

timmoboy
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39 GoodAbout timmoboy
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Helicopter Hunter
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RE: Rocket announcement of new feature at PAX
timmoboy replied to doglover's topic in DayZ Mod Suggestions
This is the BEST idea ever suggested on this forum! I really hope no one steals this!! -
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
timmoboy replied to ruarz's topic in DayZ Mod Suggestions
I have no idea if this has been suggested yet but I believe this could be a good way to tackle the non HUD problems! Example. The first stage when you're starting to feel hungry/thirsty/sick/whatever your in game character will think like this: "I'm starting to feel a bit hungry", and in one hour or something like that you will have heard that, let's say, 2 times. Next stage would be: "I'm really hungry, I have to get some food." And again, maybe play that audio sequence 2 times on 45 min or whatever. Last stage: "If I don't eat something very soon I won't make it." Maybe play that 3 times over 30 minutes. Just make sure it's not too often to irritate the player. And what I mean with that the character thinking it, is that he really do think this. Not speaking out loud or something. Who the fuck would run around alone speaking to himself that he's hungry? I think this would be a pretty simple mechanic to implement in the standalone and would not be irritating or anything, if done right, Just record some phrases and play them so the only one hearing them is the player! Think about it Rocket! ;) -
If you're gonna force 10.000 meters view distance on your server I don't think many would have a computer to handle that. 10.000 m is max fyi if you did not know.
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Sarcasm.
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Since DayZ is based on the Take On Helicopters engine.. This map might be possible?
timmoboy replied to mio.rogvall@gmail.com's topic in DayZ Mod Suggestions
It would take a huge amount of people and time to make that happen... If it's even possible. -
Extremely well made! Unlimited beans for you guys! :)
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DayZ standalone... Wait for it, or buy now?
timmoboy replied to stefan_s's topic in DayZ Mod General Discussion
I'm very positive we will be able to play the Alpha of the standalone this fall/winter. -
DayZ standalone... Wait for it, or buy now?
timmoboy replied to stefan_s's topic in DayZ Mod General Discussion
The DayZ standalone will probably come out before Christmas. Not in 1/1½ years. -
I knew it! No CE3 for DayZ :D
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Rocket: Anything you need to tell us?
timmoboy replied to zq7's topic in DayZ Mod General Discussion
Standalone for sure! -
Imagine if DayZ had the ability to...
timmoboy replied to nzcanucksteven@gmail.com's topic in New Player Discussion
They crawl because they have broken legs or because they are weak from not eating for long. It would be too messed up having zombies running around thinking like humans, applying tactics etc. -
Now 1 Million!!!!! + Unique Players!!!
timmoboy replied to Irenicus (DayZ)'s topic in DayZ Mod General Discussion
Congratulations DayZ dev team! Now would be a perfect time to officially announce the standalone. ;) -
Imagine if DayZ had the ability to...
timmoboy replied to nzcanucksteven@gmail.com's topic in New Player Discussion
Bad idea. How the hell would a zombie be able to know what stealth is? The only thing they care about is food, not crawling in the woods avoiding snipers. -
I went through the whole thread, didn't see anyone mentioning how large that terrain was. And I think the performance of the map was pretty bad.
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so its been 5 months and almost 1 million users, rocket still havent decided on what his stand alone engine will be......
timmoboy replied to BaitedHook's topic in DayZ Mod General Discussion
Rocket stated in one of the last interviews that an announcement will soon be made about the future. And it will probably be the RV engine.