Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

khaos_kiwi

Members
  • Content Count

    9
  • Joined

  • Last visited

Community Reputation

4 Neutral

About khaos_kiwi

  • Rank
    On the Coast
  1. khaos_kiwi

    DayZ Developer Blog 3rd August 2013

    Looks like my binding idea wasn't so bad after all.... :) Gagging and Binding02 April 2013 - 09:55 AM Now I don't know if this idea has been brought up before, but I thought I might as well suggest it anyway. With the new crafting elements that will be present in the Standalone, I think that the ability to gag another player would be very useful. Firstly, the item to gag another player could be a rag. This rag could also be used for creating molotov cocktails. When a player is gagged, they are unable to use any in-game forms of communication, including text chat. They are able to remove the gag, if their hands are not tied. Now restraining a player by tying their hands with rope would also be another cool feature for the Standalone. If a player has their hands tied, they are unable to equip and use any weapons, use melee, climb ladders, or drive vehicles. To remove the rope, the player needs either someone else to remove it, or to find a sharp weapon such as an axe or hunting knife as a loot item. I feel that by including these elements will give players another reason NOT to shoot on sight. This would also add new ways to play the game, including taking hostages, using other players as bait (for other players and zombies) etc. I believe this could actually help reduce players shooting on sight. A main reason why players do so now, is because they either feel immediately threatened, or feel that they may be threatened in the near future. By adding in these elements, the gagged and bound player is much less of a threat. They can even become an asset. Opinions?
  2. khaos_kiwi

    Gagging and Binding

    Well I guess you could say that about all hostile interactions with other players. Whats the point of PvP if I can quickly get behind cover and then log out?
  3. khaos_kiwi

    Gagging and Binding

    Now I don't know if this idea has been brought up before, but I thought I might as well suggest it anyway. With the new crafting elements that will be present in the Standalone, I think that the ability to gag another player would be very useful. Firstly, the item to gag another player could be a rag. This rag could also be used for creating molotov cocktails. When a player is gagged, they are unable to use any in-game forms of communication, including text chat. They are able to remove the gag, if their hands are not tied. Now restraining a player by tying their hands with rope would also be another cool feature for the Standalone. If a player has their hands tied, they are unable to equip and use any weapons, use melee, climb ladders, or drive vehicles. To remove the rope, the player needs either someone else to remove it, or to find a sharp weapon such as an axe or hunting knife as a loot item. I feel that by including these elements will give players another reason NOT to shoot on sight. This would also add new ways to play the game, including taking hostages, using other players as bait (for other players and zombies) etc. I believe this could actually help reduce players shooting on sight. A main reason why players do so now, is because they either feel immediately threatened, or feel that they may be threatened in the near future. By adding in these elements, the gagged and bound player is much less of a threat. They can even become an asset. Opinions?
  4. khaos_kiwi

    DayZ Standalone Confirmed

    Guys, it's only ten to 9 here in NZ. He said he was jetlagged from the flight so he may just still be sleeping. Give him a break, we will get some news when he's ready.
  5. Thanks for the reply, I really appreciate it! Haha NZ finally getting some RESPECT!! Also if that Dunedin studio comes to fruition would Rocket be in any need for someone with a Bachelor of Communication degree? Or will I have to settle for getting an internship at the Manawatu Rugby Union hahaha.
  6. Hey Griff, does this change in architecture have any influence over the variety of server locations? So for instance will I still be able to access New Zealand servers in the standalone version?
  7. Does these changes mean that the standalone will still have a wide variety of servers to play on? I just want to know if I will still be able to join a New Zealand server on the standalone game, as with many other games we get left out. Thanks.
  8. khaos_kiwi

    Fell over and died..

    I had the exact same thing happen to me as well. I was in the highest part of a Fire Station building picking up some loot then for no reason my characters falls down with broken bones and dies. I'm running the latest version. Some New Zealand server (26 I think,)
  9. khaos_kiwi

    Constantly Freezing

    Hey it seems as if I have the same problem as you. What did you do to fix it?
×