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nohrt

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Posts posted by nohrt


  1. Hello! Today around 12:30 Pacific standard time, I was banned from CA 20. My username was ForeverHard69. I was driving in a police car (which I was told by the admin Gortias was added to the game) and ran someone over. A few moments after doing so I was kicked for hacking/cheating. I was doing neither of these things. Please remove the ban.

    can you pm me your guid?


  2. Please note:

    All Infection servers have moved to private hive. CA20/24/25 are all connected to the same private hive, so you can jump between infection servers and have the same gear!

    We switched to Private Hive due to DayZ no longer supporting the public hive server.

    Sorry but I thought the general recommendation from Rocket was to migrate over to private hives? DayZ standalone takes most time now and the community databases are being worked on instead.

    Old hive is really marked as EOL (end of life and feature locked) and no support from me is done on that anymore.

    There are some daily automated maintenance but it didnt include clearing hacked in vehicles. If hive was still actively maintained there's a lot of stuff that I'd like to implement and also hope to change on the side but time and effort isnt directed on the mod or old hive.

    It'd be a losing battle to keep removing spawned vehicles over and over if it isnt filtered client and serverside.
    • Like 1

  3. With private hive servers being the large minority of servers our their. They're releasing updates for @bliss which is fixing some major issues with the hosting of dayz, some issues that need to be addressed, such as HUGE loading times with servers +40 people.

    SA is coming out before year end. We need a @hive update before SA comes out. This game is going the way of the private hive due to the lack of focus on dayzmod. I can see why which is focus on SA, but that leaves us server admins having to deal with our players giving them excuses for why these things are happening, but we have no real answer to give them.

    With servers being bombarded by hackers and blasted with mass vehicle spams our public hive servers are becoming unplayable. We need some type of update at least to the server end before SA is released. The sooner the better.


  4. What was it before? I know we are adding some overhead with RCON and the additional log files.

    Alright here is a screen cap of me running version 8.0 on 1 server and as you can see cpu usage maxes at 13%. This only lasts 1-2 seconds. In version 8.1 it would take a long time to scan and cpu would stay pinned at 100% **Note pinned at 100% due to 3 servers and 3 instances of DayZantihax 8.1**

    Screen Cap


  5. Stopped running version .71. Whenever I run it I can no longer connect to RCON and BEC fails to login. This is only when the DayZ AntiHax is running. Also, when I terminate the program, it still runs in the task manager and I cannot run RCON or BEC until I manually kill the process. Not sure what is up, but I can't use this until it is fixed. I have taken to run it on occasion to get the community bans added, but that is it.

    Any thoughts or ideas?

    i have this same issue.


  6. Register Here for Infection Hunger GameZ on Oct 13.

    Games start at 9am PST and will continue till the last player or team stands.

    Rules and Info:

    -We are looking for 24 teams of 2. First come first serve on registration.

    -Playing Field http://imgur.com/GAT7B

    * You cannot go out of bounds, If detected you will forfeit the match

    -Starting position http://imgur.com/VgVKN

    *Game start position and form a giant circle with your teammate beside you.

    -Server is TBA **(you will be emailed this information)**

    -Once a team member dies it is the dute of the other team member to fight to the dead and preserve the honor of his or her team. If one member of a team happens to survive and win the Hunger GameZ, Their deceased partner wins aswell.

    -The games will begin on Oct 13 at 9am PST.

    -Each player will be required to start with the standard kit. (bandage, painkillers, flashlight, and coyote backpack)

    -Death is permanent in any circumstance even glitches. Once you die you are required to leave the server and you may not under and circumstance re spawn back into the game.

    -During the game if a player loses connection, they have one opportunity to reconnect within a 3 minute time frame. A referee will deem if their circumstance was permissible, For example disconnecting during a shootout or attempting to avoid dead by bleed out are inadmissible; losing internet connection or other technical difficulties are legitimate.

    -Any form of cheating/hacking/scripting/glitching will result in a kick from the server and you forfeit the tournament.

    -The Game ends when the last team or player is left alive.

    Any questions ask NoHrt or Gortias on TeamSpeak.

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