kostuek
Members-
Content Count
38 -
Joined
-
Last visited
Everything posted by kostuek
-
Nice trolling, OP
-
Just kill them all. No one needs friendly anymore.
-
If i buy a new copy of arma 2, will i still be banned?
kostuek replied to KoalaBro's topic in Mod Servers & Private Hives
dildo514 is coming for us. i'm a little afraid now -
Underground Bases? Opens a whole new World of possibilities...
kostuek replied to mazeash@mail.com's topic in DayZ Mod Suggestions
Some are addicted to dungeons. But there is no reason to dig an underground base if you can just build a wall around yor favorite town. -
Yes, of course. That's because this "game" has only a few sreenshots after this long, long development and a webpage, that was registered at 24 May 2012. That's because if you are going to do some research about this "game", you will find nothing until the last few weeks it suddenly appears. That's because it will use the shitty engine from War Inc., a free2Play Ego-shooter. The long development was really a success.
-
Haha, i would tell you some interesting facts about your mother in this situation. About all of your mothers, in fact. Cuz it' just a game.
-
what's the best solution to stop server hopping?
kostuek replied to tarquinbb's topic in DayZ Mod General Discussion
I was thinking of this: 10 minutes after login the server will ask you, if you want to stay. If you accept this, you will be not able to login on any other server for the next, let's say, 6 hours. If you are not happy with the server, you can just leave and go for another (not the same one for the next whatever time). -
Well, that is what this "experiment" is about, isn't it? Give them a lot of weapons, don't say them what to do, don't punish bandits, make it quiet easy to survive. Make "death" mean something, at least a long boring run. Will they kill each other just for fun? Oh, yeah, baby, we will. We will so hard. So this mod, this experiment is a full success. People are coming here, because the deatch here means more then in other games, killing is much more fun this way. But... Even if the mod didn't fail, maybe we, as the humans we are, did. Just like in the last few thousand years.
-
BEClient 1.65 will not update.
kostuek replied to repinsniper's topic in DayZ Mod General Discussion
1.62 > 1.167 -
Why did i watch this boring shit
-
Now go to cherno, climb a roof and strongly attack the next sniper getting there with your horns
-
I've murdered 110 people, I'm still alive, and i'm coming for your beans...
kostuek replied to Xiroth's topic in DayZ Mod General Discussion
This tree will die i guess- 318 replies
-
- 26
-
I eat them
-
deatch means more -> more fear -> more KoS -> mission failed
-
The first rule of dayz forum: DO NOT get attached to your opinion. Most of the time it will be a redundant piece of shit anyway.
-
That's because i said "maybe", dude.
-
Arma update 1.62 did this also (http://mp1st.com/2012/07/24/arma-2-patch-1-62-released-better-server-stability-for-dayz-patch-notes/): - Added new video options (Post-Process Anti-Aliasing, Alpha To Coverage) So maybe glitches are because of this. Don't change working system.
-
After reinstalling BE i can join 417 servers also. No artifacts so far, but i'm at 230 blood right now and don't see much at all.
-
another launch check: I'm on steam and sixlauncher, updated to 1.7.2.4, win7 x64 server: UK02 version 95417, ping 62 --> "Bad version, server rejected connection" after dayz-screen server : DE4, 95417, ping 62 --> "Bad version, server rejected connection" after dayz-screen server: US 10, 95417, ping ? (9999) --> "Bad version, server rejected connection" after dayz-screen server: RU 19, 95417, ping 156 --> successful launch after about 3 min on loading screen server: BE 3, 95417, ping 62 --> "Bad version, server rejected connection" after dayz-screen server: DE 744, 95389, ping 31 --> successful launch server: SE 4, 95389, ping 109 --> successful launch server: Fi 3, 95389, ping 62 --> successful launch Edit: http://s14.directupload.net/file/d/2964/5a6cabkp_jpg.htm
-
It caused a huge server load if i got it right
-
So i'm at Sixlauncher and 1.7.2.4 now. Some server 95417 seem to have wrong configuration ("Bad version, server rejected connection" after dayz-screen), also got once a hang at "Loading"-screen. No problems at servers 95393/95389 so far, works well
-
Waiting for Sixlauncher, i'm just too lazy ._.
-
For the same reason you did mention this possibility in the first place, i guess. So we can look at you and say : wow, look at this pretty cool and clever guy, he can hack the game, he got also a huge penis for sure
-
I would be a zombie
-
I had only caffee today :|