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Everything posted by tsandrey
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Arma 3 was in alpha for only a few months and the performance issues were never as severe as in DayZ. I'm not saying that Arma 3 is optimized (hell no), but atleast it was/is somewhat playable.
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I'm not saying it won't improve, but it is broken at the moment. But of course, you alpha fanboys would never admit anything is broken...
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And it's been in Alpha for 1.5 years. You would expect atleast some improvement in the important areas in that time. Right now, the game is not even close to the MOD!
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It's not meant to be buggy and broken either. But it is.
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Challenge != buggy unfair gameplay
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Which then means people will avoid high pop servers. I'm not exactly sure what your argument is
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The usual DayZ fanboys that live in denial and will never admit anything is broken.
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Why is it expected? Every server should have the same amount of loot, regardless of the uptime or population. That's what the central economy and loot respawn is supposed to be here for!
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Even if they have loot, it's mostly clothes and very rarely anything useful. But for the most part, there are just empty houses. My point is, people shouldn't diss other people when they complain about the loot, because it's clearly broken. Hopefully 0.56 will fix it!
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I'm not talking about the exp branch. I'm talking about the broken stable branch 0.55 update brought upon us. Luck? Some servers have loot, most don't. That's not how it should work.
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I don't get this discussion on "difficulty". The game isn't difficult at the moment, it's broken. The simple fact is - there is no loot. You can't forage or go fishing if you can't find the items to do that! Now combine that with broken zombies and server lagg and you get an unplayable game! Hopefully the next patch will fix the loot and zombies.
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Why are you in denial? The game is FUBAR Btw. Apples are useless
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You're actually less likely to be attacked, since it's easier to spot 2+ people than just 1. It's also harder to find enough resources when you're a group as food/water is then used much more often.
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Are you seriously using Crysis as a comparison? Crysis had pretty bad optimization
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How are we supposed to play the game right now?
tsandrey replied to UltimateGentleman's topic in General Discussion
DayZ is unplayable -
What's the current hacking status like in DayZ:SA?
tsandrey replied to RadikulRAM's topic in General Discussion
@bubba42 There is no such thing as "fixing" a hack. There is no such thing as stopping ESP's. BE can ban the paid hacks, but they will update in a few days and keep on hacking. Then BE will ban them again, but they will update again and again. That's just how it works. The only difference is that BE does a much better job at it than other anti-cheats. The engine is supposed to "patch" the cheats so it's impossible to make them (even tho that's impossible for ESP), not the anti-cheats. By the way, why do you only talk shit to BE, not VAC? -
What's the current hacking status like in DayZ:SA?
tsandrey replied to RadikulRAM's topic in General Discussion
What do you expect? Free cake everytime a new banwave comes? The irony of your post is that it actually proves BE is useful -
What's the current hacking status like in DayZ:SA?
tsandrey replied to RadikulRAM's topic in General Discussion
You know nothing about this subject. Stop posting misinformation -
There are zombies?!
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What's the current hacking status like in DayZ:SA?
tsandrey replied to RadikulRAM's topic in General Discussion
Is that why there are no public cheats and all paid cheats get detected every week? -
Have to relog every 10 minutes because...
tsandrey replied to t1337dude's topic in General Discussion
That hotfix was supposed to come out this week! Where the hell is it? -
But why? We have the experimental branch. They knew very well of these gamebreaking bugs but decided to release the patch anyway. Couldn't they wait a few days to fix them and then release the patch?
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Let's not kid ourselves here, the game has been hyped up and delayed for a year. 50k people play it every day. Just because it's Alpha doesn't mean it can be unplayable. I expect stable branch not to introduce gamebreaking bugs, which the last patch did. We were promised a hotfix and it still isn't here.
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Because your character randomly throwing your weapon away is playable?
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Don't play on this patch. It's unplayable