ZombifiedShark
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Everything posted by ZombifiedShark
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Hatchet seems stupid add shanks and kitchen knives. You should bhe able to hear footsteps. Might I say rocket would have a fucktumor in his brain trying to work that into arma 2's engine. Or he could but it wouldn't be playable because navigating through a house is harder than driving a forklift backwards on two wheels on a steep cliff.
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The ONLY Realistic Way to Prevent Deathmatching: Make DayZ a Living Hell
ZombifiedShark replied to Time Glitch's topic in DayZ Mod Suggestions
I think third person should stay because in real life you have a general awareness of your body even if you aren't looking at it. -
I didn't know they had arma 2 for xbox 360.
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Underground Bases? Opens a whole new World of possibilities...
ZombifiedShark replied to mazeash@mail.com's topic in DayZ Mod Suggestions
My opinion is that it sounds wonderful and I love it. But first and foremost this supposed to be a zombie apocalypse game. He NEEDS to focus on the superman zombies that teleport, zig-zag, runaway from you, and act like the flash, and run through walls, or fix the zombies that run away from you with flash like speed and teleport behind your ass to down you faster than nazi zombies. -
Maybe not dungeons, but instanced buildings. You know, the non interable kind. They have hard zombies in them but good loot. Also, you shouldn't use the term dungeon because it scares ignorant, closed-minded fucktards :)
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Maybe not dungeons, but instanced buildings. You know, the non interable kind. They have hard zombies in them but good loot. Also, you shouldn't use the term dungeon because it scares ignorant, closed-minded fucktards :)
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I think rocket has some issues, or he's going about this mod wrongly (how he fixes the bugs).
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I disagree because, they move too fast in the first place
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Im scared... but not of the Zombies
ZombifiedShark replied to Carl's Sr.'s topic in DayZ Mod Suggestions
Solution: Put fucktons of zombies in the cities, because that's realistic in a zombie apocalypse. Could eliminate player sniping if they knew that 30 zombies would come at they ass. Also, it would add to scare or realism factor of the game. I suggest this isn't implemented till D.I. (Dumbass intellect) is removed from the zombies, because no one wants 25 zombies telporting on they ass, because they let off an accidental round. Also, don't be mean, and attack me for putting up my opinions (I'm just trying to help the game like yall) -
Zombie Population & Base building
ZombifiedShark replied to thegreattriscuit's topic in DayZ Mod Suggestions
Houses or whatever you call them, are obviously server bound and should have nothing to do with client besides loading I'm my opinion. Because a hacker could prob find a script or something to fuck with the houses or spawn a house or some stupid shit like that -
Zombies only spawn once, taking over towns!
ZombifiedShark replied to vanq69er's topic in DayZ Mod Suggestions
In da big cities there should be a ratio of 1 to 10 ratio of players to zombies, and also the better weapons they have - the higher it goes up. Not sure about last part (might fuck up servers big time) -
Removal of Sniper Rifles and Silenced guns.
ZombifiedShark replied to necroslord's topic in DayZ Mod Suggestions
OOOOOOHHHHHH!!! Necroslord told you! Anyways. I'm for the sniper rifles gone because they are only used for pvp. If you make someone have to get close to survivors, then that might change their mind. Silenced weapons should be uber hard to find, because they're like the ultimate weapon (not including snipes). That way it would give someone something to do besides pk. ( Goal of finding a silencer or silenced weapon) that is my opinion please don't be mean :) -
No spawning with bulletproof vest, can be found at military places, effectiveness improved to reward for finding one. Don't be rude. Be open to suggestions. Discuss.
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Sorry I'm on my phone gosh! Just reply with the link then.
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Removal of Sniper Rifles and Silenced guns.
ZombifiedShark replied to necroslord's topic in DayZ Mod Suggestions
Sniper rifles stay. Silenced weapons never spawn. Instead, silencers spawn rarely and never with a gun. While I'm at it, bullets should be so much rarer. -
Good point thanks for correction.
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change naming system, more dynamic loot spawns ect
ZombifiedShark replied to stingzer's topic in DayZ Mod Suggestions
Absolutley no spawning with bulletproof vest and nvg should have no depth perception. Everything else, I agree with. -
EEeeeeeeYYYYeeeeEeeeeeeSSSsssSssSSs Also, spawn w/out a bulletproof vest. I mean who keeps bulletproof vests. Find one. Also, increase bulletproof vest effectiveness, rewarding the player for finding one. Implement knockback for high power guns. E.x.: Sniper misses shot and shoots in rib or something stupid. Shot doesn't kill, but you're knocked back.
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fuck cryengine 3. im looking forward to the euclideon engine or whatever they decide to call it when it comes out. Fuck Yea!
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I was thinking that it would be better if there were more clothes options and clothes slots were implemented. If you had armor/ clothes slots you would be able to pick and choose which clothes fit your playstyle. There could be clothes that effect how much you can carry, or your speed and armor such as bullet proof vests (in military zones i.e. airstrip) clothes that keep you warm (in houses) clothes with built in storage, expanding the amount of weapons you can pull out at a moments notice (i.e. pistol strap for you leg) Then you would have suits that take up all armor slots like the ghille suit Just an idea, and sorry if this was posted before, reply with the link.
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How big are the island u r suggesting?
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I think that this would be best if dayZ owned or controlled all the servers. I also think this is the direction the game should go in.
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No! However you should be able to make a turrent (excessively high requirements) if you want to protect something. Also, it should have a durability meter, or ammo that you have to refill. But an npc is bad idea I think
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Goodpoint base would be lost I suppose. People would have to find another place to sleep logout, if they so choose
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are you sure this wouldn't break the atmosphere i think they're going for?