Thanks for your replies. I see what you are saying about hoarder locations, but i find searching for clan camps boring and not immersive. If you enjoy doing these things you still could, but you would be looking at their ATV and Jeeps, not a parking lot of every vehicle. Also if i steal a vehicle from one of these camps i (and anyone else) am going to want to hang onto it, the logical result being i move it to another piece of wood. The aim of my suggestions is to remove the incentive to hoard (some of) them, so you may jump on a scooter to get from A to B, but you would then just ditch it and carry on your way. If you did want to hide it, it would reset with the server. There would be no point. I would hope this would add a fun new element to the game, and keep things interesting. It would make highly mobile survivors have a nice gameplay presence too. Imagine you are going to loot a building and you hear a scooter put-putting along, jump in a bush and have to wait for him to pass (or steal it). It would remind you that other players are actually around, but without getting you sniped in the face :P Also, something like a road-bound scooter/bike/car would be pretty damn vulnerable to gunfire, it would be risky to use one. You may find yourself just leaving it where it is and continuing on foot to keep your cover, but you would at least have the choice. drseptapus, you make a good point. Perhaps cars would be useable in fields and 2 wheelers not? (with the obvious exception of the dirt bike).