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super pretendo

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Everything posted by super pretendo

  1. So you can't just camp one place as easily and log back in with food and supplies respawned around you. Forces you to explore. And it's not unfair, you can't die from it, just collect 1 food 1 water for your relog
  2. super pretendo

    DayZ Update 1.5.3

    what's a monkey zombie
  3. super pretendo

    Food and water being used offline

    IMO just reduce the food/water requirements while offline more.
  4. super pretendo

    I instantly get kicked

    I have tried everything. Check AO integrity and repair. Reinstall pbo files. Reinstall battleye. Whenever i join a server I get kicked with no error message beyond that. Why?
  5. super pretendo

    One change that could make this mod soooo mcuh better

    cities SHOULD be a center of player activity though.
  6. Zombies in every single conception of them in fiction are more or less mindless, so they run straight at their prey. This is how their pathing should be in a zombie game. Too easy? Well that's a different issue, and their numbers/stats/whatever can be adjusted to balance it
  7. super pretendo

    solution to pvp mabe?

    I definitely support zombies migrating. I think instead of boring static spawns there should be both dynamic spawns at towns (more spawn if they do not get culled by players) and static spawns in the deep wilderness in groups, and those groups of zombies migrate to towns and eventually coastline looking for food
  8. super pretendo

    One way to ask if someone is friendly

    I think positive and negative spawn locations are a good way to balance humanity. If you're a douche, you get shitty spawns.
  9. super pretendo

    Zombies should not use military flanking tactics

    There's nothing really "hard coded" in any mod, it's just how much you convert
  10. US4 server, with 99 slots, requires version "1.61.92333" What exactly is this? How can I get it and why does it require it?
  11. super pretendo

    99 slot server requires a difference version?

    Will i be able to play normal servers with that installed?
  12. super pretendo

    Absolutely necessary changes

    I'd say make it work max to 30 meters, just because you cant otherwise distinguish people like you could irl by faces
  13. super pretendo

    Make the mod colourblind friendly

    Yeah the icons are ridiculously hard to see... just make them more opaque
  14. super pretendo

    Absolutely necessary changes

    How worth it is for the developers and server owners to decide. You can only really expect to see another player in electro or cherno. For such a colossal world with potential for cool, organic random gameplay emerging from players, I see no reason to settle for the worst. Such a huge map calls for at least 100 I never suggested safe zones, I don't think there should be any
  15. super pretendo

    Absolutely necessary changes

    I know, I believe that I said in my post tat local zombies shouldn't be removed, just to have dynamic spawn
  16. super pretendo

    I instantly get kicked

    no, my ping is always very low, and this is every single server before I can even connect and there is no message
  17. super pretendo

    is there m24s in game?

    Just wondering more generally, is every Arma CA weapon in the game? I haven't played long enough to know. Are the Tac-50 and m24 available?
  18. super pretendo

    Military Ambience

    I agree with this. In addition, I think a few bandit NPCs would be a cool addition, of course having lower damage, health and worse aim than players though, but you could choose to contend with armed humans to get their good supplies.
  19. super pretendo

    Streetlights.

    this would be quite cool to go along with semi-permanent habitation, giving the players powers to prevent zombies from spawning on top of them in the town (as well as supplies), but attracting EXTERNAL hordes of zombies.
  20. super pretendo

    Absolutely necessary changes

    yeah and once zombies reach critical mass imo in the red areas due to no players culling them, they should roam to new towns.
  21. super pretendo

    is there m24s in game?

  22. super pretendo

    is there m24s in game?

    Why was it removed? weapon diversity makes the game cool and interested and changes thigns up. Makes long dangerous treks worth the journey. Even if they are rare, sparsely spread treats
  23. super pretendo

    Fully explorable buildings

    I know this is a big suggestion that takes work, but I think it would be a really big improvement with every single building have a building like environment... some of the coolest most atmospheric parts of survival games are the vast labyrinths and passages of the insides of derelict buildings, with basements and everything. Perhaps sometimes even cool things to find like underground basement networks, as an alternative to route to travel and explore? With their own benefits and dangers.
  24. super pretendo

    Zombies + Immersive behaviour

    Yeah, I definitely agree jeff, you should be able to purge an area of zombies, and only have threats of them coming from outside, not right next to you
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