MikeCrick
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Criticism is certainly allowed, but that's not what this is. If you believe the game is overpriced or isn't worth the money then sure, but we can't even make those claims yet. Fact is; You did not buy this Mod, you haven't paid a cent to play or enjoy this game unless you're running a server or donating to one. Even if you wish to incorrectly include the price of ARMA II as part of DayZ then you're complaining over nothing. Most players purchased the game off Steam at a heavily discounted price. You chose to spend the money and recieved a product. If you didn't have an interest in ARMA II then why purchase it at all? For an Alpha Mod? Did Rocket not provide you with such a mod? You all put down money knowing what you were going to purchase. How you can be upset about this is beyond me and I DID purchase ARMA II for this mod. Well worth it in my opinion, honestly wish I could enjoy ARMA II more (LOVED Operation Flashpoint back in the day but something about ARMA just doesn't feel right). So yeah, baseless complaints about something that has nothing to do with the Mod itself are far from 'criticism' in my mind. Honestly guys it's pretty fucking petty to be bitching about this at all, I barely earn any money and I'm happy to lay down the green for this again.
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[From a bandit] You suck, your attitude is wrong and need to GTF over it
MikeCrick replied to Creambomb's topic in DayZ Mod General Discussion
I think Rocket really needs to see your post. This is what the player base has become, people with tons of gear shooting other players simply because they have nothing else to do. Now I disagree that there isn't anything left to do once geared up. Ultimately when I get bored I'll just stop playing not start shooting people for kicks, but I digress. However I tend to role play and run with friends, one of whom is useless and is always getting me into bad situations, which actually maintains my interest. However not everyone likes to play this way or CAN play this way and I can totally see WHY people end up resorting to the activities practised by the OP. There needs to be more, something to keep players like this interested, this will improve the state of the game, less n00b hunting and more player satisfaction. However, I will say that I 100% don't support your play style. It's frankly childish. You're expecting the game to provide you with challenges and activities instead of creating them for yourself. If you truly hunt other players then that's fine but your attitude suggests your 'hunting' is really just you watching high end loot spawns for people to pass by. Give yourself a higher purpose, seek out people who hunt n00bs, or protect high loot spawn areas for those players. More content should be added to the game to keep people playing but this game has never been about someone dictating a play style. Don't feel like you HAVE to do anything, make your own game. Don't try to convince us you're not all bad because you let one go here and there, that doesn't make you a better person it's just how you justify it to yourself. If you're a murdering bastard who kills for kicks then own that, be that person. I can't agree with that perspective but you know what? I'll respect the hell out of it. Seriously though people if you've got nothing better to do than shoot people all day then why the hell are you playing this game still? Take a break. Wait for a significant update and join in when there IS more to do. Let new players experience the game, It's not like it won't be here when you come back. -
Why cant I make steaks out of other Players?
MikeCrick replied to arx's topic in DayZ Mod General Discussion
I voted no but perhaps premature... I like the idea of it not being as effective and making you sick (infection?). It's not like we can't but human meat does have negative effects on our bodies. Perhaps the more you eat the more used to it you become? maybe makes other food less effective? then you'd have mad raving canibals running around which could be an interesting addition. hmm, lots of thoughts on this one. -
Night time doesn't serve a purpose
MikeCrick replied to jayboltz's topic in DayZ Mod General Discussion
Never had Night Vision, never used the gamma exploit (tried it once, found it worse). Still love nights, Logged on last night after work (well ok it was 3am) with the goal of getting to Zelen so I can play with my friends later on. Ended up getting very lost but I did manage to find a crashed Helo last night was there for a decent 10 minutes and picked up an FN FAL. Nobody else came by and the Zombies didn't agro once. Got out scott free with good gear and no damage (although I almost died of thirst while lost in a forest). It was frustrating at times but awesome at others and I'd take an experience like that over a straight forward exploration through the woods any day. I think people need to give it more of a shot, as has been said it creates a unique set of challenges for players to explore. I'm for removing Night Vision honestly because it removes a lot of that challenge, although the recent poll shows me in the minority on that point. I'm all for improving it and I love the flashlight on gun suggestions etc. but we should avoid making it too similar to daytime play. I will note that I can see the benefit in a shorter day/night cycle like Minecraft but I'd want it to be more like 6 on 6 off rather than be too short. -
Should Dayz have more npc enemies besides zombies ?
MikeCrick replied to radosm's topic in DayZ Mod General Discussion
While I'd like to see the effects of military NPCs etc. I don't think it suites the game. I know it's all a bit negative at the moment but I think we should keep the 'humans' as players and avoid NPCs who target players etc. Mostly I'd like to see more variation in Zombies, just to add tactical elements (the current breed are still basically the same as eachother). However I think we should avoid going for any Resident Evil Tyrant style stuff in DayZ. I think 'Boss Monsters' would take away from the feel of the game. oh and +10 for aggressive (hell even just intelligent) wildlife. -
RE: Private Hives and 'The Rules' - (Update from Rocket inside)
MikeCrick replied to Anton17's topic in DayZ Mod General Discussion
I guess I'd also add that this is Alpha, shoudln't both styles of play be 'tested'? Far be it from me to dictate to Rocket how to design his game, but shouldn't he support all avaliable data? He can still decide against it but it doesn't hurt to see what an alternative method of play adds. It may even inspire some interesting ideas he wouldn't have thought of otherwise. -
RE: Private Hives and 'The Rules' - (Update from Rocket inside)
MikeCrick replied to Anton17's topic in DayZ Mod General Discussion
I understand what you mean here and I actually agree with you in pretty much every regard. What these non-hive servers are offering is what (I'm hoping) will be the final Day Z experience, with one central server just like any other MMO, where things are a bit more persistant and you can get an idea of the flow within the world. Right now each server is too different, chaotic one day and cool and calm the next. I totally agree that adds to the appeal of the game but It's something I don't see as necessary to get the effect required. You have to admit that tieing players down to a single server has benefits to the game. I'm not interested in these servers because they feel more 'friendly' or 'safe' but because they are providing something which is more analogous to a real world environment than the current hive structure provides. Obviously just my opinion there. I try to keep up to date with Rocket's posts and comments in regards to most issues and I'd be interested if he'd preffer a selection of a few large player servers (like, god forgive me, WoW) or the current environment of small servers with a global persistance. -
RE: Private Hives and 'The Rules' - (Update from Rocket inside)
MikeCrick replied to Anton17's topic in DayZ Mod General Discussion
Thanks for posting this, didn't even know these servers were around. I think I'll enjoy having a character on one of these servers, the idea of knowing the type of people who are around etc. is very appealing to me. However I love the random and chaotic nature of the hive servers, so I'll keep playing those as well :) Love how it's always one or the other on these forums haha. -
Night time doesn't serve a purpose
MikeCrick replied to jayboltz's topic in DayZ Mod General Discussion
Just put my 2 cents in here. I have no issues with night servers, my best experiences have been during the night. I'll only avoid night servers when I'm trying to group up etc. since travelling and trying to find each other can be quite difficult. Besides that though the nights are much better for avoiding zombies and players. I guess you'd class me as an idiot for using a flashlight but I love the tension of knowing I'm visible to almost everyone around me, it's great! Something different. Honestly I feel safer at night time because if I don't have a flashlight/flare equiped I know I'll be harder to spot than If I'm running around in broad daylight. My survival rate rapidly increases at night time and on the local servers in Australia there are usually 20 odd players hanging around so I'd say that's far from 'almost no-one'. Obviously Night Vision is something to fear but I've never fallen victim to it myself (but I'm always aware of it). I'd also point out that a Blue Chemlight is by far the best option at night time, I've lost team mates who I'm running with in the forest using these the visability is so low. Plus anyone with a sniper rifle would be silly to camp at night without Night Vision anyway so it's not like I'm making my situation that much worse. I also quite like going all Batman on the Bandits at night time by throwing flares to 'draw' them into my trap *evil grin*. It adds another Dynamic to the gameplay, it may not be as popular as daytime play but I don't believe any changes need to be made really, slightly more visability would be nice but I think I'd find myself missing the atmosphere if they changed it. I'd also like to see some proof of 'nobody playing' since, as I stated earlier, the servers I've seen are far from 'empty' or even low on players. Sorry but I dislike people basing their arguments on facts without providing any form of solid evidence. *noting the hypocrocy in my statement there I'll try to post a screenshot to prove my side when I get home from work* -
First Post, First Story. Sorry for the generally poor grammar etc. it's around 5am here and I've been up for a while. I just felt I had to post this. It's Long DAY 0 Woke up at around 3am in Kamenka I set out into town in search of supplies. Zombies were everywhere, I knew I wasn't alone. Flashlight carefully in hand I explored the town, sneaking past Zombies left and right. I found some basic supplies; a can of Frank n Beans, some Chemlights and a few bandages. Crawling on my belly I heard to all to familiar sound of flies buzzing, against all reason I headed towards to sound. In the middle of the road by some traffic barriers I found a body, a clear victim of a zombie attack. He didn't have much but I took what I needed. Finding the body calmed my nerves, believing that I was now alone. I found out how wrong I was soon after. Crawling across the grass towards a house, hoping for something to drink I was startled by a passing light. I checked my torch, it was off, this light had come from someone else. My heart began to beat faster when I heard a voice. "Hey, Hey you" I didn't want to answer at first "Can you hear me?" I let out a whisper "Yes, I can hear you" "Hey there" He spoke "My name is Hayden" Comforted by some silly logic that a killer would never introduce themselves I replied with my own name. "It's ok, I'm unarmed" he said, alieviating almost all my concerns. I've always been very trusting, hopefully this trait would not soon spell my doom. Zombies were all around us so we opted to talk more in the nearby house. We moved silently inside finding it unfortunately empty. Inside the house we exchanged pleasantries and decided we'd be better of setting out together rather than going our separate ways. Hayden had been around it seemed, while he had no weapons he was armed with knowledge of the area. We checked out the town, scavenging through houses and shacks but ultimately finding nothing of much use. Our scrounging unfortunately seemed to have attracted many Undead. While exiting a house I slipped slightly, before I could even curse under my breath the monsters were upon us. We ran through the town, dodging the zombies as they approached, our flashlights rendered useless. Hayden pointed out a large house which seemed our only hope. We ran inside and shut ourselves in, the zombies had lost us for now but we had no illusions of saftey. While I sat down in the darkness catching my breath, Hayden turned to me with a grin, he'd found an old Lee Enfield rifle and ammunition to boot. This moment of glory was cut short, the Zombies were all around us, we were trapped. I opted to explore the rest of the building while Hayden covered the entrances. I found a great stash, some water bottles bandages and more ammo, however before I could say anything a shot rang out. "RUN!" Shouted Hayden, the Zombies were inside. Pushing past we ran from the house, Zombies clawing at our feet. We ran out of town for what seemed like ages before eventually loosing the beasts in the forest. We stopped and caught our breath. We still had no supplies of note, the rifle being the one good find as I was unable to grab any of the supplies in the house before we escaped. I broke out the chemlights so we could see better, believing the risk of being spotted by unsavoury folk was worth it. Hayden believed our best hope was a military outpost a town over near Balota. We set out, sticking to the treeline and exchanging banter while watching the horizon for Zombies. We came across the town of Komarovo and poked around a bit. Ultimately however the zombies were too great in number and the rewards too sparse so we moved on. We eventually came upon Balota, our relief swiftly was cut short by the sound of distant gunshots. We'd come to far and we needed the supplies now more than ever so we pressed on silently moving through the town towards the base. The gunshots continued to ring out through the town, we reasured eachother that we were safe, that it was probably some other poor sod being shot at. We split up, hoping to make ourselves a less obvious target. Hayden fared better than I, eventually having to come get me out of a warehouse by the docks, frozen in shock by the nearby Zombies. He came by and handed me a Hatchet, I was gracious and felt more confident now that I could defend myself. Finding nothing else we continued on towards the base. As we got closer the shots ceased and silence fell over the fields. We moved quickly but silently, the base now in sight. BANG BANG! More shots rang out, close now, too close for comfort. We hit the deck and threw away our chemlights, hoping to throw the shooters off our trail. We continued in to the base, using only our natural vision. There were Zombies all around, former soldiers who had fallen prey to the deadly virus. To keep silent I dispatched them with my hatchet, the rush was incredible, I'd never raised a weapon in my life. Hayden found a smoke grenade on one of the corpses and pocketed it. We searched the entrance of the base, before deciding to head up into one of the towers. As I approached and Hayden provided cover I stumbled on a corpse, this one was fresh but it was hard to tell who or what had killed him. I picked his corpse, jackpot, a high powered sniper rifle with plenty of ammo, plus some other essentials. Hayden told me to take the rifle, I didn't argue despite never having used one before. Both armed and more confident Hayden set out to search the other tower, finding an AKM with some ammo. Things were looking up and we hadn't heard another shot, we decided to search the rest of the base. First though, Hayden said he needed to relieve himself, I sat and monitored the surroundings. Hayden zipped up and called out to me, he'd lost me in the darkness. I called back and then, then everything started going wrong. "HEY!" Hayden cried out "Hey you! Stop!" I turned around, there was another survior behind me, I ducked down as he passed. He didn't acknowledge as Hayden continued to cry out to him. "Zombies!" I said, noticing the trail behind the man. The man ran right past us, it appeared he was more concerned with the Zombies than us, unfortunately the Zombies had the opposite reaction. "Shit" Hayden cursed, "I'll throw the smoke grenade and get them off us" Before I could say anything he was off, I don't know why he ran out of the base, it all happened so fast. I sat, scared behind the sandbags, hearing only the Zombies growling and Hayden's distant footsteps. Hayden cried out something, I couldn't understand it, I looked over and saw what looked like Hayden running past but then..I saw another man, the same from before. It was dark and I couldn't tell who was who, they both had the same weapons. I called out and asked which one Hayden was but it was too late shots rang out from the other man's gun..I called out to hayden but got no reply. I don't know why the other man didn't just kill me, maybe the zombies saved me but it didn't matter. He ran away whispering "you shouldn't have fucked with us" as he did. I aimed down the scope of my rifle, nervous and shaking. BANG! I missed, knowing my position was compromised I ran away as fast as I could. As I reached the treeline and stopped, looking back over the field. Silence. I crouched down and checked out the area through my scope. Nothing, not even a Zombie. The other man must have drawn them all away. I desperately wanted to run out and find Hayden, maybe he was still alive, maybe I could still help but ultimately I couldn't. Instead...I chose revenge. That man would be back and I had a bullet with his filthy name on it. I lay down in the grass, hopeful that forest and the darkness would keep me hidden. I lay there, moving around slightly every now and then to get a better view. It seemed like an enternity but eventually a man came into view. He was moving fast so I couldn't hit him initially, I lay waiting, patiently for the right momemnt, I didn't want to miss, I wanted to kill this bastard. I waited and waited some more but I'd lost sight of him, I cursed myself for not taking the chance earlier. I felt like retreating, living to fight another day but I couldn't. I wanted revenge, I took a bold move. I pulled out a flare and threw it into the base lighting it up. For a while there was nothing, but then..two men came into view. I knew these were my targets as they approached the base, running, overconfident. I fired a shot off at one of them...and missed again, I cursed my inexperience and prayed they hadn't seen the shot. Luckily I caught them off guard, one ran off to the right and the other hit the deck...right in front of me. He hadn't seen me, he began to throw flares in my direction, thankfully his arm wasn't as good as he believed. I lined up the shot and took a breath CLICK! DAMNIT! I was out of ammo, I reloaded as quickly as I could but by the time I had my eye to the scope again I'd missed my chance. He was up and running and moved out of my view. I looked around, hoping to catch a glimpse of him but could find nothing. As I lay there, my heart pounding so hard I could hear it echo through my whole body a horrid realisation came over me...there were two of them..and the other had run off to my right. Fear and paranoia took over, he could be right next to me, it's so hard to see. I felt a coward and a traitor as I stood up, turned and ran away from the base. I ran into an open field there were some warehouses on the other side. I reached them and took cover behind some debris, turning to scan the treeline. There was nothing, the glow of the flare faded as I lay there...nobody came..I wanted to go back but was too afraid. I moved over and sat next to the warehouse. I had failed, Hayden was a good honest man, he put up with my clumsy movements and general cowardise and I just let him die, leaving him to the mercy of those bandits. I looked at the rifle in my hands and threw it down in disgust. I didn't deserve it, I couldn't even fire the thing straight. I'd tried to be a hero and failed, unable to even avenge his death. I barely knew him but we trusted each other. He gave me that rifle, he could have taken it for himself but trusted me with it. I felt ashamed as I sat there cowering. I left that rifle behind and wandered into the forest, cursing myself with each step. I eventually collapsed in a heap of despair, crying myself to sleep. I hope those bandits find me in the night as I sleep, I hope they put a bullet in my brain. I didn't deserve to escape.