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sixty_40

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About sixty_40

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    On the Coast
  1. sixty_40

    Barbwire really?

    All I want to know is where are people getting the jackhammers necessary to pound those metal poles into concrete to prevent them from falling over and having the barbed wire fall flat on the ground along with it? That is to say: barbed wire cannot feasibly and should not even be permitted to be placed in such locations by hand. This on top of the fact that the wire fencing still causes graphic glitches that make it impossible to see anything, it should just be removed. Also, when I do run into barbed wire in the game, inside of buildings such as coffee shops/etc. I wonder why I'm not permitted to throw the coffee table over the barbed wire and just climb over unscathed like I would REALLY be able to?
  2. sixty_40

    Action sounds out of sync

    http://dayzmod.com/forum/showthread.php?tid=9993
  3. I honestly don't WANT To post this because I don't want it going public, but it needs to be fixed. Date/Time: 06/18/2012 @ 02:00hrs What happened: With the new ammo mechanics you threw into the game you are able to exploit unlimited ammo for a specific gun by shooting all but one round from a magazine then splitting/changing it to the different type, and then back again. You can do this with both the .45 rounds, and m1014 shotgun rounds. Example: Shoot 6 of 7 .1911 rounds, change it to revolver and back, the magazine will now have 7/7 1911 rounds. Shotgun: Shoot 7 of 8 rounds from the m1014 then split it into 4 stacks of 2 then recombine them and you now have 1 full stack of 8 shotgun ammo. Where you were: Chernarus What you were doing: Testing to see if it was possible because switching from revolver to 1911 gave you 1 free extra bullet, made me wonder if you could keep swapping them to never run out of ammo. Turns out that's exactly what happens. *Current installed version: 1.7.1.2
  4. sixty_40

    Rocket, please re-enable Side Chat and do this instead

    I can't see this game becoming a full blown experience when you can't communicate with other people on the server you're playing on unless you're within shouting distance. Further issues this now brings up, is that my brother and I were playing on a server and came upon a weapon crate on the beach, which contained 1 of every single weapon in game + full combat load of magazines for them all, including guns not officially in the DayZ mod. We were then completely NOT able to communicate to anyone else on the server that some cheating bastard was running around.
  5. Date/Time: 06/10/2012 11:00pm Eastern (GMT-5) most recent occurrence. What happened: Whenever I approach other players who have performed an action that plays a sound from their character (eating, drinking, bandaging, cooking, etc.) all of those sounds play simultaneously, no matter how long ago those actions were performed. I've had my brother approach me in the woods and then I suddenly hear him eating,drinking, and roasting some delicious cow on a fire. In previous patches he heard me removing wire fencing when I was running down a road on my way to link up with him. Where you were: In close vicinity to other players, any location on the map. What you were doing: Approaching other players, or otherwise walking through towns. *Current installed version: 1.7.0 (but first noticed in 1.6.0)
  6. Date/Time: 06/01/2012 (maybe before that?) What happened: Whenever I come into range of other players who have ate, drank, or performed any other action that causes sounds to be played from the character, I hear them all at once as if that person is doing them right then and there, even when they were done several minutes or more prior. It also happens from me when I come into close range with other players. Where you were: Several locations across multiple servers. Not location specific. What you were doing: Approaching other players *Current installed version: 1.7.0 *Server(s) you were on: Mostly US servers, US 4, US 3, US 10 Chicago, but it consistently occurs no matter what server I am on, so I do not believe it is server specific.
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