

Radzaarty
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30 GoodAbout Radzaarty
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Helicopter Hunter
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Is seeing players, glide across the ground while prone or crouched hacks or just desync?
Radzaarty replied to wmike20052's topic in General Discussion
I've seen a similar thing happen in battlefield 4, the person skydives is stuck in the animation but their gameplay is totally unaffected. Similar thing again in skyrim. It seems to happen with a lot of games -
The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
Radzaarty replied to alexeistukov's topic in Suggestions
Suggestion, the Lee-Enfield. Now I know this is a post soviet state however there are reasons why i think the Lee-Enfield should be included. After the rifle was replaced post WW2 it has made its way all around the globe as a popular hunting/competition rifle and I'd say it's likely quite a number made it over to the soviet/ex-soviet countries. Plus having a variety of civilian weapons (some old war horses, others hunting rifles etc). -
MustyGaming presents: Actual DayZ (1.8.0.3|CH:OFF|WP:OFF|3D:ON)
Radzaarty replied to kichilron's topic in Mod Servers & Private Hives
I love this server, the only pity I find is the ping kick rate, it seems to kick for not much above 300? Which makes it difficult when trying to play in Aus. -
If you had the opportunity to add one pistol
Radzaarty replied to jebruhal@gmail.com's topic in DayZ Mod General Discussion
I'd like to see the desert eagle in a more sensible caliber. The .357 magnum variant for example. A lot of revolvers around the world use .357 magnum, so it would be a lot more plausible to find .357 mag than .50 AE. The reason I'd like to see the Deagle is it is deadly accurate, coming from shooting it myself. I'd still like it to be an absolute rarity though, maybe 1-2 per server at most imo. -
Also windows 8 is notoriously bad for gaming...
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I'd personally like to see more of the junk foods like chip packets, sweet treats, chocolates etc that tend to have a long shelf life. Pro's, much lighter than carrying all those cans around. Cons, less substantial meal, perhaps some health side affects from eating so much sugar/fatty content.
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Which mod of dayz was this? :oo
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So something like a glitchy zig-zag running zombie that has a 1 in 1000 chance to spawn. Be hilarious to see all this cool zombies acting how they should and this one zombie that zig zag runs at you.
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Help with building a decent gaming PC
Radzaarty replied to Inception.'s topic in Technology/Programming
Coming from having a 7950 for quite a while now, it easily maxes BF3 and other high graphics consuming games. So the 7890 XT should perform pretty decently :) -
bin config.bin/cfgmagazines.itemnails
Radzaarty replied to 1nsect's topic in DayZ Mod Troubleshooting
Bump. having the same problem and nothing seems to work. -
"Removed some non SD mags from SD weapons"
Radzaarty replied to Blippy's topic in DayZ Mod General Discussion
Yes, I watch the renowned movie Wikipedia, and play it's Game spinoff Wikipedia:The Game too much, you caught me out. -
"Removed some non SD mags from SD weapons"
Radzaarty replied to Blippy's topic in DayZ Mod General Discussion
You do realise there is a difference between the two types of ammunition right? Normal is the supersonic produces a crack sound ammo. SD ammo is subsonic, so it is much quieter and doesn't produce the supersonic crack. As far as I know supressor or not the ammo is usable in both suppressed and unsuppresed. So have a suppressed weapon with sd ammo just means both the initial firing sound(that of the explosion) will be quieter and the bullet won't produce a supersonic crack. //rant over -
no entry 'bin config.bin cfgmagazines.itemnails
Radzaarty replied to b slack's topic in DayZ Mod Troubleshooting
I'm updated to the latest patch and I get the no entry 'bin config.bin cfgmagazines.itemnails as well. This is then followed by authentication failing -
DayZ Developer Blog 7th September 2013
Radzaarty replied to SmashT's topic in Mod Announcements & Info
I agree with making loading bullets slower. I know from experience that 9mm magazines seem to have strong springs, making it hard to get the full 10 (I live in Aus) loaded. This was with a 92fs and glock 17. -
Radzaarty started following Railway tracks, simple immersion suggestion.
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We're all used to seeing those shiny tracks along the coast of Chernarus, but one thing came to mind that bugs me while I was playing today. Railway tracks don't stay shiny unless trains are constantly running over them. Infact they start to rust overnight. So logic dictates there would be reasonable surface rust over the tops after a few weeks/months of an apocalypse. Just two visual examples: New/Used Regularly. Unused.