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rickenbacker
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Everything posted by rickenbacker
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When I reload, the magazine if never full? I definetly have extra magazines
rickenbacker replied to Louie21's topic in New Player Discussion
The shells themselves are identical' date=' but the two guns can NOT use each others magazines. I suspect this is a bit of a hack on Rockets part, in order to circumvent ARMA's broken ammo system (where you can't transfer rounds between mags). [hr'] -
When I reload, the magazine if never full? I definetly have extra magazines
rickenbacker replied to Louie21's topic in New Player Discussion
They aren't idiots' date=' they are correct. It's not a bug.[/quote'] It's not a bug, but it IS stupid. Your character should simply take the time to fill up any half empty mags between fights. Personally I normally fill mags while walking between stations at competitions, barely even think about doing it anymore, so an automatic (or manual, if you want to stick with the traditional ARMA clunkiness) function for filling up mags when you're not doing anything else would be nice AND realistic. -
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What's Your opinion on the best 'common' weapon
rickenbacker replied to Sminky's topic in DayZ Mod General Discussion
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Moderators please revive my health.
rickenbacker replied to THUNDERMINE's topic in New Player Discussion
Sorry you got sniped, TS, but this is very early days, the mod is nowhere near done. You'll lose your stuff uncountable times before it's release time, if that ever happens (most mods never get finished). So get used to it, and don't waste people's time whinging about it on the forum. -
Stupid Question but I have to make sure
rickenbacker replied to bluezangetsu's topic in New Player Discussion
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Magazine, I think you'll find, not clip :). But yeah, 9x19mm is very common, and indeed used by a lot of the guns in Day Z. Unfortunately the magazines aren't compatible between guns, so I assume this is an attempt to kinda sorta fix that.
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Wood is (stupidly) found only IN buildings. Mainly barns, residential buildings and such.
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Instead of player killing, mugging?
rickenbacker replied to rossi (DayZ)'s topic in DayZ Mod Suggestions
As previously mentioned, you already have this ability. No need to add an unnecessarily compex mechanism for it. -
THE Firewood thread
rickenbacker replied to [email protected]'s topic in DayZ Mod General Discussion
I just think this is an unnecessary game mechanic. It adds complexity, while adding exactly zero fun factor. Making fires only work in forests, or maybe just outside cities, I can see that. But requiring an arbitrary extra item that SHOULD be available in abundance pretty much everywhere is a little silly. -
that feeling you get....
rickenbacker replied to -ACES- The Trail's topic in DayZ Mod General Discussion
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[FIXED?] Too many zombies DISCUSSION
rickenbacker replied to yoski's topic in DayZ Mod General Discussion
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Temperature isn't the problem... it's starvation.
rickenbacker replied to Luieburger's topic in DayZ Mod General Discussion
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Cant climb (Down) ladders any more
rickenbacker replied to mrbeanz's topic in DayZ Mod General Discussion
Check your keymappings, unplug any joysticks and gamepads. Something is giving the game a constant "climb up" signal, I think. -
Bandits shoot and/or rob people for supplies and equipment. What we mostly have in game right now aren't bandits, they're just griefers wanking off their e-penis.
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+11000 players in just 2 days
rickenbacker replied to LeYuno (DayZ)'s topic in DayZ Mod General Discussion
RPS wrote about it, and after that all the lesser websites did as well. -
Your first reaction to seeing a zombie
rickenbacker replied to nix9862's topic in DayZ Mod General Discussion
Hey, these zombies are kinda slow and harmle.... OOOOOHHH SHIIITT! -
Do you remember your first murder or murderer?
rickenbacker replied to [email protected]'s topic in DayZ Mod General Discussion
My first death at the hands of another human being was just like all the others, sniped in the back from a distance, by someone who probably didn't even loot the body. A griefer, in other words. That's unfortunately the kind of people this sort of open gameplay produces - but the game WOULD be less interesting without them :). The one I remember is the guy who tagged along with me, found a shotgun when I did, and snuck with me through two small towns packed with zeds, until we found the motherlode an hour or two later, at the southern airfield - lots of AK's, ammo, and an M16 for me. I guess he really wanted that M16, because a few minutes later, he shot me in the back. I managed to empty my Makarov into his chest when he killed me, so hopefully he bled out and died too. Murders... I never killed anyone, so I don't have any murders on my conscience. -
Instructional Video: About 70 Reasons To NOT Fire A Lee Enfield.
rickenbacker replied to [email protected]'s topic in New Player Discussion
The ONLY thing you can use a Lee Enfield for is to climb ladders with. Don't even bother carrying ammo for it. -
It's also kind of silly. I mean, if I'm just sitting around with 3-4 half full mags, I'd transfer over the rounds so I'd end up with one or two full ones! Other games are more realistic in this regard, IMO, ARMA 2's method is just annoying without adding anything to the game.