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Everything posted by green-K-
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Bayonett and flashlight are already added for atleast the M4A1 in the standalone, so this will probably possible with other weapons too.
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'PublicVariable Value Restriction #293'
green-K- replied to shotdownzero's topic in DayZ Mod Troubleshooting
It gets triggerd by someone disconnecting according to the filters of this thread, which are widely used. But I have no experience with Battleye and Arma scripts so I can't help further. -
What kind of internet connection do you have?
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Hab mir genau das gleiche gedacht, früher (dh. vor etwa 1 Jahr) war man froh, dass man einen GAZ gefunden hat und hat Stunden dafür gearbeitet dass man ihn fahrtüchtig bekommt. Bei bis zu 1500 fahrzeugen kann man sich regelrecht was raussuchen. Genauso wurde damals die Makarov als Startgear herausgenommen, damit man für die erste Waffe arbeiten, also durch eine Stadt sneaken muss um sich vor Zombies überhaupt wehren zu können.
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Must be around 40-50 over several weeks. Got bored on a Namalsk server and just camped at my sniper spot with an M107, logged in whenever I want and overlooked object A2 and Brensk railway station. This life also features my longest shot being around 1km.
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Check out the harbour in the north of the right island near Dalnogorsk, all the containers spawn incredibly much industrial loot. Also good for farming building materials.
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Apparently, we're getting a new gear menu UI. Discuss.
green-K- replied to colekern's topic in DayZ Mod General Discussion
What do you mean? If you mean the font discussion of the SA menus I can tell ya that this is a different case, the menu looks quite finished to me. -
Apparently, we're getting a new gear menu UI. Discuss.
green-K- replied to colekern's topic in DayZ Mod General Discussion
I like it so far, only don't really like the font of the text in the backpack slot. -
problem starting, auto kick, wrong key?
green-K- replied to theoldking's topic in DayZ Mod Troubleshooting
Start both Arma 2 and Arma 2 Operation Arrowhead at least once, so the keys get registered in your registry. -
You are speaking out of my soul, it was a bit fun for like 4 days, until that I had a Level 2 house (for fast gathering of all the materials is that harbor in the northeast of the main island perfect), like 10 PKP's (it's just like a sniper with 100 round mags), NVGs GPS and all that stuff. In the end you will only hunt players to get Bandit lvl 3 or kill zeds all the time for hero lvl 3. I didn't played the newest version with the (little bit) nerfed Sector B, but it won't be changed that much. tl;dr DayZ Vanilla >> DayZ Origins
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GTA San Andreas Multiplayer. And Lupatchi is probably referring to the Cops and Robbers mod for SAMP.
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DMR+Crosshair ON IS cheating, no matter how you look at it
green-K- replied to [email protected]'s topic in DayZ Mod General Discussion
It could be handled like in CS for example, you only have a crosshair for non-sniper-weapons. -
The death messages are often bugged, I saw many messages that showed ranges between 4km and 20km (!) made with the PKP, Enfield and M24. Another thing that could cause these messages are the player bodies that are in the volcano, if you kill players in there it could bug the fck out of the game.
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Wrong.
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Normal PC, lower FPS . . .
green-K- replied to AshBringeR (DayZ)'s topic in DayZ Mod Troubleshooting
Why do you play with a 16:9 resolution, when your native is 16:10? -
getting the dayz mod from steam or dayz commander?
green-K- replied to alfiejr's topic in New Player Discussion
It actually doesn't care where you get DayZ from, but DayZ Commander is more useful since it has 20+ extra mods/maps and you can search for servers and add favorites. -
It would be also interesting to see ravens in the sky above an area where a corpse is, saw it in the first chapter of the PMC campaign and found it quite interesting and useful.
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Thats Crysis 3 :)
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Level 1 (foundation is ready after a server restart) 1 Cement mixer, 1 Lvl. 1 Blueprint Put the materials into the mixer and rightclick on the blueprint. 15 Rocks (mine them at the quarry north of Byelov) 25 Woodpiles 2 Reinforcing Material (industrial loot) 2 Bags Cement (industrial loot Level 2 25 Rocks 35 Woodpiles 4 Reinforcing Material 4 Bags Cement 1 Battery (residential loot) 1 Code Lock (residential loot) Level 3 30 Rocks 45 Woodpiles 4 Reinforcing Material 4 Bags Cement Use the Origins forum next time :)
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Have you seen ghosts before? Is this a common bug?
green-K- replied to trollosaurus's topic in DayZ Mod General Discussion
This also often happens when heavy lag is involved, on a Utes PVP server I once shot 10 VSS Vintorez bullets from 2 metres (!) in the back of one guy and he still ran around happy and was able to kill me, he died 30 seconds after I hit him. -
I think the devs will keep the basic form of the original Chernarus map. Also Takistan is located west of Chernarus: http://upload.wikimedia.org/wikipedia/en/5/52/ArmA2_Chernarus_factbook_map.jpg
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Once I went with a friend to this small island in the south-western corner of Namsalsk, and we found this NPC: http://cloud-2.steampowered.com/ugc/596998708797769374/96B7E2C9C87F43C4726ADE49938A249ED1C0FE4C/ Smoking some shisha on the Isla Duala NPC island: http://cloud-2.steampowered.com/ugc/595877605437076516/6814A84FEDF003F6B8AB2F9506516C981D830B7D/
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Have a look at these servers: http://dayzmod.com/forum/index.php?/topic/135895-ceasefire-dayz-four-different-servers-pvp-non-pvp/
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Hey guys, we are looking for German speaking people who join our group, we currently play DayZ Origins on the -=Five=- server (IP at the end of the post) and we are, depending on the weekday, 3 to 5 guys. You should be at least 16 (14+ if you are mature enough) and you should have basic DayZ and DayZ Origins knowledge. Your playstyle doesn't care, but we tend to play quite much PvP :D We also have our own TS server. Just add me on Steam (name: tffgreenkiller) or PM me on here. Greetings, GreenKiller