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Jules (DayZ)

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About Jules (DayZ)

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    Scavenger
  1. Jules (DayZ)

    Pending Update: Build 1.7.2.4

    Thanks. I'll try again.
  2. Jules (DayZ)

    Pending Update: Build 1.7.2.4

    Was there a problem getting meat of some animals? I can't get meat of goats but can from other animals (can still gut goat but can't take meat).
  3. Jules (DayZ)

    Hotfix Build 1.7.2.3 Rolling Update

    Absolutely love it!! Where are the goddamn matches at?!? ArmA X owner can now play again. Phew! Hatchet still needs reloading. Maybe time to give it a proper sound soon. Part-used mags are full next login (secretly like this tho). Well documented frozed Zeds. Replacement items (e.g. backpacks) dissapear if the scroll-wheel option is used to 'take' it. Came across one server with the stutteryness, most, if not all, have 4-5 minute loading times. FPS is great and overall the game is feeling well-rounded now. 1.7.2.3 with beta patch 94876
  4. I did last night using 94700 beta patch. ArmA X retail.
  5. Jules (DayZ)

    Build 1.7.2 Rolling Update

    Great news.
  6. Jules (DayZ)

    Experimental 1.7.2.1 test patch

    ArmA X user. 1.7.2.1 + beta 94700 is connecting now, albeit takes some time. Noticed an issue where a UK server restarted (scheduled restart I think) and never came back.
  7. Jules (DayZ)

    Build 1.7.2 Rolling Update

    Same here. Also tried 1.7.2.1 with beta patch 94700. Stuck on Loading there as well.
  8. Beta patch 93825 installed = kicked with script restriction #16 here too.
  9. Jules (DayZ)

    Pending Update 1.7.1 Details

    Patch looks amazing. Will there be a push to get servers running the updated mission file? No spam is glorious.
  10. Jules (DayZ)

    Build 1.5.8.2 Hotfix

    A little feedback, if this is the place to leave it? Just my opinions. Scroll-wheel options were good. Please bring them back (at least for bandage). Some servers have FPS problems. Temp is good, but depletes a bit quick. Zeds are respawing infront of my eyes :/ Great work overall. Keep it up.
  11. Jules (DayZ)

    1.5.8 this weekend?

    Excellent mod. Was hoping for a slight reduction of zombie numbers. As previously stated, somewhere between 1.5.6 and 1.5.7. It's all good tho. When can we kick in the doors of those damn impenetrable bulidings and board-up the windows? ;)
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