Right now the bandit is an attribute given to players who are aggressive to other people, pvp. Pros - cool non-starter skin Cons - labeled as a pvper or hostile target To counter this why not try to reward players who survive for aprox 6 days (ingame life time). Pros - non-bandits receive body armor (or just nvgs) for surviving 6 days. which includes a new skin. Players who survive for 6 days and are bandits get a unique reward but do not receive body armor. Just a new skin, possibly sniper camo. Cons - harder to survive or recieve reward for bandits due to bountyhunters who receive little or no penelty for putting a bandit down.