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remps

DayZ Supporter
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Everything posted by remps

  1. Right now the bandit is an attribute given to players who are aggressive to other people, pvp. Pros - cool non-starter skin Cons - labeled as a pvper or hostile target To counter this why not try to reward players who survive for aprox 6 days (ingame life time). Pros - non-bandits receive body armor (or just nvgs) for surviving 6 days. which includes a new skin. Players who survive for 6 days and are bandits get a unique reward but do not receive body armor. Just a new skin, possibly sniper camo. Cons - harder to survive or recieve reward for bandits due to bountyhunters who receive little or no penelty for putting a bandit down.
  2. remps

    Proposed counter to the bandit

    http://ztoe.net/wp-content/uploads/2007/06/alignment1.gif neutral = Starters lawful neutral = Bountyhunter skin chaotic neutral = Bandit skin how about just that.
  3. remps

    ACRE Support

    also, it would be common to run into radios. Police departments would issue radios to both the policeman and possibly even to the car they drive. Overall the city police should already have a chance of owning a short range radio on them if they were alive and are now dead. Rural police departments would be less likely to have radios at all.
  4. remps

    ACRE Support

    The acre team could always reskin the 343 to a more commercial brand and copypaste code from the 343. To make acre work with dayz would take some dueing. Dayz would need to have it's own launcher/updater with VoIPClientSide built into the launcher. Not only must the VoIP feature be built into the launcher but the server the user connects to must host it's own VoIPServerSide along side the dayz instance it is running. With a launcher/updater that has built in VoIP and servers hosting VoIP specifically for the dayz instance they host. Then it would be possible to utilize ACRE, Note this would also work when players change from server to server as the launcher+VoIP detects the player has changed instances.
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