rickenbacker
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Everything posted by rickenbacker
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The three story barn used to be the first place to go to in the mod, as it had a high chance of a shotgun. In the SA it seems like neither that, nor the deer stands have loot spawns yet. Same with some of the brown log houses - have never seen any loot in those.
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What are your thoughts on camping snipers at Balota?
rickenbacker replied to crazyandlazy's topic in General Discussion
If there was a real apocalypse there'd be jerks, sure. But there wouldn't be wall-to-wall jerks like in DayZ. -
Why would you ever hold two guns? Reloading would be impossible, and you can only aim one at a time anyway.
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True, .22LR guns aren't very accurate at range, the round is simply too slow and light. Within its useful range, though, it does hurt. And since it SHOULD be easier to suppress than bigger rounds, it would be perfect for hunting small game (and for frustrating would-be hunters who don't care about shot placement and take shots from too far out :)) and popping the occasional zombie from 50-100m. Just remember to aim high - a .22LR can drop 10-15cm at 100m... Also, if we're talking pistols, you have to remember that any handgun, no matter what the caliber, is not the best way to kill people or animals. They simply don't do enough damage consistently to reliably drop a living target. If you really want to kill someone or something, use a rifle.
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They do seem to be quite sensitive to dirt, especially in cold weather. But if they're kept clean and lubed, they're indestructible, plus nice and accurate. Not quite as good for target shooting as a dedicated target pistol, but good enough. I used one for a while, but now I've got a french Unique DES-69U. Much easier to shoot. Anyway, if we do get some .22 pistols, either the Mk II or the Smith & Wesson Model 14 (yes, that's a revolver) would probably be good choices. Both are cheap, reliable guns that are widespread among casual target shooters across the world.
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Dean "Rocket" Hall, may I ask a Favor?
rickenbacker replied to Joseph1234's topic in General Discussion
Given the projected release date, it might well be ported to the PS5 and the XbTwo... -
Guns I Dont / Want To See In The Game
rickenbacker replied to jamoy1993's topic in General Discussion
In real life, if you rifled through people's stuff after the zombie apocalypse, I think you'd find 60% shotguns, 30% hunting rifles, with low power scopes, the occasional handgun and very, very few military grade weapons. -
Why should I pay for a game with less features, when I can get a mod with more features for free?
rickenbacker replied to gaelicwarlord's topic in New Player Discussion
The way I see it, you're not buying the alpha, you're preordering the game and getting to play the alpha/beta for free. -
That sounds like an oversight. Pretty much all pistols I've ever seen can chamber a single round without a magazine. I haven't shot the in-game pistol IRL, though, it might have a magazine disconnect, that prevents firing when there's no mag inserted...
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Have been looking for 4 days...
rickenbacker replied to jackal40k@cfu.net's topic in New Player Discussion
I've only found one pistol magazine in 15 odd hours of playing. In the same timeframe I found at least 40-50 M4 magazines of various sizes - I had to start throwing the damn things away! -
There is a spawn spot for a gun on the top floor of the "school/city hall" type building (the grey one, found close to the hospital in Elektro and in other places around the map). I've found both M4s and Mosins there. M4s always spawn in great numbers in the barracks and various buildings at airfields and army bases. Server hoppers clear them out, but you can usually find one or two there regardless. Just don't stick around, someone WILL spawn behind you and shoot you in the back if you do.
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I agree that all hats should take up no more than a single inventory square.
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Item list for items with limited to no use + Tips and Rumors
rickenbacker replied to IIvIIozzie's topic in General Discussion
There is a vest with 6 slots, the "press" vest. It's blue, and spawns in the train stations. -
Why do people think there would be more civilian weapons than military?
rickenbacker replied to captainvette2112's topic in General Discussion
Same thing with the M4's. They're very popular with target shooters, but always in semi auto, fully automatic ones should be much rarer. -
That's actually how night in Arma works, it's just that with the current realtime setting, it's almost never a full moon. I remember in the mod days, we had some very bright nights!
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That's exactly why I always try to find an orange raincoat. Plus I just like orange :).
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The main reason so many target rifles and pistols are .22LR is that it's an incredibly cheap round, so you can get lots of practice in. Plus it's tiny, so it's seen as less dangerous in some countries. It's not very accurate or useful beyond 100m, even in rifle loads. That said, I'd love to see some .22's in the game, as they're far more likely to be found in the hands of civilians than military sniper rifles. More .22's, and more hunting rifles in 6,5 and 7,62x45 (since this is in the former Eastern bloc after all). And the Ruger Mk II isn't all that bad, it doesn't jam as long as you keep it clean. Doesn't need much dirt before it stops feeding properly, though, and it doesn't seem to like the cold much.
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Finding guns = WAYYY too easy
rickenbacker replied to TheMachine's topic in DayZ Mod General Discussion
You realize that almost no-one has a pistol at home, right? Hunting rifles and shotguns are relatively common in pretty much all countries of the world, and pistols and military weapons pretty rare. -
There is NOTING more pathetic than 'I'm leaving' threads.
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Why is Barbwire Infront Of All the Big Places?
rickenbacker replied to cowdung's topic in DayZ Mod General Discussion
It might be a 'valid tactic' for protecting your camp, or covering approaches while fueling vehicles, but it's not a 'valid tactic' for blocking off random buildings so you can farm loot. That's just exploiting and griefing in an unholy combination. -
Zombies are back in charge - good job
rickenbacker replied to grrinc's topic in DayZ Mod General Discussion
But there are no cities in the game, only tiny towns. If you look at the number of homes in Chernogorsk f ex, there might be a few hundred people living there, max. -
Some servers have Side chat on (blue text), where you can talk to everyone. But most don't.
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Very, very poor troll attempt. 1/10