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Maxgor

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Everything posted by Maxgor

  1. That's good to know they are trying to fix it somewhat, I haven't been keeping up with the standalone for a long time now, so I don't know what exactly they've done, just going off my previous ARMA/DayZ mod experience. It's mostly the controls that have kept me from truly being invested in ARMA. Hopefully by release the standalone will be much better to play.
  2. I can see the points being made about how technically third person can be considered more immersive since you have a way to kinda actual realize yourself within the games world better than just the usual first person camera view, but I still feel like first person adds to the realism better. Interesting to think about. Realism for me involves the first person view if it has a proper FOV and animations. I don't think DayZ has changed too much with its movement in particular, somewhat if I remember, but I always felt that ARMA lacked realism due it's clunky canned animations. You press button to prone, you go through the prone animation. You climb over something, you press the button and active "fence hop animation" like a robot. As not realistic or sim Battlefield is, I feel more realism from something like that just based on the ease of movement. Overall movement is just way better. It would be interesting to take that and then introduce more realistic weapon handling and other mechanics to such a smooth movement system. That to me feels like the best of both worlds.
  3. Maxgor

    DayZ is dead to me..

    Well back to the main point, I personally haven't played DayZ much at all in a long while, still haven't bought DayZ Standalone and won't till most likely Beta, but I find the community here pretty good for pretty much everything that isn't DayZ lol It's not gigantic so it's just a mess of constant random topics, but it's not too tiny that you feel like you only see one or two active people. If you feel you gotta nothing else here, it's probably for the best, I mean, why continue to do something you don't like? lol
  4. Maxgor

    DayZ is dead to me..

    It's an ALPHA. It's not meant to be a fun game to play.
  5. My guess is that Dean figured he gets the news out now that he'll be leaving during the Beta, rather than during the Beta release, where his leaving overshadows everything. This way people will be prepared by then and it won't be such a big deal it happened. Get the whining and complaining out now and therefore the transition goes smoother when it needs to happen.
  6. Can't help it, I hate trolls XD
  7. Oh please...He's not leaving tomorrow, he's spending the next 10 months (Or longer by his own words), to finish up the game through Beta, where the Beta is mostly just cleaning up the game by release.
  8. I'm actually rather excited to see him having free reign to make a DayZ like game how he wants and probably on a better engine too, perhaps something that doesn't require as much work to get basic stuff working smoothly lol I'm still gonna wait to buy the standalone in its Beta as that'll be a better time to buy it and will keep me entertained till Dean gets his game released.
  9. He's got 10 months to get the basics down and then I don't see a reason the team can't finish up through what will be the beta and then release. Sounds like after working so long on this and living away from home, I'm honestly not surprised he wants to, especially since he can make his own studio. Just look at Irrational Games recently. Levine shutdown his big studio so he could then focus on smaller projects. I'm sure people would call that crazy after having just released Bioshock Infinite, but it makes sense that he would want to try and scale back abit. What would you do in this situation if you had the opportunity for complete freedom as head of your own studio in your home country? He said he'll stay as long as he is needed to finish, but I imagine at this point, the ideas are all set up and ready to go, it just needs development time. He isn't abandoning the project as some are making it seem. It's obvious the game won't just shutdown and be unfinished after he leaves otherwise BIS will be in big shit. Sure, they made the money, but they aren't a huge studio like EA that can take a huge PR disaster like that and keep moving because they have tons of properties. BIS is a niche gaming studio that relies on the hardcore fans to buy their games.
  10. I use to just go friendly with people if I'm able to, but I try and be wary. If you just KOS everyone, your doing yourself a real disservice to your experience by avoiding interaction. I started out the mod rather KOS, but then I realized that is boring as hell, so I started to try and force myself into interactions and I had some far better times then in the game. If you are with a group of friends, maybe I could see being a tad more KOS, but going solo in the game gets boring and I'd rather have the chance of interaction than no interaction at all.
  11. It isn't justified when Dean has said countless times that the alpha will be very broken and buggy and to not play it if your were expecting a playable game. It warns you multiple times on its page what the state of the game is. Your excitement doesn't trump any of that at all. You're fine to have a first impression that "this is broken and buggy", but again, that's what has been said multiple times by the developer himself and warns you twice on Steam before even buying the game. I'm obviously very excited to play the standalone, I have since it was announced, but I didn't buy the game right now, cause I knew it was gonna be in a completely terrible state right now (Really, probably just launch issues alone outside of the Alpha status could be going wrong as it tends to be with online only games) and it warned me that it was going to be like that, so I'm choosing to not play it till it gets to at least beta.
  12. Maxgor

    Question about Alpha purchase

    You're basically pre-ordering the game at a cheaper price, you won't have to pay anything more when it fully releases.
  13. Actually disregard what I said above, kinda was thinking about it totally wrong lol
  14. I never expected this to change really. It's still essentially running on an older engine that is basically ARMA2. It does look like they added in the vault movement, which I think is great, but it's ARMA, it's always gonna be kinda clunky. Through the development, perhaps we'll see some smaller changes added in, perhaps borrowing stuff from what they did in ARMA3 if possible. This is still Alpha, everything is subject to change.
  15. *EDIT* DERP, wasn't really thinking right about what I said, kinda went the wrong direction with it.
  16. I hope there does come a fix for it, the flashlight was always pretty awful in the mod, especially if you needed to use it in any enclosed space.
  17. Either a troll or someone who doesn't even understand the point of the alpha state and what they did to the game lol Really not surprised to see these kind of people though. There's nothing saying it has to be on par with what the mod did, since it isn't the mod. They obviously rebuilt and redesigned most of the things in the game. It's a new groundwork. They aren't just taking what the mod did and cleaning it up. This isn't hard to understand, especially if people had been around seeing the games progress. To say they "failed" with the alpha is about the most ridiculous thing someone could say about this lol Of course this will just be counted as fanboy nonsense, even though I haven't really played the game since the beginning of the year, but what do I know, I've only been keeping track of the development since it started... This isn't what the game will cost at release.
  18. Maxgor

    OMG STANDALONE IS OUT

    Yeah I'm really only quibbling over like 10 to 15 bucks in difference for the final price of what I'd probably consider a fair deal for the game, but it won't stop those that really want the game lol If it was 20 bucks right now, I'd probably grab just to keep it in the backburner till it gets to a stable release, but at 30 bucks, I'll probably just end up waiting for the beta or full release.
  19. Maxgor

    OMG STANDALONE IS OUT

    Game seems like it'll get a tad pricey by launch, starting at 30 bucks for just the Alpha and then getting up to I assume 40 to 50 bucks upon full release, I don't know, it might be fine, just thought it would start off abit lower before working up to full price numbers. Oh well, not the biggest deal.
  20. Maxgor

    OMG STANDALONE IS OUT

    Still there. https://store.bistudio.com/dayz-supporter-edition/
  21. Maxgor

    DayZ Early access Trailer

    DayZ mod will be continued by other people as it has been since the dev team moved to standalone development. There are of course all the extra mods that'll still be around and made by others.
  22. Maxgor

    OMG STANDALONE IS OUT

    I was wondering why the forums were down earlier lol I'm probably gonna wait abit to buy the game, let the dust settle on the launch, see how things are going. Kinda burned out on these early release games at the moment.
  23. Maxgor

    November Round-up

    It's clearly a work in progress and the video shows improvement over what was there before. This isn't near release footage here where things are just done or aren't going to be changed or altered anymore, this isn't even out for the normal public to play in ALPHA status. I know that's kind of the standard, almost joke tagline for DayZ..."DayZ: It's in Alpha", but it's also a very true statement. Looking at the video, I see zombies that aren't nearly as bad as they use to be, poor sure, but not being freaked out crackheads is a step up from the mod. I will agree on the movement being clunky, it is ARMA 2, I don't think too much can be changed in particular, that's just the downside of a clunky game.
  24. Maxgor

    November Round-up

    Even with the zombies being a little janky, that jankiness is still MUCH better than the mod, that is the biggest thing I've been waiting to see worked on and it's great to see the zombies finally being altered for the better. Now they don't look like they are running around with a speed hack lol
  25. Maxgor

    Leave mod after SA

    The mod will stay around for a long time in some capacity, but it's been dead for me for awhile now as I was just tired of putting up with the mods issues lol I plan to poke it for abit once I get my new PC running right so I can jack up the settings, and that'll probably be it. Even for a buggy alpha the Standalone will be, I don't think it can get too much worse than what the mod is right now other than if it is unplayable, so I'll probably stick with the Standalone.
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