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arkod

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Everything posted by arkod

  1. arkod

    Ban all Bandits!

    Why not implement the "shout chat" so you can communicate with people farther than direct chat without bothering the whole server. (It's something that came to my head while reading the berezino mini-story)
  2. arkod

    Run/Symbol

    Since you've different key bind for each stance, you can "spam" the key of desired stance time to time to check what's your character doing.
  3. arkod

    Convince me NOT to KoS

    One of the reasons to not KoS is the fun you can get watching the other player freak out when you talk to him and maybe he'll even go friendly (and backstab you later ...) Another one is that it's just not fun to be running around killing everyone :(
  4. arkod

    Rules of Day Z............

    Rule of thumb: don't trust anyone but yourself.
  5. arkod

    Stary Sobor dead?

    I'm somewhat new to the game, why are Stary/Novi such a big thing? Is there any good loot or something?
  6. arkod

    are bolts 3-time-use only?

    Not sure about the bolts, but I think you can take the ammo back after killing a zombie, you have to point at the bolt it self, not the body. To start a fire you have to collect wood with a hatchet (go near a tree and right click hatchet -> harvest wood) then right click on the matches -> make fireplace. After that look at the fireplace and there's gonna be the option to light it. Once done that you can cook the raw meat you collect from dead animals after gutting them. For gutting you have to kill the animal, then select the option "gut animal" it and take the meat, easy enough ^^ EDIT: For broken bones you need morphine, just use it and you'll be fine. You can find morphine in hospitals and medical boxes in some military tents.
  7. It could be possible, but depends on how long the morphine effect last and the "overdose" should be removed. Personally I'd like to see faster heal options that are harder to find. Kinda like the morphine right now, if you have one, you know that breaking a leg is not a problem because you'll be able to heal yourself and keep going without worrying about the effect going off or getting an overdose even after using 5 morphines in a row. Probably adding a more rare item for self-healing (like First Aid med kit) and leaving current items for only cooperative use (only give X option, no use on yourself). I'm making a list of things/changes I'd like to see in game while I'm playing, gonna post it when the list is big enough
  8. BTW The video about the Bus and Gladiator arena is Awesome, even if it's PVP it's not just Kill on sight for no reason. Theese guys are actually communicating with their "victims", they take their weapons "peacefully" and don't kill them directly. I would LOVE to experience this kind of play myself, either as a victim or one of the bus guys, it's just ... fun and different from the usual *pew pew pew*
  9. Game's not ready for a full reset yet IMO. It's still in alpha aka testing, what's the point of reseting right now? DayZ team (Rocket...) probably needs more overall data than data focused on starting zones. After finishing some aspects he'll go for a reset and begin testing different things, most likely reseting after he's done with one part.
  10. arkod

    Mags stay, bullets go.

    I always wondered why I can't "join" 2 half empty mags for a single full one. Would apreciate if this goes live some day.
  11. arkod

    Hunting and raw meat suggestions (realistic)

    I never liked the random aspects in RPGs, so I'd say no to the "posibility" of getting sick, make it a little bit harder to eat, give less blood but 100% safe.
  12. Some of the changes are good if you'r looking for a live simulator, but for a survival simulator GAME they'r just not fun. Specially the broken legs and limps: -Right now the only way to fix a broken bone is with morphine and if you don't have it, you'r screwed -> That's fine -The sugestion is something about being slower after the heal. That would make the game less fun. I'd kill my character and start over rather than walking for hours. -Also you'r talking about the mending process taking a full day "ingame". Since for now it's a 24h day cycle, who would want to wait a full day ingame, doing nothing (walking), waiting for the bone to be healed? What I'm trying to say is even if it's a simulator, it's still a game and you have to keep people entretained while they'r playing. Some things can be done without loosing the fun factor, other things are just "too real" to be in a game.
  13. Personally I've tried waiting about 5 to 10 secs and in different servers (cause possible lag issues) and it's 3-5 shots to kill a zed. Since there's a lot of people in forums that have the same problem I'd say it's mainly because of the last arma update.
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