Fireworks
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BattlEye Script Restriction 97?
Fireworks replied to Fireworks's topic in DayZ Mod General Discussion
Apparently this happened on many other servers as well... hmm.. maybe just another BattlEye hiccup? -
BattlEye Script Restriction 97?
Fireworks replied to Fireworks's topic in DayZ Mod General Discussion
Pretty sure the guy I stole the helicopter got pissed. Now he is the only one on the server, everyone else has been kicked for some random BattlEye restriction and cannot reconnect. The one guy is connected and spawned in still. Can this be investigated somehow by DayZ staff? Where would I go to do that? UK 197 - Player in question: Unlucker -
Did this happen to anyone else in the past 5 minutes? Everyone on the server was kicked for this restriction sequentially. I had just obtained my very first helicopter... couldn't land it time to save it before it was my turn to be kicked. What the hell... /venting
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Correction: Apparently you can delete your beta folder and then choose the patch version you want. To elaborate: delete the folder located here "\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta" and then use the link I posted above to run the patch you want.
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http://www.arma2.com/beta-patch.php However, I'm pretty sure you can't downgrade once you patch... without reinstalling that is.
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Incorrect. DayZ Staff can respawn people with the player ID. Regardless, you'd probably have more luck just leaving your game open and having yourself starve.
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I couldn't even Alt+F4; I can't believe that security is so low that a system command can be intercepted so easily. EDIT: Haha, I didn't even notice you mistyped it, it is definitely 1942.
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Hackers still on there. Just got teleported to a location and sniped. Be warned!
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Can't tell if trolling...
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I get a stable 30 when recording with fraps (and that's just because I cap it at 30). You probably have something configured weirdly in your graphics/fraps settings.
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I support hackers! Yes, please go hack!
Fireworks replied to Fireworks's topic in DayZ Mod General Discussion
I appreciate the points you bring up, but you could probably do without the rude comments. Regardless, I don't think the fact that there are hackers in every game invalidates attempts to prevent it. Of course hacking is rampant in many games, but some prevention is executed better than others and the easier it is for someone to hack, the more likely it will occur. If all options have really been considered for prevention (including using something besides BattlEye), then I suppose we'll have to live with it until the standalone, but I just want to make sure that all options are being considered at this point. Justifying that it's okay for hackers to be everywhere because companies never do enough isn't really an excuse either. That's why the PC gaming industry is struggling so much right now. Most of the time, however, it's just because the company does not care. For example, Call of Duty can never be as successful as on the Xbox because both companies couldn't care less about policing their ported console games on the PC. Anti-cheat will always be a step behind hacking, but if enough effort is put into the prevention, then it's just one really small step behind, and hacking would never become so rampant. That is what separates game developers who care about hacking prevention, and those do not. And again, not saying that something more should be done to try and prevent it with the mod. If it really is impossible to prevent in it's current state, then that's fine, I'll trust that. But I just want to make sure all options are looked at, and that the community is aware of what's going on. I wish Rocket took donations, because if that would help in anti-hacking in any way, I'd donate in a heartbeat. -
I support hackers! Yes, please go hack!
Fireworks replied to Fireworks's topic in DayZ Mod General Discussion
If you want me to change the title, please let me know. My goal isn't to cause a problem, just have a more organized discussion about it. I can totally understand concentrating on the standalone. It's just that the community is in confused, concerned, and ultimately just in the dark about this. If it's true that nothing can be done at all, that's fine, but it's difficult to sit by wondering what is going on, or attempting to dig up things that Rocket has said about the issue in certain interviews and what not to try to see what his own views are. -
I support hackers! Yes, please go hack!
Fireworks replied to Fireworks's topic in DayZ Mod General Discussion
And why can't they? If they have plans to prevent hacking, posting that prevention is happening will have two effects: scare any hackers into stopping and showing the community that something is being done. It's not like if they post their plans that they would become ineffective. I'm not saying Rocket should reveal his techniques, but completely ignoring the issue altogether just doesn't feel right. -
I support hackers! Yes, please go hack!
Fireworks replied to Fireworks's topic in DayZ Mod General Discussion
All I want is an official announcement on the subject. Something more than just saying it's in the hands of BattlEye. That just doesn't seem good enough for me. -
Okay, I'm partially lying with the thread title. But before you go into quick reply and bash the hell out of me, at least hear me out. I know everyone is tired of seeing threads related to hackers, but I believe you may find some of my points interesting. Posting after yet another "Thunderdome" hack when I had been previously suited up with top-end gear in an intense standoff at our camp. http://www.youtube.com/watch?v=p4d010W9ljU Note: My voice was not recorded in the video here, but it basically went something like: Okay I'm looking at the base... no movement... SH** FU**... Thunderdome... Alt+F4 just killed me, dafuq? Surprisingly enough, even trying to Alt+F4 killed me this time. Amazing that even a system command like that can be intercepted... Below are some common quotes I see related to hacking, and my thoughts about them. 1. "Well... it's just because BattlEye is terrible!" Okay... I fail to see how this suddenly makes it no one's fault that hacking is rampant. If something is terrible at preventing hackers, DON'T USE IT. Either code your own external solution, or figure out another way to make it happen. It's obvious the people at BattlEye don't care about what's happening and have yet to prove they do. 2. "Okay... well... why fix it when the standalone is coming out? Just wait for that..." I'm actually okay with this, and am going to do just that. However, I fear that many others will do the same and the mod as we know it will die (until the standalone that is). I suppose this is okay, however it may have an impact on how many trust that the problem will be fixed in the standalone. I really just want anything from Rocket, anything at all about how this is currently being handled and how it will be handled in the standalone (if I'm wrong and he has said something, please correct me!). Leaving the entire community guessing is just not fair to us. I like Rocket; he is very transparent about everything except this. I don't even care if he announces that he won't be doing anything about hacking until the standalone. In fact, I'd perfectly understand that. But don't leave an entire community wondering what's going on! 3. "I'd rather have the unplayable issues fixed like the massive graphic artifacts." I'd rather have 1000 bugs than have to deal with hackers. I don't care if I have to be careful not to overload my backpack and delete rare items instantly. I don't care if I have to toggle my video memory back and forth to fix massive artifacts. The one thing I cannot handle is when I spend hours collecting loot, or having an intense battle against another group of players, and some douche hits a button and sinks the entire server. 4. "Stop complaining, I'm tired about seeing so many of these posts." I took this position a few days ago. However, I have now decided that it may in fact be better that the forums are flooded so much, as this definitely sheds light on a critical issue. As rate of hackers go up, the rate of posts about them go up, and thus the rate of attention given to it should go up as well. So until then, I don't really care anymore that 50% of the forums is related to hacking now until something is done (or said). 5. "Just play on low-populated servers. There aren't hackers there." I agree that most of the time the hackers target the 30-50 player servers. However, I have been affected by hacking on lower populated servers as well. Not to mention, the populated servers are where the action is at anyway. Once you realize that the end-game in DayZ is the PvP, the goal is to find and kill others, not hide on low-populated servers hoarding loot. 6. "Do you really support hackers?" Okay, I have to be careful about how I express my views on this one. First of all, I do not support hacking in any way, shape, or form. I am not telling anyone to go download hacks, etc. I simply want to bring up a question/perspective for you all to debate, as I want feedback as to what you think about it. The hacking at this point is so bad, that the game is almost unplayable. The almost part meaning that you can still have some fun with a friend or two on a very low populated server playing the earlier gameplay stages of the game (e.g. basic loot collection/survival). For the veterans, however, the game is basically ruined. So it would almost be interesting to encourage hackers at this point. I'd rather have a highly concentrated number of hackers in one week, forcing the issue to be addressed, then have hacking slowly kill the game over a few months. This is basically happening anyway... I bet many of the victims of hacking turn to it themselves out of rage or disappointment of losing items. Let's not start a flame war about this, or go around quoting me saying I'm supporting hacking. I am definitely not. It's just an interesting perspective to chew over. 7. "Well... is it really Rocket's fault?" The hacking itself is definitely not. First of all, there is no way he could have predicted that this mod would have taken off so fast like this. There was just no reason to look into more hack-prevention techniques back when the mod was less popular. And honestly I do feel bad for Rocket a bit. He faces some difficult questions and dealing with all of this commotion about hacking must be stressful, to say the least. What is partially his fault, however, is letting the community know what the deal is. If I could say one thing to Rocket it would be this: I can totally understand putting most of your effort into the standalone at this point. I respect you very highly as a developer and am glad that you are the man behind this amazing project. However, please address your community about this! Let us know you understand, what your plans are, and what we can expect. I'm going to summarize my main points below: 1. Hacking is increasing at a seemingly exponential rate, and at this point is ridiculously out of control. 2. The community has a right to vent about it on the forums until we are given something about what is being done. 3. I do not support hackers, but do not care if it becomes rampant, as it will force the issue to be addressed. 4. I will be taking a huge step back from the game until the standalone. Please feel free to leave your feedback on my views, as I am interested to hear the voices of other DayZ players and veterans. Let's keep this as much of an intelligent discussion as possible, and not turn this into another flame thread in which people attack each other. Thanks for taking the time to read!