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Everything posted by gr33nth1ng
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Introduce slumber...and many other ideas
gr33nth1ng replied to Lillo's topic in DayZ Mod Suggestions
- Consequences of not taking care of sleep: high sway while aiming with weapons, all movements slower than normal (including sprint), probability to faint or falling to the ground Hearing things in the bushes to create a parinoid state.. lol sounds funny but I think it'd work really well and it'd be easy to implement. -
In a real life situation like DayZ, 'basic' weapons would be very common.
gr33nth1ng replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
I think for the same reasons wind energy is superior to fossil fuels, the melee weapon is superior to the firearm. Like what Demon20 said, we will run out of ammo eventually. But, I'd still rather have a 12 gauge... -
not necessarily.. I think he is asking how long to observe a town/structure etc before deciding its time to move in to loot etc.. I get what your saying though.. you should always have your head on a swivel, aware of your surroundings, whereas going by your statement if they never stop scouting, they would never leave their hide..
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Haha.. yeah.. I can. Thanks.. Maybe your not... I have made that shot tired, and not badly fed though I was hungry. I know of no-one that has gone through any military training and wasn't tired and hungry the entire time? I qualified expert with the m16, m4, 92FS (Beretta 9mm), and lets not talk about when I qualified with the SAW.Check this out.. http://www.marines.mil/news/publications/Documents/MCO%203574.2K.pdf "3002. Range Requirements 1. A known distance range with the capability to fire 5.56mm ball ammunition from 200, 300, and 500 yards is required. 2. Automated systems such as Location of Misses and Hits (LOMAH) may be used." Find me a Marine who wasn't tired and hungry on the day he qualified with his rifle.. and I will give you beans for dayz. Not every one can make that shot either, and if they don't qualify they get recycled and retrained. There is a saying, "if it aint raining, we aint training". The point of that is that if the conditions are ideal, we do not want to train in them.. we want to train in the most difficult coldest, wettest, tired-est, hungry-est state possible so that when the time comes we are prepared.
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Nope never shot a 50.. and you are right it never happened. I never said I made a hit a target at 800m.. Shit I've never tried to shoot at anything past 500 without optics.. I DID say area accuracy was out to 800 meters.. Area Accuracy means your just trying to rain lead onto an AREA and get lucky. Point accuracy is 500 and yup done it with iron sites people make it all the time. Did you even read my post? I agreed... <-- that says agree, look ---> "Now if you mean crouched, as in "duck walking", i.e. knees bent with only your feet touching the ground, then yeah that's pretty ridiculous. I dont think the stance alone would make it impossible, the weight of a .50 is not something to scoff at.. their fucking heavy, like 40 pounds!" So im not even sure what your point was? I mean your probably right about the shoulder injury, i dunno ive never shot one, I had a friend shoot one too but I wasn't there..
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Ok, I'll give you that.. Well played ironman.. well played.. Still though there is much more bad guy media than there is good guy media.
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Uh.. I can hit a man sized target at 5-600M with few problems, no optics, pretty damn consistently with a rifle. Depending on who you ask the effective point accuracy of an m16 is 5-600M and area accuracy up to 800 meters. I dont think its that tough of a shot in a seated position, even taking a knee I have made that shot. Now if you mean crouched, as in "duck walking", i.e. knees bent with only your feet touching the ground, then yeah that's pretty ridiculous. I dont think the stance alone would make it impossible, the weight of a .50 is not something to scoff at.. their fucking heavy, like 40 pounds! But they do reach out to over 1500M.
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So that's why you spawn on the beach! lol
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Yup... its got a steep learning curve. Time in the game is really all it takes, that and having a buddy with you helps alot. Its difficult but its just a matter of time before you have some sweet gear and you are presented with the decision to be a good guy, or bad guy....
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I like the idea of this thread... Sleep.. or a need to rest, similar to eating. Stamina.. Really this dude can sprint across the entire map? Jogging.. I can see that.. but a full on sprint? C'mon!
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Sooo.. I was just thinking about what this statement and I want to ask a serious question, no sarcasm. Would you really rather watch a video of the nice guy giving a stranger a blood transfusion, or a full on assault on a town by bandits? You dont have to answer, but my point is this.. we (humans) typically watch the bad new rather than good news. Seriously, take a look at cnn, youtube, your nightly news, or even TMZ... rarely do the ever present good news, or the story of the nice guy who walked the old lady down the street. I dont think that the youtube videos of bandits doing bandit'y things has anything to do with your concerns. IMO its just more entertaining to watch. Dont get me wrong, I have already said that DayZ needs a hero, and I'd totally get a kick out of watching a video of the hero rescuing a n00b from a team of bandits and zombies in a hail of gunfire, but when it gets to the point where the shooting stopped and he is just doing a blood transfusion, or sharing supplies, I would probably skip to the next video with guns, girls or cars.. Oh and your one of the regulators? Arent you supposed to be regulating this kinda stuff? Where's your hero video? lol j/k
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Fucking awesome! But I'd be PISSED if that was me.... lol Word, I gotcha. I think adding elements to the game as it progresses, will add tremendously to the replay value. Damn good idea but just out of curiosity, what would you add?Balance is required, and I am not the guy to tell you how to achieve this balance... I also don't engineer or design video games, I manage a private security firm and spend a lot of time working with rules, laws, regulations, policies, etc... But my experience has taught me that increased enforcement and regulation is usually not the answer.
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Damn.. there was a way to do it for free.. I paid for it.. shit!
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I gave you beans, but I still disagree some what.. You say that once you have survived long enough and become well enough equipped that there is nothing really left to do. And thats where I think your wrong. Dont misunderstand, I do see your point. But when you have reached this apex, sorry for reiterating, but the choice is yours to do what you want. I said it before, but the easy choice is to cheat, lie, steal, kill... its much simpler, and a quick and easy way to entertain. But there are others who have made it their purpose to help others and to combat the bandits.. I personally think "choice" is the pitfall everyone seems to be mislabeling as bandits, or not having anything to do. When you get to this point, and you think to your self.. now what? The now what feeling is because you are not being guided any more. We are all so used to being told what to do, where to go, taking instruction and having direction that when there is no instruction, we are lost. I imagine the thought process something like this... So, now what, im not being told what to do, i am free to go where I want and do what I want, and I want to be entertained so I will hunt people for kicks.
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Wow.. totally raging there, but I feel ya. I do agree that the community is to blame for the banditry, but disagree that it is the game design, or that it should be fixed through game design. IMO The freedom to choose makes this game... Yeah the guy you just gave a blood transfusion to could just turn around and shoot you just to be a cunt... again, imo that's what makes this game. Yes its hard to figure things out in the beginning, and yes n00bs will stick around longer if they get some help when they first start. But I dont think we need to over engineer the game. I didn't design the game, and I don't know rocket personally, and I don't intend on speaking for others... but isnt this games focal point, or mission, purpose or what ever you call it.. isnt it about realism? Isnt this game intended on being as authentic as possible? If the answer to that question is yes... then I think this discussion is really about issues with human nature and not the game. In life it is easier to be the bad guy.. it is easier to cheat, lie, and steal. We have laws and ethics to discourage this behavior but what if we didnt? Well we would end up with a wild west, trust no one kind of world, likely resembling player behavior in dayz. Good people are good because they choose to be, they choose to do things the difficult way because they value their morals and ethics more than they value an easy life... This is where hero's come from... they are the guys that stand up for their beliefs regardless of the danger to them. And so I will end my rant by saying; DayZ needZ a hero... lol!
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Not really helping to bring in new players guys??
gr33nth1ng replied to biddy381's topic in DayZ Mod General Discussion
I haven't read all the responses yet.. but IMO, we as individuals make the game what it is.. and what it isn't. Which is what makes the game so awesome.. My point being; lead by example and live by the golden rule... -
Towns up North (except for Staruy) are totally useless & empty of activity
gr33nth1ng replied to oleg86@msn.com's topic in DayZ Mod General Discussion
lets just nuke the northern towns and spawn every on in the same place, every time. Then we don't have to survive, we can just spawn and die. This way you never need food, water, or medical supplies! Lets just make the map 1 city with just a little bit of woods.. then we can all spawn in the city and get people together into groups and go and attack other groups. Oh we could even make certain areas control points, where you have to occupy the control point for a certain amount of time before it belongs to you.. then you get points for controlling that area and whoever has the most points wins. Dude! we could even ad a flag or Gideon to the game for each group, and you have to go steal their flag and return it to your flag to get points.. again the most points win. We should also spawn with assault rifles.. and have spawn points give out ammo and medical supplies more, since we wont be needing the food and water to stay alive, because lets face it.. we wont be alive long. The game should also spawn us into some sort of team to make getting people into groups easier. And let just get rid of the zombies too, that way we can concentrate on killing each other. Oh and we should change the name of the game.. we can call it, Tom Clancy's tactical non-zombie apocalypse counter strike death match team flag capturing game.. Hmm kind of a long name, but we can work on it. -
I respectfully disagree.
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Ditto... Myself and a buddy had the same issue in a gaming cafe today.
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2 in Texas looking to complete a fireteam for an all-nighter tonight.
gr33nth1ng posted a topic in DayZ Mod General Discussion
Prior military, we can work well in a squad. We play in a gaming cafe with high speed, mics, etc.. the gamer tags dont belong to us, im not sure if there is team speak on the system. Pulling an all nighter tonight.. dont have a server picked out.. we'll figure it out later. Message me and let me know.. *FYI we aer planning on doing night raids... -
Epic! lol.. Just wait we will soon see a full length DayZ Movie.. Im betting $ on it..
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Me and a friend are going to be on all night tonite.. Check my recent post and message me if you are up for it.
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2 in Texas looking to complete a fireteam for an all-nighter tonight.
gr33nth1ng replied to gr33nth1ng's topic in DayZ Mod General Discussion
:thumbsup: :D -
2 in Texas looking to complete a fireteam for an all-nighter tonight.
gr33nth1ng replied to gr33nth1ng's topic in DayZ Mod General Discussion
Nice! We can work it out.. sending PM