rickenbacker
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Everything posted by rickenbacker
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Personally, I just hope the devs don't read this forum...
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Firefighter's axe in a backpack, but not an M4?
rickenbacker replied to subliminal_city's topic in General Discussion
If we're talking plausibility and/or realism here, no one in their right mind would put a loaded weapon in a back pack, safety or not. Hell, you shouldn't even put down a loaded weapon, ever. Holster it or make it safe before you put it away. -
Ideas to make Chernarus feel more Eastern European
rickenbacker replied to Jhunt7507's topic in Suggestions
It would, actually. It would have some other unwelcome effects, and would eventually make you throw up, but it would initially hydrate you. Fluid is fluid. -
Great ideas! I might add that saline "overdosing" should eventually kill you by overhydration (thinning of the blood to the point where it can no longer transport oxygen). At least I hope they implement that.
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The oil filter suppressors require an adapter, as well as a threaded barrel. Would be great fun to see it in the game, but it's not as "improvised" as you think :).
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Everything you've suggested is already in the works. Except the AK-47, which probably won't be in the game as it's a bit of an antique and not really in use anywhere. The AK-74, though, has already been shown in dev videos, so we'll get some members of the AK family sometime soon.
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You'll die and/or be reset many, many times between now and release. Don't worry about it, just learn to embrace the fear :).
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No. Just get used to it.
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When being knocked unconscious...?
rickenbacker replied to raiderlove86's topic in New Player Discussion
Double-tap on the Alt key locks freelook. Just double-tap it again. -
When being knocked unconscious...?
rickenbacker replied to raiderlove86's topic in New Player Discussion
Stuffed has nothing to do with energy levels, that just means that your stomach is full. You need to eat until you get the "energized" status, then you'll start regenerating. Let your stomach rest for a bit, then keep eating. You need to get about 5000 Kcal in you, which is more than 12 cans of beans. -
How much authenticity is too much?
rickenbacker replied to LaughingJack (DayZ)'s topic in General Discussion
How could you possibly know that? Chernarus isn't a real place, so for all we know it could have a dedicated target shooting community, which would mean lots and lots of .22's lying around everywhere. Lodged bullets could be made semi-realistic, though. Say you could remove them with tweezers (some bleeding), knives and scalpels (more bleeding) or pliers (lots and lots of bleeding). You'd then bandage up the injured limb, and once the would healed, the negative modifier from a bullet lodged in it would go away. -
Gas masks, payday masks, crash helmets
rickenbacker replied to willhelm's topic in New Player Discussion
Not sure about gas masks, but full camo and gear make you seem more "military" and thus more likely to shoot. And the payday masks just mean that you're a douchebag, and I'll shoot you to save time if you wear one of those :). But, as I'm sure you already know, there are no sure signs that you're a bandit, -
I think this idea is the shit!
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Why are they adding sewing machines , and not fixing the game?
rickenbacker replied to FrankWhite's topic in General Discussion
Nothing is taking priority over bug fixes, you just don't understand game development. They're doing both at the same time. Also, there are no sewing machines. -
I like it! Plus, with a hacksaw you could make a "mare's leg" by chopping off the barrel and stock.
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This might be a limitation of the engine, or simply something that they hacked in to get it in-game sooner, and will fix later. The workaround is of course to have more than one speedloader, so you can keep a filled on in inventory.
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Would make more sense to find a rifle there. Most firestations have a rifle or two with a mid-range scope, to shoot gas canisters in case of industrial fires.
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I really like the thoughts in the first half of the posts. But please, no skills!
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take damage when you hit a wall with your hands for more realism
rickenbacker replied to jerome_44600@live.fr's topic in Suggestions
I think you should take damage when you hit anything with your bare fists. Gloves can then be used to negate this. -
You can survive for hours and hours, probably even days, without eating in the current version. But you need to be well fed ("energized" in the game) first. When you first start out, you're already dehydrated and minutes from starvation, but once you get healthy, it's easy to stay that way. The current game mechanic is pretty damn good. What you're after is a little more time to find food in the beginning, which I'm OK with.
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The only skills that should be important in DayZ are player skills, not character skills.
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Clothing Pockets (Separate the inventory slots!)
rickenbacker replied to jaggardos's topic in Suggestions
This would only add unecessary frustration, so I say no. -
If you didn't clean them (or at the very least cleaned the bore) before firing, I'd expect both to fail. If you did the very minimum of maintenance, I'd expect both to work fine.
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Three words: Cone of fire. This bullshit game mechanic has made semiauto and bolt action rifles more accurate than full auto weapons for decades now, and I wish people would stop using it.
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No, we can't agree on that. An Alpha isn't the place for optimizing, it's where you put stuff in, break the game, fix it so you can put more stuff in etc. Beta is for optimizing and polishing.