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paronity

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Posts posted by paronity


  1. Is there an Rcon tool with rotating messages besides BEC?

    This would be extremely easy to implement. I'l add it to the list above. If there is anything else tha toyu think a great tool should have, let me know. I will get working on this.


  2. Sounds good apart from

    8.) Hack detection

    - Automatically kick/ban people for using known hacks or having weapons that are not in the game.

    "said player kills hacker and gets a hacked Gun, that player be him new or old might not realise that the gun is hacked in and therefor gets banned?"

    All of these options are configurable and enablable by the server. They can also choose whether that is a kick or a ban. This way you can kick someone - they will see why - and then they can get back in.


  3. So here is the deal. I have been working on an RCON tool, but so many have been springing up and I'm not sure I should continue. I am going to outline my plans and see if anyone would still be interested in yet another one being available.

    1.) Multiple server support.

    - You can add infinite number of servers and each one can have its own settings and be managed independantly all from teh same interface.

    - You will select which server you want to manage and the GUI will change all the tabs for the info for that server.

    2.) Logging of everything.

    - Parsing of all the logs (scripts and RPT (as long as it's around)) and making them easier to read and logging them.

    - Parsing chat log of all kinds.

    - Player history (including name changes)

    3.) Active player list view

    - This will allow for GUID based amining. You can use this to allow members of your clan to kick/message/ ect... without them needing teh RCON password. They can just type !kick 1 <reason> in chat and it will determine based on their name/guid if they have permissions.

    4.) Basic RCON Functionality

    - Kick, Ban, Message from the GUI for each server.

    5.) API

    - Will allow other apps to utilize this tool via iPhone, websites, Android, ect...

    6.) Server management

    - Log rotation

    - Auto server restarts

    - On demand restarts

    7.) Player tracing

    - Will trace a players activities through all logs to aid in hacker detection.

    8.) Hack detection

    - Automatically kick/ban people for using known hacks or having weapons that are not in the game.

    9.) Timed messages to allow messages to be sent every X seconds,minutes, ect....

    I know that most of these options are available by some of the other great tools that are being developed and I have other projects that I c an be working on if people don't think there is a need for this one. Please post your feedback and let me know! Thanks in advance.

    • Like 37

  4. Awesome. I am working on one in C# right now as well. It's nice to see so many people trying to make these servers manageable.

    I built this one to have a web api as well. I'll test this out for though if you want. The more tools we have, the better off we will be.

    I didn't use BEC in mine though, I wrote my own RCON wrapper using teh dll that is floating around here.

    http://img.paronity.com/IW3Y

    We can kick, ban, and message from the web as well as trigger restarts, modify the auto-restart configs and such as well.

    Let me know if you need any other help figuring it out. What are you writing it in?

    • Like 1

  5. I tweaked and I have an issue where some people are getting signature check timeout now that weren't right before I made all of these changes. Any idea which settings would be causing the sig check packets to get dropped/timeout?

    It's weird. It doesn't happen to everyone, or even a lot of people, but at least 5 people in my clan can no longer play on it. Not sure which options would be making that time out though. Any idea? Thanks in advance.


  6. Would it be more expensive to buy the case and power supply separate?

    Sometimes. It depends on if you want that specific case or if you really don't care and would take any case.

    If it is more expensive, it's worth it though. I can't count how many customers I get that bring their "awesome custom computer" in to me to get fixed and it blew a motherboard because the crappy CPU sent a surge down the rail. It's just not worth the risk IMO.


  7. Airfield and crash sites are the only places I have found them at all. Probably on the right track. They are pretty rare too. A lot of people are probably just duplicating them once someone in their group finds them.

    • Like 1

  8. No.

    Thanks for your opinion and detailed explanation of why you feel that way. :thumbsup:

    Public in game announcements should NOT be enabled. I do not think that is the way to go. I DO think however that they should be logged in the servber log or somewhere else on the server for admins to be able to review later to see if someone is hacking.

    Before someone says "Yea - then the admin can kick/ban because they got killed", this can already happen. Deal with it. Admin ab use is going to happen no matter what game, and no matter how you try to stop it.

    • Like 4

  9. What he is saying is completely right, and you are an absolute retard for writing such email to battleye. They have done several banwaves, they are doing what they can. But the ultimate blame for the abilities and ways of completely ruining servers, are the fault of bohemia, NOT BATTLEYE.

    Again, as in another post you made, I agree with you that they are making great progress and are doing so at a rapid pace. The bottom line is the issues they are seeing and the problems they are facing SHOULD NEVER HAVE MADE IT PUBLIC. These are not advanced injection modules, or assembly level attacks. These are stupid script kiddie hacks. If they can't prevent those, what can they prevent?

    I don't see why every post about "I think this sucks", or "this doesn't work correctly" turns into a rage fest of people screaming at each other and calling them stupid. As intelligent as you seem to be on the topic, your condescension makes all that moot when I read your comments.

    The hacks that are in those other games are far less common and much more advanced than what is currently able to get around BE. I can't get on aqny server for more than a couple hours without seeing some kind of hack occur. And that my friend, is what makes it ridiculous.

    I don't agree 100% sending them an e-mail like that, but they should have PR people to answer those kinds of e-mails to do it better than what they did. The reply was total shit and that is all my comment was put towards.

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