...an artist or an entrepreneur/businessman? What do you think - for the stand-alone game (not the current mod), does he still have a specific vision that he wants to realize at any cost or will he make the game that the majority of the current players want? Most obvious difference - will he/his team take steps to support different ways of playing the game, the way most other companies do, i.e. PvP, PvE etc., to make everyone (more or less) happy or will there only be one way and a "take it or leave it" attitude? I think a lot of people got intrigued by the survival aspect of the game (based on articles on gaming sites etc), bought it, and realized that there is a significant PvP aspect to the game that conflicts with the former. I already have a bookshelf/Steam-library full of multiplayer FPS:s - I'm not really in the market for another one...and if many people think like me, the stand-alone game won't be able to sell on hype as much - it will be facing a better informed audience this time. Is there an equally large audience out there for that game? I would personally absolutely love for them to find a way to mix the different modes and to make the player WANT to play it that way - not FORCE them to do it. I don't envy him/the team - that must be a tough choice...you have a vision and then other people (your potential customers), with a slightly different vision, show up....what would you do?