What is the point of this? If I spawn on the other side of the map to my friend, why should we have to run for over an hour to meet? Doesn't this game focus on co-op? Additionally, what about people who spawn in the plains, in the sea or in walls? Are they supposed to spam until someone comes over and kills them? If I want to respawn now all I have to do is run into a group of zombies. This is a pointless change and if it is to combat server load from respawning then it's the wrong approach to fixing the problem. Optimise the respawn code.