Rifle Eyez
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Everything posted by Rifle Eyez
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Gamma/brightness issue - unsolvable? (vid/pics attached)
Rifle Eyez replied to Rifle Eyez's topic in Troubleshooting
Still not solved this, so bumping. -
Gamma/brightness issue - unsolvable? (vid/pics attached)
Rifle Eyez posted a topic in Troubleshooting
Firstly, I've attached a video and pictures. Apologies for the noise, hot as hell and my fan is full blast. Also I'm taking photos of my screen so naturally the quality is incredibly bad. https://streamable.com/q3p2nw You can see how straight away in Windowed mode once I swap the treeline becomes more 'solid' - all the edges pop more etc, still the awful fog, but that's just the game. Here's a photo, see how the left is just whitewashed with the right side more solid - it's really as bad as it looks on Fullscreen in the Left image - that mess of brightness and colour around the trees on the right. https://imgur.com/a/4vnHmu1 Essentially the problem is in Full Screen the game looks like I'm playing at an incredibly high Gamma even with the Brightness slider right down to low - spotting people just 15-20m away in a treeline is nigh on impossible because everything is almost white-washed, especially with the fog. Everything just blurs into one. When I switch to Windowed mode, like in the video, it's like a night and day change. Still needs some tweaking, but much better. I used to (Arma, DayZ mod, Early Standalone) be able to spot people moving 100's of meters away through treelines etc, everything appeared to have a nice contrast, but now everything just blurs into one messy mix of pixels. I've got thousands of hours on Arma/DayZ (Jul 2012 join date just on the forums) so I'm decent at navigating the files and troubleshooting things - no luck on this one. I'm sure it started around the .60 patches with the Renderer work and all of the adjustments with night gamma and the removal of the sliders. I've noticed if I alt-tab like when the game starts and there's a second of delay I notice the change on my desktop (higher gamma/brightness), and it immediately goes back to my normal monitor settings. Tried : Reinstalling DayZ, reinstalled Windows, reinstalled Windows from 7 to 10 (unrelated to DayZ but still - no change). Deleting the .cfg. Changing my monitor settings even to extremes and it just makes it even worse or varying degrees of terrible. Changing the gamma setting in the .cfg to 0.5, or various others - unsure if this even works and adjusts anything but I tried all the same. Any ideas? -
Gamma/brightness issue - unsolvable? (vid/pics attached)
Rifle Eyez replied to Rifle Eyez's topic in Troubleshooting
Sorry to bump but...bump. -
Gamma/brightness issue - unsolvable? (vid/pics attached)
Rifle Eyez replied to Rifle Eyez's topic in Troubleshooting
I haven't tried Experimental yet - might be worth trying to see, thanks for the suggestion. I haven't created a ticket yet either so I'll try that as well. Still haven't managed to solve it, my only options are play in Windowed and deal with lower FPS and stuttering from time to time, or play in full screen and deal with it not being able to spot people effectively. Hopefully the photo below works and you can see what I mean - it's terrible quality because it's just a picture of my monitor up close, but you can see how the right side looks more defined, the left is Fullscreen and just looks washed out like I've got my Gamma up incredibly high with a low contrast almost (especially notable in the forest on the right side, but even in the distance it looks much better but the pic doesn't do that justice). Same place, didn't move, just swapped between Fullscreen and Windowed. Photo link works for me - weird. Even with the brightness down at it's lowest it still looks like it does on the left side of the picture. All started back in .60 with the Renderer work and the gamma slider being removed, which makes me think it's something to do with that. But I've re-installed everything including my OS, so surely it wouldn't remain an issue and carry over between multiple installs? Sometimes it looks better in Full Screen when I initially start the game but if you change a single setting (not the brightness either) it goes back to looking terrible. Just don't understand it. -
Gamma/brightness issue - unsolvable? (vid/pics attached)
Rifle Eyez replied to Rifle Eyez's topic in Troubleshooting
Bump - still suffering. Convinced this is unsolvable 😞 -
Not too sure where this needs to go, I thought Troubleshooting but meh. Simple question, I've got an old machine I'm passing on, and it's overclocked with a i5 760 stable at 4ghz, with a Radeon 7850. Obviously it needs upgrading, but despite it's age it still runs most titles at decent (not close to max, on say Witcher 3, of course) settings. 1920x1080. Now, with the new Renderer (and obviously future iterations), which out of CPU or GPU upgrade would directly improve DayZ's performance most now? The plan is to obviously upgrade both, but it's one or the other right now. Wondering if people have actually had direct experience themselves with this, e.g a bigger boost in performance after a graphics card upgrade, or after the CPU. Or even a substantial improvement with a GPU upgrade as I'm leaning towards that. With the new Renderer things are different from old DayZ/Arma being an obvious CPU hog, and searching usually brings up posts from years ago discussing how CPU reliant it was. And that also means any benchmarks done on Arma aren't really applicable now either, and they're not always 100% anyway. With DayZ being in limbo with the engine and not complete, there's no definitive testing out there, so word of mouth from actual players who have upgraded seems the best way to go. There's a post just today in the Troubleshooting section with someone complaining they're getting low FPS like sub 20, with a i5 7600 and an ancient Nvidia GeForce GT 630. Which leads me to believe it's not all CPU, as it doesn't ever drop to sub 30 on this rig with a first gen i5 while recording and is usually 45-60 outside of towns/cities/NWAF, and never sub 30 in them. The thinking is upgrade the GPU now, as the budget is 200-250£, and I can pick up a Radeon 8gb 480 for that, or a 6GB 1060. A CPU upgrade means Mobo, and RAM, and more headaches than just dropping in a GPU. Also, it's gonna cost more with picking up a ''k'' variant to overclock. Unless I can be proven wrong, but I feel I'm looking at more 350-400£ for a CPU upgrade. But if the feeling is overwhelmingly ''the CPU will improve performance more, and the GPU won't really'' or something ridiculous, then waiting and upgrading the CPU first is definitely an option. Thanks guys. EDIT: Just noticed my account is 5 years old, wow...time flies. :)
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Sweet, that's the kind of answer I was hoping for as I was leaning heavily on a GPU upgrade first, so thanks man. With DayZ being so WIP engine wise atm from the ground up it's difficult to find any definitive benchmarks obviously, and Arma doesn't count anymore. Every time I searched on the topic it just found discussion from 2012-2015 before the new Renderer was thing so none of it was relevant to upgrading now. Anyway, the 660 is about evens with the 7850 from what I can tell, with each card being better at different aspects/games, although I feel the 660/Nvidia would handle DayZ better, no idea why. So I'm hoping that with a 8GB 480 (in the 1060 range) would give me a decent FPS gain. As I said, I'd be happy to grab a GPU now even if it gave me a solid 60+ FPS more often, even if the CPU upgrade would be a good choice now also. Just less of a headache installing a GPU and also I can save & wait on a CPU upgrade to pick up a decent mobo and RAM too. And the texture popping issue, yeah a SSD would make sense actually. It's one of those purchases I've always thought about and seen recommended for Arma/DayZ but never picked one up, might have a look when I get a GPU. I don't know if you saw my video or not but I posted it today and the popping is just insane. I can zoom in on a tree, zoom in a bit more, pop. Bit more, pop, Out again a bit, pop's back. And when it's an entire forest doing it, it's a nightmare.
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Flickering textures, bought new PC, no change
Rifle Eyez replied to Spidey (DayZ)'s topic in Troubleshooting
Thanks, I actually have a video of this I was gonna add to my original thread. Also occurs to stuff not a couple 100m's away, even when I'm less than 50m away it happens. Happens with basically any texture too, trees, grass, bushes, rocks, signs, anything so ATOC or whatever doesn't change anything. Also tried it with different ATOC settings and it's a similar thing, but that opens a new problem as some cause the ever-present white dots AA problem so I usually don't use it. Tried changing Texture Detail/Filtering too, and also my View/Object settings in the CFG, on that video (and normally) it's 1200 for both. -
Yeah it's a tough one really. Like it can still get 60 FPS while recording outside of the big cities, and even then it's playable at like, 30-45. Which isn't so bad, but after years of Arma and DayZ mod I guess anything is better. I've been reading posts from all over since the new Renderer work and looking at their specs and what FPS they get, but people can't really be super specific about what frames they're getting so it makes it hard. Plus everyone is using different CFG files and so on. The best way is when someone has upgraded and comments on the performance afterwards, but those sorts of posts are pretty rare. Sometimes people have upgraded GPU and got big gains, and said it's really noticeable, sometimes not. Sometimes the CPU has been the difference, sometimes (and in other games) it really doesn't justify the expense in upgrading the CPU at all. Like you can get the guy posting with the strong i5 7600 and a old GPU, but gets super low FPS. And then people with strong CPUs and med/low tier GPU's, who get (or claim) pretty high FPS. I find it interesting how we have basically the same CPU, with mine OC'd a full 1.3ghz more, and I think my GPU is slightly better (feel like DayZ prefers Nvidia though) and we still get basically the same exact FPS. I should take mine back to stock and see if it makes any difference. If it doesn't, I wonder if that means it's my GPU that is the issue? Troubleshooting an Alpha in this way is tough and I really don't wanna start using MSI to monitor the usage of everything over and over again :D My mind feels like upgrading CPU would have more of an impact somehow, maybe it's because Bohemia, DayZ mod and Arma are on my mind with how insanely CPU reliant they are, but as you said in the future things will change and it's moved on from Arma and R.V. already But my heart says 100% upgrade GPU because it's in budget right now, there's much less involved when it comes to installing it, and I would still be happy with the decision to upgrade the GPU even if it got me 60 FPS everywhere and only boosted literally 5-15 FPS in places. What wouldn't be worth it is if it made essentially no difference at all because it's not even fully utilizing the 7850 I already have, or if it just meant I could turn some settings up that I don't care about with the same FPS I had before. Plus upgrading the CPU second means I can wait on Ryzen and see how that performs and if Intel prices change at all, save some more for RAM/Mobo, and still get good FPS in other games where the CPU isn't so much of a burden. Hard choice.
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Flickering textures, bought new PC, no change
Rifle Eyez replied to Spidey (DayZ)'s topic in Troubleshooting
Seems a popular issue, but with no real definitive way to fix it. With tons of variants too, like flickering buildings at long distance, etc. I know it's been an issue plaguing Arma/DayZ for a while, I mean I joined here in 2012 and one of my posts were about similar topic, and I know everything is WIP right now. Anyway, the issue I have is where textures even 10-20m away will be clearly low, then normal, then low, which obviously makes it a nightmare in a game where spotting any small movement can make the difference. From a distance zooming with alt look, texture changes. Zoom out, texture changes back. Zoom in, you get the idea. Up close or far away doesn't really seem to make a difference, but in my amateur assessment I dunno why trees I'm 20m from need to constantly change and can't just stay how they are. Trees, bushes, rocks, buildings, signs, sometimes the fronts of whole buildings will be solid just a dozen metres away and as I get close the correct texture pops in. Guess it's a LOD issue. Now, I'd be happy if I could just force everything on just low, or normal, or high - and it just stayed that way. Anyone else experience it/know of a fix to reduce it? I've tried messing with the settings on High, Normal, Low, V.Low, no change. -
Why KoS isn't always the answer! Most polite survivor...ever.
Rifle Eyez posted a topic in DayZ Mod Gallery
http://www.youtube.com/watch?v=kWpoUJba7f8 If you just KoS constantly you'll never get beautiful moments like this - apologise for the whiney dude on skype that ruins it as we ''push'' the dude away, but it's still a beautiful moment. I have just ''started'' a fresh channel and have tons of stuff to upload - so sub :) Playing some Dayzero meeting a few friends on the shore and bump into this dude - he's fantastic. I wonder if he survived long? -
Soup? My specs now OS Win7 Ultimate 64bit CPU i5 760 2.8ghz (ordered a Coolermaster 212 to O.C - seen a tut to get it to 3.8-4ghz stable) GPU Radeon 7850 2gb (can still overclock the crap out of this) RAM 8GB Corsair Vengeance PSU OCZ 650w Gold 80+ HDD - some Hitachi 1tb for recording (120mb/s write speed on dxtory, good enough), a Seagate 7200rpm 320gb and a 250gb MOBO Gigabyte US3L KEYBOARD Some old (but decent enough) keyboard, my faithful microsoft sidewinder died on me MOUSE Some Gigabyte gaming mouse, comfortable enough MONITOR Some budget HKC 1080p 2ms response time monitor that I half broke (well, it has a barely noticeable single solid white horizontal line near the edge, even on BIOS) Now, I have roughly £350-400 to spend on some minor upgrades - mainly thinking ahead to recording/streaming the standalone/bf4/etc. I'm NOT too fussed on maxing everything and getting 200fps on a triple monitor set up - i'm looking to play on a single monitor at 1080p smoothly - but with room to potentially upgrade in the future (hence why i can't decide out of my 2 options) Do I... Buy a Avermedia Live HD card, a highly recommended Asus monitor, a Coolermaster mechnical keyboard w/ Cherry blacks and another 1TB HDD for £380 or.. Buy a mobo/i5/i7 proc bundle w/ a new socket. Seen a OC'd i5 4670k, w/ a Arctic cooling fan, good mobo and 8gb Corsair Vengeance RAM (same as my existing 8gb) for £400. Just as a rough guide, i'm not guarenteed to get that. The pros for the first lot is no performance hit recording/streaming w/ the Avermedia, I do need a new monitor and can still use the original one for a dual monitor set up - e.g could have map up, stream chat etc. My keyboard is useable, but certainly not gaming orientated and not totally comfortable, and I've always wanted a decent (not overpriced, mechanical keyboard), and I'm often deleting good footage to make space for new recordings, a extra 1tb would be handy. Plus when my cooling arrives I can get another 1ghz max out of my i5 760. The pro for the second bundle is I'm not limited to the socket I have atm (1156 I think w/ the 760, not much I can upgrade proc wise), the additional power from the proc could cover the fps hit I get with dxtory. And I can/could cope with my keyboard/Monitor at the moment as I have for the past few months. Also the extra 8gb RAM (I presume I can chuck my existing 8gb Corsair Vengeance in the same mobo?) would help as I work w/ huge sample libaries when I produce music and they can be loaded into the ram. Any additional thoughts are welcome :)
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hope so. when i record to a second hdd (i have 1 for OS, one for games, one for recording - all over 100mb/s write speed on dxtory)i do go from say 60-40 fps to 45-30 playing and recording @ 30fps locked on dxtory on dayz. and i notice it on bf3 too. was thinking of this http://www.scan.co.u...d-record-button thanks again mate :)
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i guess my final question is : for recording/streaming is it worth getting the avermedia card + the asus or the benq and pray my i5 overclocked can handle it? what would you do? asus is 120 + 120 for the avermedia or 230 for the benq. thanks so much :)
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Specs of monitor - (ill type em, but ill link to the main page) panel type : tn, response time : 2ms, pitch size 0.276mm, resolution 1920x1080, refresh rate 120hz, contrast ratio 1000:1 / 12000000:1, http://www.scan.co.u...1-2ms-black-red techradar.com love it - And it's just, well, brilliant. It may be around £100 cheaper than the equivalent 24-inch 144Hz screen from Asus, but there's not a hint of budget aspiration in sight. This is a great screen, with top TN technology inside it and all for an excellent price. also, in my shoes (for streaming/recording) would you get the first ASUS recommended @ 60hz w/ the avermedia card or could the i5 760 overclocked to 3.6hz-4.2hz handle it?
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Thanks again man. That monitor looks sweet, I'm buying the ''bundle'' of stuff from scan.co.uk and it's £123 with a 9.7/10 rating. + yeah, the monitor has a single (thin, no more than 1cm) white line near the right edge that runs vertical Plus it would be nice as a ''backup'' monitor - always wanted dual monitors. Also would it be worth spending a extra £100 for a 120hz Benq monitor? Same size. Would have to lose the avermedia card though, however i'm hoping that once I have a overclock stable on the i5760 on more optimised games i'll be able to stream/record at least at 30fps or is that wishful thinking?
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Thanks for getting back to me so quick man :) Yeah I've heard the i5 760 is a beast of a overclocker - 4-4.2ghz range is pretty common. I just got myself some good cooling too - on stock clocks just browsing the net and playing music i'm at 20 degrees celcius, same as my GPU which isn't bad for summertime ambient temps (heard the 7850 is also a beast overclocker). I'm just concerned as it's a first gen i5 that it may be a bottleneck or am I underestimating it? Browsing around some tech forums like tomshardware the consensus is the i5 760 w/ a slight overclock is still too much for SLI/CF'ing but idk. I'm leaning toward the peripherals now. On a slightly unrelated note could anyone recommend a good 1080p monitor, mechanical keyboard and recording HDD? I think i'll grab a avermedia and that's £120 GBP for reference. Looking to spend £400, so £100-150 would be an ideal price for the monitor and £50-80 for the keyboard. The coolermaster I mentioned had good enough reviews with the cherry black switches - i'm not too fussed about dropping 100's on just a kb/m and certainly not bothered about dropping 300+ on a monitor. Thanks :) you all have my beans.
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Hmm, it's tough. Especially as at this stage it's one or the other. Because of how poorly ARMA 2/DayZ is optimised i'm basing it entirely on the fact that day-z is pretty much the sole game i've played recently. I can get a solid experience on other games that I play, solid 60fps on console ports max'd out aka skyrim/assasins creed/sleeping dogs/fifa 13 and bf3 on a mix of ultra/high on multiplayer on big maps. So perhaps the peripherals are a better idea. I'm not too fussed about turning graphics down a notch on newer games to run them. However I'm thinking that with the console next gen releasing and PC gaming (hopefully) not being as dumbed down I can quickly see my first gen i5 760 being outdated? Guess that's the issue with sockets - I can't just throw a new i5/i7 on my mobo. My thinking is the new mobo/cpu would cover the hit that fraps/dxtory gives me, while also future proofing - however the avermedia card would give me no performance hit on my i5 now and the extra 1/2tb of space would be handy, as would a nice keyboard and monitor. Baring in mind that my aim is to record and stream at some stage smoothly (standalone/arma3/bf4). I guess my next question is - Is the i5 760 with a potential O.C of 3.8-4ghz likely to be bottlenecking me for the next year? The GPU at this stage isn't a big a deal because regardless of CPU socket I can upgrade that.
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final bump :D
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bumping cuz i'm buying soon :D
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I would say my pros are Spotting other players/tents/vehicles, I basically play the game constantly freelooking w/ alt and can now navigate pretty well while looking in the complete opposite direction :D. I'm also good at predicting player movements and getting inside their heads based on what I think they're doing/where they're headed after watching them. CQC in respect of reflex/twitch moments (which in arma isn't exactly a key thing, but I often am ADS'ing and one shotting players with a Lee/M14/FAL before I've even processed ''there's a dude there'') and driving. Aim is good, but i'm not too familiar with mil dots and guestimating ranges over 200m. also, I would say I either have fantastic situational awareness or I'm just incredibly lucky but 8/10 i'll spot another player before they spot me - running through a forest or creeping around Cherno - I put it down to luck. My cons are it takes me ages to land helis, like I mentioned before manually ranging/mil dots and my confidence/paranoia. like even if I know i'm in a place where I have the advantage I still want to move as I don't like other players knowing roughly where I am. Like if I kill one guy, and I'm behind good cover, I get to paranoid and have to book it. I see tons of other ''youtuber/streamer dudes'' and general good players just holding down one spot picking off 3/4 man squads whereas I'd probably have GTFO after the first couple shots. tactically i could use work, also I'm usually too paranoid to even contemplate looting stary/nwaf solo or drive a vehicle anywhere. unless it's the old bike :D I often get quite sloppy when I'm playing solo and find myself just wandering too close/basically along roads and booking it across open fields because I can be quite impatient if i'm not in a PVP situation. also I'm the most unlucky person for finding crashed heli sites, haven't seen one in like a week of playing but I have been on foot 95% of the time.and finally..duh duh duhh..i spend way to much time camp hunting around the west/north and hording gear. :(
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any lag free UK/EU servers? (vanilla/origins/bp)
Rifle Eyez posted a topic in Mod Servers & Private Hives
It's got to the point mods/features don't even bother me now, I just want smooth gameplay. - Everytime I join a server with over 30/40 people in I get severe desync/lag, not just FPS lag, but ''stepping out of cover to shoot, then being ''hit'' 2 seconds after I get back behind cover'' lag (incase you can't tell I just had a lag related death). I thought this was mainly a console issue without dedicated servers and half the reason I got sick of playing on console itself. Literally every server has this - even with ''SSD, no lag, etc etc'' servers that I have a 15-25 ms ping too. Problem is, I never see anyone on servers with under 20 people unless I camp Stary/NWAF for 2 hours. Any recommendations? Or can DayZ + it's mods just not smoothly run over 30 players? -
Posted a thread about this about a month ago hoping that switching from a VGA > DVI adapter to a straight DVI > DVI would help but it didn't. It's hard to describe the issue and obviously i've coped with it since this time last year. The best way I can describe it is like a screen tear that almost blurs everything as I move the mouse. If i'm looking into a forest and move my mouse from one place to another doing a sweep everything seems to get torn and blurry. Not sure if this is just a ARMA engine issue but it doesn't occur from memory on any other games and if it does it's nowhere near as bad (AC3, BF3, sleeping dogs, Skyrim, TF2). Notice it tons inside buildings too, physically causes a real headache to move and focus on loot inside buildings as I move around. Every single straight edge is jagged as soon as I move - but it settles almost instantly as soon as I stop. I notice it on the trees too. I've tried everything I can - vsync on/off, AA low, med, high. Every combination of graphics settings nearly. imaginable. Anyone else suffer from this? I run a i5 quad w/ a Radeon 7850, 8gb corsair RAM and a 650w OCZ gold PSU. I run my OS on one HDD, Arma off another and I record on another HDD - all get over 120 mb/s write speeds when I test on dxtory. Also, unrelated possibly, but I get severe pop up's too. Trees completely changing textures in front of me, buildings changing between insanely blurry, sharp, blurry, very sharp as I approach them. Flickering roof's that can change if I move my mouse slightly. Grass completely changing texture even if I look one way, then the other, then back again. Halp.
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Sadly, no. I'm thinking I might get a new monitor, however I don't notice the issue on other games so i'd rather put 200-300 toward a new GPU or mobo/CPU as the issue only occurs in ARMA2 (especially with the standalone releasing soon ish). I'm gonna hop on a server and just have a play with some settings on RadeonPro (seems to be a more indepth tool than CCC) and see if anything happen A friend of mine over skype actually confirmed he gets the same issue but neither of us could pinpoint why.
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I will try these settings and report back! Yup, Morphological filtering is off. I'm starting to think it might be a physical thing e.g my semi budget 1080p monitor is dying on me possibly, however I don't notice it with any other games, The best way I can describe the headache issue is if i'm looking at a road sign or billboard, when I'm stationary it's sharp, solid, fine. When I move the mouse from left to right everything ''blurs'' together, to the point I can't physically focus on it enough to read it. If I'm passing loot on the floor, I can't 100% tell what it is just running through. Movement inside any building is a complete headache, really hard to focus on anything. It's not like ridiculously bad like when the game had graphical glitches w/ the dead solider bodies, but it's very noticeable and enough to hurt my head haha. If I'm running alongside someone and look @ them, or panning around a forest or free looking around me the same happens again - it's hard to focus on a specific point as I move even if it's slow. Also if I crouch, then stand up, I get these horizontal transparent lines that travel vertically, but not the whole way up the screen. Not every single time but that's the best way I can replicate it. Waves is almost the best way to describe it. Again, v. hard to describe. Funnily enough, if I search on google for ''waves/screen tearing'' the top 2 results mention my exact card, the 7850. Sapphire 7850 too. And it comes up on some other results on the first page- nothing helps. https://www.google.c...erp.L35bOdGWgxI