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Standalone: Why be excited about Arma 3 engine?
(AOW)n4zRuDiN replied to Flambo (DayZ)'s topic in DayZ Mod General Discussion
He asked a question and I replied, my answer is totally valid. Here, let me give you a few highlights: Why be excited about Arma 3 engine (When you ask like this its more aimed to the public) Why should I be excited about the DayZ standalone using the same engine? DayZ is suffering from is technical issues, not dated graphics. What does the Arma 3 engine (Real Virtuality 4) offer over Arma 2 (Real Virtuality 3), and how can we expect DayZ to benefit (Well hell man, why ask that when you are linking the Arma 3 wiki page, you have the answers there) -
Standalone: Why be excited about Arma 3 engine?
(AOW)n4zRuDiN replied to Flambo (DayZ)'s topic in DayZ Mod General Discussion
I'm sorry, did he not ask "Why be excited about Arma 3 engine?" *facepalm* -
Standalone: Why be excited about Arma 3 engine?
(AOW)n4zRuDiN replied to Flambo (DayZ)'s topic in DayZ Mod General Discussion
Most useless thread ever.. RV4 will have everything that RV3 has but twice as better, and if it takes additional time to move over to a new engine so be it, at the end of the day its gonna be a better game. Hell man, this shit is pretty self explanatory... of course they can use RV3 for DayZ standalone but why should they? As for all other techical issues you are talking about it has nothing to do with the engine, I'II quote someone so I don't have to explain. Not to be a dick or anything but I hope you know that BI owns RV4 engine so why the hell should they not use it. http://lmgtfy.com/?q=Arma+3+engine+improvements%3F#seen (I feel trolled) -
Drink up friends! plenty of tears for everyone!
(AOW)n4zRuDiN replied to redfield-77's topic in Mod Servers & Private Hives
Yep, I've enraged the fanboys. :D -
Drink up friends! plenty of tears for everyone!
(AOW)n4zRuDiN replied to redfield-77's topic in Mod Servers & Private Hives
I understand how it works, Rocket worked on Arma III multiplayer and DayZ at the same time, although DayZ at the sidelines, when it grew popular he got assigned to it, as project lead. Just because the mod was created by a BI employee does not mean DayZ was "created" by BI. Just because one guy have an idea and make a mod of it does not mean the mod was made by the company he works for. Go ahead and look at their games list, DayZ is TBA. -
Drink up friends! plenty of tears for everyone!
(AOW)n4zRuDiN replied to redfield-77's topic in Mod Servers & Private Hives
Thanks for asking, but no, I'm not retarded. As far as I know DayZ was not developed BI. However DayZ standalone will be. -
Drink up friends! plenty of tears for everyone!
(AOW)n4zRuDiN replied to redfield-77's topic in Mod Servers & Private Hives
Sorry, I can't agree with you but, duely noted. -
Drink up friends! plenty of tears for everyone!
(AOW)n4zRuDiN replied to redfield-77's topic in Mod Servers & Private Hives
Quite lame to get globally banned on a game not developed by BI. Would have been more appropriate for a DayZ ban. -
Building bases and millitary transport.
(AOW)n4zRuDiN replied to s3crtAZOnt's topic in DayZ Mod Suggestions
That can be done in an already existing thread about this issue. -
I need M4A1 CCO SD - Here's my trade list.
(AOW)n4zRuDiN replied to (AOW)n4zRuDiN's topic in DayZ Mod General Discussion
Sorry, can't do. -
I need M4A1 CCO SD - Here's my trade list.
(AOW)n4zRuDiN replied to (AOW)n4zRuDiN's topic in DayZ Mod General Discussion
Found them all this week, just like 30mins ago I found 3 helicopter wrecks, all within 600 meters of eachother.. I was quite lucky lol, been running back and forth stashing the last hour lol -
I need M4A1 CCO SD - Here's my trade list.
(AOW)n4zRuDiN replied to (AOW)n4zRuDiN's topic in DayZ Mod General Discussion
I'II send you a PM -
I need M4A1 CCO SD - Here's my trade list.
(AOW)n4zRuDiN replied to (AOW)n4zRuDiN's topic in DayZ Mod General Discussion
Sorry friend, no AK's, as for the M4A1 Holo the only one I have is the one am using :/ -
I need M4A1 CCO SD - Here's my trade list.
(AOW)n4zRuDiN posted a topic in DayZ Mod General Discussion
Howdy. I need to get my hands on one of those M4A1 Camo SD's and I have a list below showing what I can trade it with, post below what you need from me in order for me to get your M4A1 CCO SD. 1x FN FAL 3x L85A2 AWS 3x M9 SD 2x AS50 2x DMR 2x M107 1x Mk 48 Mod 0 2x Bizon PP-19 SD 2x MP5SD6 Thanks! -
[ RaO ] Rise as One, have our own game server and Teamspeak server.
(AOW)n4zRuDiN replied to RaO Proliz's topic in DayZ Mod General Discussion
What is your age? 23 How long have you been playing DayZ? For about 3 weeks now, everyday. I play roughly 12 hours a day or slightly less. Where do you live? I live in Sweden What role would you prefer? (Assault, Sniper, Medic, etc) When I'm playing with friends of mine I usually take on the role assault and leave my friends to have overwatch, as for medical supplies we all carry them. The role as I would prefer in a clan would be assault, its the one I enjoy most since I like to be where the action is. I have good experience with sniper-rifles too, medic I got no problems with either. What can you bring to SSrT that you promise no other recruit can? I don't think I can promise you anything but I can tell you that I have experience that most people don't. I have been in two other clans playing original Arma II and both of them used real milsim training so I'm fairly educated in strategies and callouts, I believe that will come in handy in DayZ. Scenarios Questions: Answer with complete honesty and not just one sentence. We are watching B) 1) You're in base along with another member, and a group of three approach camp without showing signs. How do you react? Kill on sight as soon as they enter effective range, if I've not been informed of any visitors I would eliminate them as efficent as possible, I would ask my other teammate to get to as high ground as quickly as possible and then kill them off. If there are no high ground I would ask my teammate to go flank them and open fire on my command, shortly after I have started shooting at them. 2) You're the Squad leader of the Assault team Alpha and your running across a field to gather Intel on a enemy position and your team is fired upon and two men go down. Whats your first order of action as squad leader? SNIPER: I would get to ground as soon as possible or to nearest cover if its close, I would ask for sitrep shortly after me taking cover. I would look for the direction of the shooter and if found I would throw a smoke at my downed teammates and then give supressive fire as them move towards me or cover or if they can bandage themselves at point. Or I can take out the sniper before doing anything above (based on distance and terrain) CLOSE ASSAULT: Get to ground as soon as possible or hit nearby cover and ask for sitrep, figuire out where the enemy team is shooting from and inform my team, I would then smoke my team and begin supressive fire while they get patched up, once up I would give supressive fire and ask one of them to stay with me and one other flank. 3) During a OP in cherno you and your team come across a survivor with broken legs asking for help. How do you respond? First, I make sure he is not armed or have any weapons in backpack. As soon as we establish that the man is not armed I would place the morphine in his backpack, if he has full inventory I would appy it on site, while doing this I have my team watching out, if we are a team of 5 I would ask for diamond formation for cover, if we are less we'd utilize the best cover thats been given to cover as much ground as possible.