iamsheppard@googlemail.com
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Hotfix Build 1.7.1.2 Rolling Update
iamsheppard@googlemail.com replied to rocket's topic in Mod Announcements & Info
Just change the visibility back to pre 1.7.0, I don't give a shit what you elitist asshats think about it. If you have to just change it back for Regular servers and leave it on for Veteran servers then people get the best of both worlds instead of only listening to the elitist asshats on this forum. -
Build 1.7.1 Rolling Update
iamsheppard@googlemail.com replied to rocket's topic in Mod Announcements & Info
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Build 1.7.1 Rolling Update
iamsheppard@googlemail.com replied to rocket's topic in Mod Announcements & Info
How is the day of bandit killing noobs over? A bandit is more likely to have a weapon and noobs spawn without a weapon so are powerless to do anything about bandits who camp spawns. -
Build 1.7.1 Rolling Update
iamsheppard@googlemail.com replied to rocket's topic in Mod Announcements & Info
It was stupid-easy to avoid the 1.7.0 zombies. I could kit out my character with a new backpack' date=' assault rifle, new pistol, plenty of ammo, etc, and often not have a kill a single zombie. Part of what made this game such a "kill on sight shooter (with zombies)" rather than a "Zombie Apocalypse Survival Game" was that you could pretty much just ignore the zombies. [/quote'] Wrong wrong wrong, and you couldn't be more wrong. Tired of people complaining about shoot on sight. The game became a shoot on sight because you are playing with other PEOPLE. If someone has something to gain from shooting another. They are going to do it. Even with the patch I still have a shoot on sight policy. I can handle the zombies, but other players are to much of a risk that I have no care of taking my chances with. Indeed, 1.5.0 hardly had any shoot on sight people and I really enjoyed it. -
Build 1.7.1 Rolling Update
iamsheppard@googlemail.com replied to rocket's topic in Mod Announcements & Info
*Waves* Have fun playing something else that has an easy mode. For each person that leaves' date=' 10 more will come to this mod. I can't wait to see the player count when Arma 2 has another deal on Steam. [/quote'] Why do you idiots always assume that if someone doesn't like the difficulty then they must like 'easy mode', this mod goes from one extreme to the other, its either easy or ridiculously hard. There was nothing wrong with the zombies in 1.7.0 other than the fact that they could see and walk through walls. -
Build 1.7.1 Rolling Update
iamsheppard@googlemail.com replied to rocket's topic in Mod Announcements & Info
Looks like its time to uninstall Arma again. -
Build 1.7.1 Rolling Update
iamsheppard@googlemail.com replied to rocket's topic in Mod Announcements & Info
I give up. You are making this game ridiculously hard every patch, I realise you are going for an "anti-game" but you are destroying all the fun to be had. Give it a goddamn rest with changing the mechanics every patch. -
Build 1.5.8 rolling update
iamsheppard@googlemail.com replied to rocket's topic in Mod Announcements & Info
If that's the road it is taking I might as well just stop playing now then. I dont want to play an ultra realistic zombie survival game. I still think this game had the balance right with 1.5.6. -
Build 1.5.8 rolling update
iamsheppard@googlemail.com replied to rocket's topic in Mod Announcements & Info
I know its alpha, I'm just bored of being told to "Go back and play CoD ******* noob" or "omg you arent playing it right" or "maybe this isn't the game for you". I only came to let Rocket know there are actually other people than the vocal lot who like it the way it is, there are just as many people who like it the way it WAS also. If they are going to keep the large amounts of fast zombies there needs to be a way to kill them quietly then. -
Build 1.5.8 rolling update
iamsheppard@googlemail.com replied to rocket's topic in Mod Announcements & Info
I like that you can speak for the majority, the fast vs slow zombie thread has people in equal measures. Stop telling me this game isn't for me, I don't have any issues with any other games including Dark Souls which is ridiculously hard. Its just this game has lost the fun factor for me and lots of other people. -
Build 1.5.8 rolling update
iamsheppard@googlemail.com replied to rocket's topic in Mod Announcements & Info
There's a fine line between realism and fun, I shouldn't have to put in hours and hours and hours and hours to have fun, running for 20 mins only to get spotted by a zombie and have 30 super fast usain bolt zombies zig zagging from side to side chasing you from one side of the map to the other without stopping isn't fun. The zombie speed was manageable when you could sneak into town with a lesser amount of zombies, now that they spawn in bigger numbers and wander to the outskirts of town its destroyed the fun this game had. The only fun to be had with this game is if you group up with friends, I never read of any amazing solo experiences other than managing to get away from the zombie train you pull. -
Build 1.5.8 rolling update
iamsheppard@googlemail.com replied to rocket's topic in Mod Announcements & Info
Everyone has a different level of skill and amount of time to play. I get less than an hour a day to play this game, I don't want to have to spend that hour crawling along the ground on my stomach just to get a tin of beans. The 1.5.6 amount of zombies was perfect for me. -
Build 1.5.8 rolling update
iamsheppard@googlemail.com replied to rocket's topic in Mod Announcements & Info
Have you changed the zombie spawns back to old amount yet, this game is unplayable to me until that happens. -
Fast vs Slow Zombies
iamsheppard@googlemail.com replied to Yoba (DayZ)'s topic in DayZ Mod Suggestions
I will probably get told to "lolol go play CoD you noob" but I emailed the devs and they said maybe post it in here so they can keep track of all the suggestions. I did post in another post somewhere but it seems to have been buried. First the sob story, I work stupid hours and I might only have an hour or so a day if that and I don't want to have to spend that hour crawling around on my stomach dodging zombies just to get a can of beans. I realise ARMA is about realism but there is a fine line between realism and fun. 1.5.7 is unplayable for me and I realise the zombie spawn and increase in zombies wasn't complete intentional but if that is the future of the mod then I don't think I will be playing it at all. Its clear that the fast vs slow zombie issue is split, what is tiring are all the people that are pro-fast zombies being arrogant and condescending against those that are anti-fast zombies. So what I was wondering is that seeing as there are two types of servers, regular and veteran, would it not make sense to please everybody by making it so that the regular servers have less, slower zombies and veteran servers have more, faster zombies, everyone is happy and it cuts down on the animosity of all the hardcore ARMA players towards casual gamers such as myself? -
A question about infected speeds
iamsheppard@googlemail.com replied to rocket's topic in DayZ Mod General Discussion
If you are going to have more zombies then slow them down, its no fun aggroing a zombie and having him chase you from one side of the map to the other. The whole point of a zombie is that they are dead and rotting, they shouldnt have superhuman vision/hearing/smell/sprinting because of the decay.