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bondono

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Everything posted by bondono

  1. bondono

    bounty hunters

    Lots of people shoot bandits. Most people don't rack up 5+ bandit kills, however. A bounty hunter skin is a great idea. It's something to work for. There will be incentive to hunting down bandits.
  2. bondono

    DayZ and Basic Human Nature

    I find that the longer I survive the less friendly I become. When I'm fresh off the beach and all I've got to lose is a Makarov I'm a lot more likely to try making friends. After I've gathered some solid gear and spent hours crawling through zombie infested towns and creeping from cover to cover I'm less prone to take chances. The great thing about this game is that there are no artificial stats to separate players. You can be the meanest, baddest bandit this side of the apocalypse. You make one wrong move; however, and your head gets blasted off by a newbie with a Makarov. I don't trust people. If I've got an ALICE pack or an assault rifle I just know even the nicest survivor is tempted. If I'm in a good mood I'll try to hide and avoid people. If I'm not in such a good mood I'll just take a shot from afar. It's callous and it's brutal, but it keeps me alive. I spend a lot of time out north, and I know the survivors I encounter out there have been kicking around for a long time. They aren't like those guys who run into Elektro for half an hour, die, run back, die, etc. Those guys are practically playing a game of Counter-Strike for all their lives matter. Many of these guys I meet out north have been alive for days at a time. They've spent just as much time, if not more, creeping and crawling as I have. They've fended off bandits, blasted zombies with their backs to the wall, stumbled half starved and bleeding to death from building to building in search of supplies to keep them going. I know when I put them down I'm also putting an inelegant end to a long and storied adventure. Better them than me. There's no place for kindness in Chernarus.
  3. If you want to stay alive either carry a gun or have a few buddies on hand with guns. The only idiot here is the one standing in the middle of a city during the zombie apocalypse, shocked that he's being shot at. I'd blow your brains out, and I'm not even that bad. You're an easy target, and you've got valuable supplies. That blood could come in handy as I move deeper north. I'm usually well-equipped before I head into a city. I imagine some greenhorn with a Makarov is even more likely to gun for you. After all, you're about the only thing weaker than he is. Present yourself as prey and you will be hunted. Harsh but true.
  4. bondono

    Dev may stop?

    I know the educational standards are getting lower and lower in the US, but I'm truly shocked at the lack of reading comprehension displayed here. Please, go to school. Start reading books. The future of our country depends on her people getting their act together. This is just embarrassing.
  5. bondono

    Daytime servers are always overloaded.

    Regional constraints are not the solution. I would stop playing before I logged into a dark server. Basically when nighttime hits that's it. I'm either not playing any more or I'm going to some Russian server with a terrible connection. It's really a shame. Night in this game is unforgiveable.
  6. Flares do suck. That's why it's fun that you're forced to start with them. You don't have a basic survival kit. You clearly have whatever you could quickly grab. Now, I do agree that night needs to be brighter. It's ridiculous that the servers generally follow the day/night cycle of their location. Many of us play at night, and it's ludicrous to expect us to stumble around in the darkness every time we load the game.
  7. bondono

    Compressed day/night cycle?

    Please, oh please, oh please COMPRESS night. Leave day as it is. Just don't make me have to leave my favorite server for 6 hours until I can actually play the game. OR make night less unbearable. One or the other. I refuse to play at night the way the game currently is. After the initial novelty wore off it quickly became a miserable to play in the dark.
  8. bondono

    too dark at night

    There's a reason not many games have total darkness. It's kind of neat at first, then the novelty wears thin once you realize you're just stumbling around blindly, unable to really enjoy the game. Moonlight is needed. Just enough to let you get by, but not enough that you wouldn't pop a flare or use a flashlight. When I log on to a dark server it doesn't mean I'm going to have some nighttime experience. It means I'm going to go do something else until there's light.
  9. You absolutely should not start with flashlights. I love relying on flares in the dark. They're terrible. I know I'm just a giant glowing beacon for bandit bullets. Everything is red and creepy. It's intense and spooky. Finding a flashlight is such a relief. However, this whole second item slot thing with flashlights is absurd and needs to be fixed. It doesn't make even the slightest bit of sense that a flashlight and a pistol can't both be carried, and it means new players are screwed if they find a flashlight. I don't know if that can be fixed or not, but if it can, it needs to be.
  10. bondono

    Melee Weapon Petition

    Okay, whoever said you don't want to melee because of infection, is it better to run until exhaustion and be eaten, or try to fight them off? Melee is obviously an act of desperation. Melee weapons should be poor and difficult to use. Never a first line of defense. I am sick to death of dying because ONE zombie out of a dozen survived and I ran out of bullets. For a game that is otherwise so realistic and so sim-like, it makes absolutely ZERO sense that I wouldn't be able to pick up a shovel or a hatchet in a last ditch effort to save myself. In my opinion melee weapons aren't optional. They are a must. Keep them unwieldy, good only in times of desperation, or perhaps for popping lone zombies quietly.
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