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Your DayZ Team

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  1. Well... look here: http://dayzmod.com/forum/index.php?/topic/45253-starting-dayz-mission-automatically-after-restart/
  2. I guess spawntimer resets during a restart but already spawned vehicles stay on their places and don't despawn. -> But I really dont know it exactly.
  3. The appearance of vehicles depends on the time the server is running (I've read in another thread).
  4. Thats not the same issue, what you noticed on your server is normal, because arma 2 (correct me if i'm wrong) can't "start" a mission automatically it only can "select" one. At least one player has to be on the server to start. ;) Do you mean random vehicles or vehicles you already found and placed somewhere?
  5. Hey, as you should have read in the default server config, just add this to the server_rndnumber.cfg: // MISSIONS CYCLE (see below) class Missions { class DayZ { template = dayz_YOURMISSIONNUMBER.Chernarus; difficulty = "veteran"; // change this for other difficulty settings, regular, expert is valid }; };
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