Janeral
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Woodland Warrior
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Exponent driven probability introduced into visibility calculation
Janeral replied to Koori's topic in DayZ Mod General Discussion
i think nobody understands it -
dude u gonna get bored SO fast
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New player - Game (Not) IMPOSSIBLE
Janeral replied to Esoteric's topic in DayZ Mod General Discussion
tl;dr thousands of threads like this clogging up the forum -
^this. /thread
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oh okay the wiki has an easier way but thanks at least i know now that it does have storage
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Hey Guys, quick question. I just "stole" someones bus. I've hear that vehicles have storage slots, but i've only driven Busses so far and couldn't figure out how to open the trunk. Does Vehicle storage exist? And if yes, how can i access it? Thanks, Janeral
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Looking for a friend to be dayz badasses
Janeral replied to GordonRamsay's topic in DayZ Mod General Discussion
YO I'm looking for badassery as well. I think most people have private messaging turned off by default so.. we should do this the steam way as Dakidmi1 proposed. I'm not really interested in joining a big clan either. I consider myself quite good at this game so you might wanna add me as well. Oh and by the way are you european? Cause of the timezone stuff Steam name is findecan. -
the arma engine can easily support 200 players on one server.. and it will be done as soon as the Day Z code is ready. Persistent stuff is already implemented, like Tents and Vehicles. Mines are possible too. I think you can do a lot of things with the Arma Engine, but highly complex things of course are too much
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Animal Companions& Vehicle Inventory
Janeral replied to Janeral's topic in DayZ Mod General Discussion
i hoped someone would notice that i was trolling. I took like Pets, Flightpaths and the Bankf rom WoW and changed it a bit.. the sad thing is there are people who actually want stuff like this :/ -
Hey Guys! Okay so this is just a basic idea right now, buti thought about two additions to the game. 1.) Animal Companions I think there should be animal companions, like Dogs, Chickens, Snakes, Cats.. those you'd find in the area basically. The reason for this is that i think since side channel was removed the players need some company on their journey to not "die of loneliness" - think Will Smith in "I Am Legend". These companions should, of course, not be given to the player initially, he has to find them so that he values them more when he gets them. I think zombies should have a drop chance for various animal companions (or items like Dog Whistle, Snake Cage...). Some should be more rare than others. Basically like this: Animal: Dropchance Chicken: 6% Cat:5% Dog:4% Snake ( needs to be a big one so you can see it): 0.5% so players have something to search for, think of it as kind of an "endgame addition". Having a snake as a companion might demonstrate that you have lived very long or are very experienced - or just had luck of course. 2.) Vehicle "Inventory" I think we should apply a similar concept to vehicles. As of now, if you find a vehicle, its easy to lose it because of engine failures, other players stealing it or crashes. I think that it should be possible to kind of "carry them around". Like this: you find a vehicle in the open and repair it, after you've done so you can put the keys in your inventory. From that point on you can "summon" your vehicle at any point of the map. Of course this should take some time to simulate the player getting the vehicle. This would greatly reduce stress and help players get around more easily on this huge map. There are some other things i've thought about, but i still need some time.. here's just a small brainstorm of my other ideas: "Bank of Chernarus" - Basically an institution where you can drop off a certain number of items (4-5) to pick them up on your next respawn. Should require some kind of payment. "Heli-Points" - Helicopters standing around in some major cities like Cherno and Elektro, Berezino and maybe the NW Airfield. You could "hire" them to fly you around between these cities. Would simulate ex-military pilots trying to survive? Cooking - As of now there's only canned food and cooked meat. I thought that maybe we could add recipes that your character can learn to create more delicious food - after all there are a lot of fresh ingredients in the wilderness, or dried spices in people's houses. These special foods could give you short-term advantages, like faster running maybe..? thank you for reading this guys xD Janeral
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The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
Janeral replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
can you make this a sticky please? I was raging at these whining/suggestion threads all day err day for the past weeks and loved to see someone take action. :3 -
Wirecutters coming to a server near you!
Janeral replied to Xianyu's topic in DayZ Mod General Discussion
... you serious? -
CANCER ALERT DO NOT BUMP THIS THREAD (this doesn't really count)
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Crashed Choppers, What's the go?
Janeral replied to lukasforeals's topic in DayZ Mod General Discussion
im wondering if i should keep driving around in my ATV looking for crashed helis or camp people at NW.. does anyone have an idea of the respawn times regarding loot? so i can revisit known crash sites -
its rare for fun. nothing special about it