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Your DayZ Team
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Everything posted by JamesR
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Whoops I meant to say "Rocket fix the hackzz now!@!!!!!!11"
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There are servers that ban you for clicking a button in the game interface? I've clicked that before too. Other games show you how the server is configured on that screen. I know that's what I was expecting I got kicked for it though not banned.
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Combat logging: One of these things is not like the other.
JamesR replied to Travis31's topic in DayZ Mod General Discussion
Logging out never even occurs to me. I RUNAWAY!!!!! when I think another player is close by. -
Or the sniper could just shoot anyone looking at the map. After all you can't read a map nailed to a wall and move at the same time. BOOM headshot.
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Find a generator and keep it gassed up. Of course underground bases stocked with supplies would tempt even me into banditry.
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Right now he does the reload on the base of the handle. Move it to the blade. Maybe reduce hatchet "ammo" to 100 or so.
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Shit DayZ players say (contribute!)
JamesR replied to DannyFilming's topic in DayZ Mod General Discussion
"I'm quitting because ______ is ruining the game" -
Yes and you should feel bad because of it.
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They didn't go to 5.56 because it was less lethal they switched to it because you can carry more.
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Why shouldn't it do more damage at 100 than it does at 800 meters?
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ROOT BEER!!!!!
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.50 caliber rifles. At some point we need to have a serious talk about this.
JamesR replied to bazbake's topic in DayZ Mod General Discussion
Yup one guy with a 50% hit rate is plenty of people. -
.50 caliber rifles. At some point we need to have a serious talk about this.
JamesR replied to bazbake's topic in DayZ Mod General Discussion
Being able to pull the trigger while standing isn't the point. Holding the gun steady enough to hit something with it is. Show me one person who can consistently fire a .50 offhand. -
.50 caliber rifles. At some point we need to have a serious talk about this.
JamesR replied to bazbake's topic in DayZ Mod General Discussion
No you could not put an M107 in your backpack. The things are huge. -
.50 caliber rifles. At some point we need to have a serious talk about this.
JamesR replied to bazbake's topic in DayZ Mod General Discussion
Lol 5.56 will do more damage than you claim from .50bmg -
AS50/M107 used against light armored infantry?
JamesR replied to Darkwater (DayZ)'s topic in DayZ Mod General Discussion
Wanting a huge rifle that fires huge ammo to take up more space is trying to make all the guns the same? -
AS50/M107 used against light armored infantry?
JamesR replied to Darkwater (DayZ)'s topic in DayZ Mod General Discussion
You think a M107 will fit into a backpack?? Have you ever seen one???? -
AS50/M107 used against light armored infantry?
JamesR replied to Darkwater (DayZ)'s topic in DayZ Mod General Discussion
The ammo should take up more room. 3 rounds of .50BMG is the size of a STANAG magazine! Each mag should take at least 2 inventory slots. -
Maybe the zombie virus has a 30 day incubation. So they were already infected when they put on the hazmat suit and just didn't know it.
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Got global banned, how do I contact battleye
JamesR replied to Hareu17's topic in DayZ Mod Troubleshooting
Yup it's a legit ban. Battleye detected cheat software running and banned for that. For them to lift that ban they would have to believe that he only cheats on other games and just had it running without using it. -
Police zombies could drop pistol ammo and a nightstick.
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Anti-materiel rifles versus M136 launchers...encumbrance and reassigning slots.
JamesR replied to bazbake's topic in DayZ Mod Suggestions
I don't think you understand how HUGE .50 cal rifles and ammo are. The rifle should take the place of your backpack AND the ammo should be two slots. -
Oh yeah? I've got all that plus a revolver and a Lee Enfield.
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Got global banned, how do I contact battleye
JamesR replied to Hareu17's topic in DayZ Mod Troubleshooting
How is using a bot no reason? -
What should our next competition be?
JamesR replied to mattlightfoot's topic in DayZ Mod Suggestions
Yeah what he said.