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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Phosphorus (DayZ)

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Everything posted by Phosphorus (DayZ)

  1. Currently, rifle zeroing in this game can be drastically altered, in scope, almost instantly by mashing a few buttons. Re-zeroing a rifle scope this quickly is - frankly -completely unrealistic and makes sniping easier than it should be. I would recommend: A. Fix all scopes to be static (like the DMR) and force players to calculate shots using mil-dots. B. Add an animation and delay to re-zeroing a rifle. (Much like the generic bandage/cook-meat/blood transfuse animation) to prevent instant range-finding, pinpoint shots. Zeroing a rifle scope IRL is much more complicated than pressing a button. (http://www.ehow.com/...ifle-scope.html for those of you that care.) I can find no military or civilian scopes that allow for the "quick zeroing" feature we see in the game today. The status quo allows geared players (Rangefinders + zero enabled rifles) to make insane shots with relative ease.
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