rickenbacker
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Everything posted by rickenbacker
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How to make .22 long-range sniping impossible/unviable?
rickenbacker replied to Sister Ray's topic in Suggestions
I imagine you could probably hit stuff at 800m with a .22. Provided the "stuff" you're trying to hit is a moderately sized house... -
The devs are well aware, and it's not a problem - the game will be optimized once it's feature complete. At the current pace, I'm guessing this will be sometime around 2019, or whenever Half-Life 3 comes out.
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I just think the whole "add plastic bits to magically decrease dispersion" mechanic is counterintuitive, unrealistic bullshit.
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Interesting. I agree that it should be possible to put in a single shell at a time, if you have them accessible in your inventory (i e NOT in a canister, preferably not even in your backpack), but don't have a magazine or clip.
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Hello Everyone-Unfair Deaths Anyone?
rickenbacker replied to flamegunner3457's topic in New Player Discussion
Most of these are (known) bugs. But one lesson to take away is this: Don't ever, EVER, take out or put away an inventory item anywhere NEAR a building, or you will probably die. I've died by taking my rifle out when I walked slowly across a roof - I instantly dashed forwards 5 meters, fell off the roof and died. -
I'm all for sewers, but I think a subway would be a little out of place. The entire map is basically the size of an average city center, the "cities" in the game are tiny, and none of them would need a subway. Hell, Chernarus doesn't even need cars, it's so small.
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DayZ SA's current state in a nutshell.
rickenbacker replied to nurdseprem's topic in General Discussion
I find it amazing that the OP had a screenshot with "Berezino" RIGHT THERE on the screen, yet managed to spell it wrong in the caption... -
I'm all for parachutes being found in the world, and replacing backpacks when worn. Should be repackable as well. Jumping from helicopters is fine, except for the pilots. A helo pilot wouldn't have time to get out if the machine went down, and even if he did, he'd most likely get shredded by the blades. Besides, if anything goes wrong with a helicopter (short of the blades falling off), it's far safer to autorotate anyway. You can't really do that in ARMA, but maybe DayZ will implement it.
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Barrel length doesn't really affect accuracy to any noticeable degree. It becomes harder to aim, but the spread and accuracy remain about the same at all effective ranges even if you saw of your shotgun.
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Good idea, but completely pointless until we have door sounds and zombies can't go through walls.
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My point is that what we see in the game (i.e. a perfectly lined up sight, that doesn't move during the trigger pull) doesn't reflect what happens (the weapon "sways invisibly, spreading the bullets all over the place). It's counterintuitive and stupid. Sway, shake, misaligned sights... There are many realistic ways to show the human factor in games.
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The thing that really bothers me is that our character in game IS holding the rifle perfectly still when firing, and still gets a spread like a leaky garden hose. It's counterintuitive and just looks wrong. There are better ways to simulate the human factor than to make precision rifles act like a 300 year old musket.
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That still doesn't mean that your bullets should end up in a HUGE cone, if your sights are lined up properly and don't move while firing.
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Those coats need to be added. Well, if the devs ever manage to solve the problem of clothes covering more than one body part, that is. And the FACE on the woman on the left absolutely needs to be in the character generator, like yesterday!
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What would be the point of that, and why would ANYONE want to pay for it? If you want to play the mod, go play the mod.
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Who wants to see more Shotguns than any other weapons
rickenbacker replied to Pokerguy12's topic in Suggestions
With the current cone of fire, ALL the weapons in the game are shotguns right now. -
Benefit of the doubt for gear wipes?
rickenbacker replied to Death By Crowbar's topic in Suggestions
Why would you, as a developer, take time out of your busy schedule to do this? There's no benefit to them whatsoever, and we as players really don't need our gear back that badly. -
Went into this thread thinking "Oh, great, another .50BMG suggestion" and came out thinking it's a good idea! I like this.
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Solving problem of kill on sight - Vehicles.
rickenbacker replied to Outroduce's topic in General Discussion
Well, it would stop getting killed on sight on foot. Now you'd get killed on sight while driving. Congratulations! -
payday 2 M4 and weapons compared to dayz
rickenbacker replied to gannon46's topic in General Discussion
The AK-4 is a slightly modified H&K G3, the KSP-58 is an older version of the M240. That's what I meant, the M4 shouldn't shoot 30cm groups at 100m :). -
payday 2 M4 and weapons compared to dayz
rickenbacker replied to gannon46's topic in General Discussion
The problem is that even if you have the sights lined up perfectly on a target, the bullet still hits in a random circle, that grows with distance, in effect a "cone of fire" that's completely unrealistic. -
payday 2 M4 and weapons compared to dayz
rickenbacker replied to gannon46's topic in General Discussion
In a manner of speaking, yes. But even if you lie down, support the weapon properly and gently squeeze the trigger, you still won't get a smaller group than 8-10cm out of a Mosin at 200m. An M4 should be considerably more accurate, but in the game it's like a goddamn shotgun at any range. Actually, most IRL shotguns have less spread than the M4 in DayZ. -
They ARE fixing the basics, and adding stuff at the same time. I don't see why you think this is a problem. The bikes could probably be kludged in, but why waste the time and money, when they already plan to implement at new vehicle system down the road? This is all just about you being too lazy to walk, isn't it?
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The standalone doesn't have "skins", as you might have noticed. We can dress however we damn well please!
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POLL: best/worst guns in the game
rickenbacker replied to crazywolf5150's topic in General Discussion
The M4 in the game is absolutely horrible. It sprays worse than a worn out old muzzle loader!