Hello there, I am co-admin of the server DE714 (Rootserver GMT+3) and my mates told me, there was/were a hacker/hackers on the server yesterday. They wanted me to scan the logfiles and I found the following entries with the Cheatfinder: TODAY: 09.08.2012 12:04:18: AQSU (80.221.189.180:2304) f6e3b51a3d0a129de8b967481c39defa - #55 his] spawn BIS_Effects_AirDestruction"; processInitCommands; }; if (_v iskindof "tank") then { _int 09.08.2012 12:04:18: AQSU (80.221.189.180:2304) f6e3b51a3d0a129de8b967481c39defa - #36 icopter" || _v iskindof "plane") then { _v setVehicleInit "[this] spawn BIS_Effects_AirDestruction"; 09.08.2012 01:13:01: Green Ops (108.15.117.126:2304) 991d7f407d668686b4b67a70da78bbb0 - #140 dummy"]; _dummy = [_this,"players"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf"; YESTERDAY: 08.08.2012 20:11:20: Fabregi12 (79.255.61.211:2704) 4a1143cf988086704092e176591b51ec - #36 icopter" || _v iskindof "plane") then { _v setVehicleInit "[this] spawn BIS_Effects_AirDestruction"; 08.08.2012 20:11:20: Fabregi12 (79.255.61.211:2704) 4a1143cf988086704092e176591b51ec - #55 his] spawn BIS_Effects_AirDestruction"; processInitCommands; }; if (_v iskindof "tank") then { _int 08.08.2012 18:24:25: Fabregi12 (79.255.61.211:2404) 4a1143cf988086704092e176591b51ec - #36 icopter" || _v iskindof "plane") then { _v setVehicleInit "[this] spawn BIS_Effects_AirDestruction"; 08.08.2012 18:24:25: Fabregi12 (79.255.61.211:2404) 4a1143cf988086704092e176591b51ec - #55 his] spawn BIS_Effects_AirDestruction"; processInitCommands; }; if (_v iskindof "tank") then { _int 08.08.2012 17:02:19: Sich (46.73.188.92:2324) 5df801f0b6c922f94b8334aea7a21b83 - #36 icopter" || _v iskindof "plane") then { _v setVehicleInit "[this] spawn BIS_Effects_AirDestruction"; 08.08.2012 17:02:19: Sich (46.73.188.92:2324) 5df801f0b6c922f94b8334aea7a21b83 - #55 his] spawn BIS_Effects_AirDestruction"; processInitCommands; }; if (_v iskindof "tank") then { _int 08.08.2012 15:34:12: That Dale (91.153.177.45:2304) d51e054dcf07aa60a82a00809173e13c - #140 dummy"]; _dummy = [_this,"players"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf"; 08.08.2012 07:47:01: Jay (90.157.20.158:2304) 58bd63ad1c76180d2d3c89e2ad9bde03 - #27 { _zombie = _zombies select _i; _zombie setDamage 1; }; }; titleText ["Zombie Shield deact 08.08.2012 07:47:02: Jay (90.157.20.158:2304) 58bd63ad1c76180d2d3c89e2ad9bde03 - #27 _text,"PLAIN DOWN"]; titleFadeOut 4; _player setDamage 1; }; }; }; }; }; titleText ["Player Shield 08.08.2012 07:47:10: Jay (90.157.20.158:2304) 58bd63ad1c76180d2d3c89e2ad9bde03 - #36 {objMYPlayer hideObject true;};'; player setVehicleInit _strExecCode; processInitCommands; clearVe 08.08.2012 07:47:10: Jay (90.157.20.158:2304) 58bd63ad1c76180d2d3c89e2ad9bde03 - #43 leInit _strExecCode; processInitCommands; clearVehicleInit player; bInvisibleOn = true; hint "Your 08.08.2012 07:47:10: Jay (90.157.20.158:2304) 58bd63ad1c76180d2d3c89e2ad9bde03 - #55 '; player setVehicleInit _strExecCode; processInitCommands; clearVehicleInit player; bInvisibleOn 08.08.2012 07:46:15: Kane (109.212.90.30:2304) a7798b4fafcc72377176e561fba2f73a - #11 andom (_variation * 2)) - _variation)]; _bolt attachTo [_hitObject,_val,_hitMemoryPt]; _dir = ([_hit 08.08.2012 07:46:15: Kane (109.212.90.30:2304) a7798b4fafcc72377176e561fba2f73a - #35 eelF", _endPos, [], 0, "CAN_COLLIDE"]; _bolt setPosATL _endPos; _bolt setDir (getDir _unit); _bolt s 08.08.2012 07:46:15: Kane (109.212.90.30:2304) a7798b4fafcc72377176e561fba2f73a - #11 andom (_variation * 2)) - _variation)]; _bolt attachTo [_hitObject,_val,_hitMemoryPt]; _dir = ([_hit 08.08.2012 07:46:15: Kane (109.212.90.30:2304) a7798b4fafcc72377176e561fba2f73a - #35 eelF", _endPos, [], 0, "CAN_COLLIDE"]; _bolt setPosATL _endPos; _bolt setDir (getDir _unit); _bolt s They said he did teleport over the whole map and killed everyone. And at least he blew up a nuke. But these lines kinda doesn't match with what they are describing. Anyway, could they give any hints for a hack? Thanks mates! Ben-X