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Alchemist349

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Everything posted by Alchemist349

  1. Alchemist349

    Why does everyone want me dead?

    Except the "people" that play this game like a deathmatch know that and more people have been killed for trusting someone who initially appears friendly than anything else at this point I think.
  2. Alchemist349

    Is there a RP server?

    Would you call what goes on in most of the servers and this forum "community"?
  3. Surely this depends on the type of zombie?, I don't think I've ever seen a zig-zagging Usain Bolt Zombie in any film or game before so we're obviously dealing with something new (28 days zombies were fast, but would you bet on them over 100m against our zombies, I don't think so). If this worked I would totally use it but it shouldn't be a guaranteed thing, maybe only pulling some zombies away for a short period of time.
  4. Alchemist349

    Mags stay, bullets go.

    Good idea, its not as though you'rd throw good mags away on the range just because you'd run out of rounds. Although perhaps if you were combat reloading, one might get lost now and then in the panic, just to keep things real. Hell, If we're going that way, let people banana-clip mags together for faster reload, lower accuracy.
  5. Alchemist349

    remove l85aws, add thread rating

    Simple suggestion, make Night Vision (NVG) and Thermal Goggles (TI) require batteries to operate so that people can't keep them on constantly, IRL you'd need to change NVG every 3-4 nights and TI every night.
  6. You want realistic?, make it so you can't properly bandage yourself, if you do yourself you only slow the bleeding, not stop it. Having applied a combat applique tourniquet (C.A.T), Morphine and a good slapping to a guy who'd been hit with a 7.62 round I can confirm you're not in your right mind, the guy tried to bandage his good leg FFS.
  7. Alchemist349

    Dogs / Children / Other Followers

    I was considering something similar the other day, a random chance to spawn with an AI wife/husband, Child or dog or something similar, perhaps some kind of bonus for keeping them round (would need to be worthwhile for all the sociopaths this mod seems to attract). The downside obviously being you have NPC's to look after and feed, you can leave them behind somewhere "safe" but we all know what 90% of the playerbase would do if they came across your "family".
  8. Alchemist349

    New Playable Race

    To stop a zombie/survivor team-up just have zombie players randomly spawn AI zombies nearby occasionally, A single AI zombie could do some damage to a group if they're caught unawares. Also, rather than spawn immediately as a zombie, you should have to die from a non-headshot, and then respawn on a certain button press (so you can do it when its most convenient/pant-shittingly terrifying for the person looting you) as a zombie in the same location. You'd want the person who killed you to come closer so you can gnaw his leg off but at the same time if he puts one through your skull its back to the beach and no zombie-play for you.
  9. Look out for prostitutes disappearing in the OP's home town sometime soon judging by that post.
  10. Alchemist349

    Don't use the online map.

    I finally gave in and started using an online map this morning after doing three or four MASSIVE loops completely by accident. Every time I thought I was headed north but every time I'd top a ridge to find myself facing the coast near Elektro again. Maybe once I'm a bit further North I can stop using it but if I'd seen that same view of the coast a fifth time, I'd have put one through my own skull just to start somewhere else.
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