & Private Hives
Hey guys, just wanted to let you all know I have a brand new server up and running. Map is currently running Chernarus but that could change if enough people want it to be! Anyways, I have a 200 vehicle limit, care packages, wrecks, a modified starting loadout [its not OP], and active staff! If needed, I can restore the server to a previous backup in the event a hacker comes on. Come join us at: 50.97.49.84:3153 Look forward to meeting you in-game! -
Dayz Auto Run - [Application]
SixZoSeven replied to assassin_ukg's topic in DayZ Mod General Discussion
Might as well rename DayZ to LazY -
So recently, I have been playing on private hive servers that have edited vehicle spawns and stuff. It also displays a message after someone dies saying who they were killed by, and what weapon they were killed with. Recently, I have seen some "questionable" players who were killing people with something called "PUT". I once found the body of this player (after he rammed his helicopter into mine...I survived!) and he had the best stuff you can get in the game. After he died, he immediately killed someone with weapon "PUT". He claims this happens when you kill someone with a mounted gun from a truck or helicopter. That is wrong, for if you kill someone with a mounted gun on a vehicle, it calls is "NULL"...not "PUT". Thoughts or explanations? Thanks in advance. -Sixzoseven
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Why would you put tank traps, sandbags, and barbed wire around your camp?
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Why all the hate on the guys that keep tents stocked?
SixZoSeven replied to dannyboy (DayZ)'s topic in DayZ Mod General Discussion
Sometimes, you cant avoid duping stuff. Whenever my friend logs out, his body stays there with all his gear. He can log back in and we have two sets of him... -
Personally, I kill because it is exciting. Lets say you spot someone way of in the distance. You press "b" and notice that he is 500m away and has a hatchet. BORING! He poses no threat so killing him wont be fun. If he were part of a three man team and they had as50's and m4's, then it would be exciting knowing that you have a higher chance of losing all your good stuff. Loot is nice too. :D
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40% OFF SALE | Premium DayZ Server Hosting | Host Altitude (Ltd)
SixZoSeven replied to jonnerz's topic in Mod Servers & Private Hives
I can confirm 1.7.2.6 is now available! -
40% OFF SALE | Premium DayZ Server Hosting | Host Altitude (Ltd)
SixZoSeven replied to jonnerz's topic in Mod Servers & Private Hives
When are we going to be able to update to 1.7.2.6? -
Something it is good at is taking down small obstacles like fences and signs. Heck, if you want, you can take down an entire cement wall!
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Random black screen with "Receiving"
SixZoSeven replied to Kallelankulli's topic in DayZ Mod Troubleshooting
Happened to me while driving full speed down a road. Didnt end well. -
Just curious, would it work if I found every single player spawn location on the map and made a trap around them? I would use barbed wire and just enclose the spawn area. SInce the new player just spawned, they would have nothing to get rid of the barbed wire and they would not be able to suicide. I am not going to do this, but would it work if I did?
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No vehicles spawning on new server.
SixZoSeven replied to DarkEnergy's topic in Mod Servers & Private Hives
My friends server, US 280, does not have any vehicles spawning. This is a new server and just started running about 16 hours ago. Any ideas as to why no vehicles are spawning? -
I dont think that is caused by hackers. Whenever a helicopter crashes, it does that. Happened to my team when my pilot accidentally ejected... Huge fire everywhere.
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OWNER of server DE 836 need to restart fast
SixZoSeven replied to the_french_guy's topic in Mod Servers & Private Hives
Server lag is gone! -
Hello all, I would just like to make sure I know how things are working right now. I currently have a vehicle. I have already found where I would like to hide it when I am not using it. If I click "save V3S", will it stay exactly where it is when the server restarts? If not, what can I do to make sure it does? Also, what is the best way to store extra items so they make it through the server restart? A tent, or in a vehicle? Thanks for giving some of your time and effort to respond to this! :)
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Will someone please clear this up with me?
SixZoSeven replied to SixZoSeven's topic in DayZ Mod General Discussion
Bump...