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Your DayZ Team
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Everything posted by Askeladd
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Thx:) if i wasnt on tapatalk i would get My beans:)
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Trying to get a new server running - Vilayer
Askeladd replied to Spades (DayZ)'s topic in Mod Servers & Private Hives
Did u get urs to work yet? what did they say? -
I recommend a total wipe of everything once the tents gets fixed! Atm things or duplicating to left and right even if u dont want it to, and people are running around geared to the teeth from looting all thoose tents. The game needs a reset!
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Well, i saw a link today that hes now going to make this into a standalone with bohemian interactive:) so hes probarly negotioting with them;P planning stuff:P He will keep updating the mod thou!
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Go up.... Read the first post again...... AFTER the tents have been fixed!!!!
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Well the problem aint the duplicating itself, Coz i Can choose not to. But atm the tents are duplicating by themself.... And that is problem and its due to that problem im saying "RESET EVERYTHING":)
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Well I dont think we can w8 that long. NVGs Gps and rangefinders are found on soooooo many corpses and in half of the tents i find:S
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Well I dont really caring about spelling as long as my message is received!!!
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How are u helping new players. All u do is bashing the game Coz the only Way u Can stay alive is by shooting newbs at cherno....... Play the game instead of griefing!!!!
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Now u get into à group and starts to play with a goal, build tradingstations and/or work with people to create trained groups to go after bandits..... I dont beat this game just becourse i Can survive in the forrest..... It rakes no more than maximum à couple of hours to reach that state!!!!
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Dudes, leave sol the attention seeking five year old alone and let him feel PRO after shooting freshly spawned people!!!!
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Atm mk48.
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Your thoughts on making foodstuffs perishable and adding a working life to weapon components/vehicle parts?
Askeladd replied to sealteamaus's topic in DayZ Mod Suggestions
E meant if its raw for à long time... -
Your thoughts on making foodstuffs perishable and adding a working life to weapon components/vehicle parts?
Askeladd replied to sealteamaus's topic in DayZ Mod Suggestions
Meat could also turné bad if u dont Cook it fast enough, there would have to be à Way to know that thou -
<GMSradio.net> Green Mountain Survivors - The Radio Station of the Apocalypse.
Askeladd replied to a topic in DayZ Mod General Discussion
Ok, so im going to start a server, and every time i got to bed and cant defend my camp, im going to shut it down? They get the huge advantage coz they only start the server when THEY get enough members online to defend the clan, and when they cant defend it, they shut the server down.... and NO the lone wolves (or other groups on the server) wont benefit from this... coz they wont now when the server will come up OR go down. If u are having problems understanding this... u kid... u are DENSE...... But i will explain this once in words u MIGHT understand. They ARE LOCKING the server when they cant defend their camp! They just dont hit the "lockout" button. They hit the Shut down button instead until it fits them to restart it again. The only difference is the word "lock" and "shut down". And if they are allowed to continue, imagine for a second where this will lead. If people for 1 second are allowed to do this it will lead to servers being shut down all the time as people got to bed, work, holidays..... damn, what will prevent them from shutting the server down for a toilet break. This is all just a dumb way to try to get around the rules. -
<GMSradio.net> Green Mountain Survivors - The Radio Station of the Apocalypse.
Askeladd replied to a topic in DayZ Mod General Discussion
Just sad that ur hiding behind the difference of words... Shutting it down when ur members are out gives u and ONLY u an huge advantage!!! Ur camp will always be defended and other players wont know when ur starting the server up so that u Can raid their camps..... As u point at the word "lock" and claims that its ok to shut the server down once u leave will only get the loopehole crushed and ur pointing finger with it:) -
No Respawn, why would I support offical release?
Askeladd replied to skizzylskzl's topic in DayZ Mod Suggestions
The problem is as far as i understand it that the arma 2 engine wont support Any other solution for now... À standalone game would..... So deal with it!!!!! -
W h y....... Ur telling the devs that are working on an alpha to concentrate on.... Medals that wont impact The game itself....... Go Back To Bf
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Let's work on this idea - When killed by a Zombie, you could get a choice of spawning as a Zombie or a Survivor.
Askeladd replied to Sogolicious's topic in DayZ Mod Suggestions
Imagine nw airfield... To to top the 30 snipers theres now 20 zombie players toXD -
Some kind of ALt+F4 cheaters on DE393
Askeladd replied to EgoArmee's topic in Mod Servers & Private Hives
I can vouch on this, i shoot to of them that disappeared instantly. No flies, no kill! -
Respawn in Boats to prevent spawn spam and unwanted spawnpoints
Askeladd replied to denkart's topic in DayZ Mod Suggestions
Well.... Disabling the respawn button Will work to:) -
I would rather play day z on an realistic arma engine than run around killing zombies in another bad shooter mmo version......
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Not only in tents^^ it would be fun to be able to leave notes anywhere:)
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De 166?
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De 393 Teleporting all players to wilderness.
Askeladd posted a topic in Mod Servers & Private Hives
Gmt+1 16:30 07/22 Suddenly all players got teleported to outside the map and there was a message flashing that we should kill each other.