Looks like my binding idea wasn't so bad after all.... :) Gagging and Binding02 April 2013 - 09:55 AM Now I don't know if this idea has been brought up before, but I thought I might as well suggest it anyway. With the new crafting elements that will be present in the Standalone, I think that the ability to gag another player would be very useful. Firstly, the item to gag another player could be a rag. This rag could also be used for creating molotov cocktails. When a player is gagged, they are unable to use any in-game forms of communication, including text chat. They are able to remove the gag, if their hands are not tied. Now restraining a player by tying their hands with rope would also be another cool feature for the Standalone. If a player has their hands tied, they are unable to equip and use any weapons, use melee, climb ladders, or drive vehicles. To remove the rope, the player needs either someone else to remove it, or to find a sharp weapon such as an axe or hunting knife as a loot item. I feel that by including these elements will give players another reason NOT to shoot on sight. This would also add new ways to play the game, including taking hostages, using other players as bait (for other players and zombies) etc. I believe this could actually help reduce players shooting on sight. A main reason why players do so now, is because they either feel immediately threatened, or feel that they may be threatened in the near future. By adding in these elements, the gagged and bound player is much less of a threat. They can even become an asset. Opinions?