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6 NeutralAbout Skully (DayZ)
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Woodland Warrior
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Hotfix Build 1.7.2.5 Rolling Update
Skully (DayZ) replied to rocket's topic in Mod Announcements & Info
see that what i am looking for fix on tents/vehicles =D -
Cherno vs. Elektro - Which is more dangerous?
Skully (DayZ) replied to (_BlaZe_)'s topic in DayZ Mod General Discussion
Elektro for sure. 1) Main reason is because everything is in 1 spot, Grocery/School/Hospital/2 Fire Stations/Church/High Quality Residential. 2) Their 3 Sniper Spots at least that can overwatch Grocery/Fire stations/Hospital very easily 3) Most Spawn Points either spawns you West/East or in Electro. So you have higher chance to spawn in elecktro than any other place. + More players. -
I am looking forward to this =D but my only question is how far you will take the DayZ Mod, before Standalone? Will the game get out of Alpha at very least?
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honestly just run to one of major towns and run thru buildings... very easy to lose zombies
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it mostly for mechanic not yet in the game. Their a rare chance someone might get sick + get their team mates sick if they around. and you use antibiotics for it =) So not much use for it now.
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My last 10 deaths, over the past week or two, have all been from scripters.
Skully (DayZ) replied to Pronkers's topic in DayZ Mod General Discussion
you know i never died to hackers yet either. O.o and i been playing this game for over 3 weeks. -
in USA, their alot of gun collectors, police stations every 10 miles, and alot people that own guns, like Texas/Alaska. so i would say more guns, but less types.
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that why it be awesome if servers were not connected. and that Each server has to start their new character. Sort of like minecraft those it. People cant destroy economy/bring in weapons or search for items on different servers and than bring it over to the new server. Also this destroys hackers from hacking on other private servers and bring it to hack-free servers. This also stops alot of duping practices, because the character is shared between servers. This would also lead to people staying on 1-2 servers at max. which is what the developer wants to do, so that people change servers less, and loot from other servers. (but i think re-spawn on items should be faster cause certain things like tents are very small chance of spawning in grocery stores) It would be nice if characters start out with 1 tent, that lets the players make that as their spawn point, or choice to respawn randomly along the coast.
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with devil's castle all you need is 2 sniper and 1-2 people in the tower. Zombies spawn around and in devil castle but they dont spawn in tower... so they actually are like "Guard Dogs"
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i enjoy useing locations somewere on map with structure and makeing base out of it with Wire/tank traps/sand traps. O.o but problem is now that my tents/traps and defenses dispear after each server restart so i am discourage of doing it anymore.... I wish they fixed it at least for tents not dispearing with the loot
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Ya i posted thread about this.... this only problem i have with this game.... I enjoy creating a base, and storeing stuff and going out scavaging for more. but problem is,,, my tents dispearing or items dispearing. or both...... i wish this to be fixed instead of everything else... because honestly i have nothing better to do other than get best weapon/ghille suit 2 pieces of food and 3 sodas + ammo and i can log off and never log on again.... cause i am set and cant store anywere anything else.
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it not hard to fix the cars, i find everything u need to fix up a car in less than 5 mins the only problem is that the items take up alot of items. with 2-3 people u can do it in no time. (Also you can lower the requirements to fix the cars, or have a new vechile spawn once a day in set location and take out the max limit on cars and such on each server) Cars are also easy to find... everyone just sets them up on west/north and ne cornors so if u run around with 2 people u find bunch of cars to steal from people cause almost everyone takes them their. but sometimes that we steal them they despawn as well.. Also the tents dont work properly. I had so far happen to me 3 times were all the wire/tents i put up despawn on 3 different servers all up to date. and i save the tent bunch of times.
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Only thing that negative to me at moment mostly is the tents despawning or items dispearing inside. That the only thing i want it to be fixed so it doesnt dispear when server respawns, When server resets u should have it so cars go back to their original places again though... so people cant just keep saving the cars and allow everyone to use them.
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Most of the time i like helping out people, but kinda dont like helping out people as much, unless i have you on skype or in team speak. I have 75% of people that i help try to shoot me moment they get a weapon or better weapon than me. if your in NW airfield or any airfield of any kind i honestly dont expect anyone to be friendly their... 100% people their are so paranoid they will shoot you even if ur naked/weaponless ;p Technically speaking...... If the game had a world chat, it easier to spread the word who the trust worthy player, or not. It very hard to tell the whole server if u got killed by certain named character, after they picked up their first weapon. I mean honestly, if you find some in game item like "Radio" or build Radio Station, you should be able to speak to everyone in the world. I mean pick up couple parts + put it together = Stationary Radio to communicate with the map.
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their usually alot of body bags by military tents like in Chorno